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Patch Update #694 - Released 22nd July 2022


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Patch Update #694 - Released 22nd July 2022

 

  • New augment for Thunder added to the updated Ultra Containers — «Hyperspeed shells»

    • (Note) The shell damage is reduced by 50% but only at close range. The greater the distance, the more damage you deal, up to 400% of regular damage. Shells fly faster, but critical damage is completely removed.

  • Night themes for the following maps are added to matchmaking format:

    • Aleksandrovsk

    • Barda

    • Bobruisk

    • Berlin

    • Brest

    • Bridges

    • Chernobyl

    • Chernushka

    • Cologne

    • Cross

  • Evening theme for the Highland map as default one

  • Thunder

    • Critical damage decreased from 615-1230 to 600-1200 HP

    • «Salamander» shells, «Wyvern» shells, «Magneto» shells, «Peacekeeper» shells, and «Corrosion» shells augments

      • Critical damage decreased by 25%

      • Critical splash radius increased from 1 to 12 m.

      • (Note) Status effects are now applied to all targets in critical splash radius, not limited to just one opponent. This variant of settings fits the turret better.

  • Scorpion

    • Regular damage decreased from 650-1300 to 625-1250

    • Critical damage increased from 700-1400 to 750-1500

    • If a target is destroyed, rockets will now be flying to the point where the tank was destroyed

      • (Note) Rockets will no longer fly towards the sky

  • Added a camera’s center point to the battle UI. You can disable it in the «Battle» section of the settings 

  • Updated Sandbox Remastered map

  • Updated the Lobby garage screen to fit the style of the remastered maps

    • (Note) Moreover, the Lobby garage now works fine on 21:9 monitors. However, if you have an even wider monitor, then, firstly, we envy you, and secondly, we ask you to understand and forgive us as we cannot make the Lobby garage even wider.

  • You can now see a mirrored reflection of your tank in the garage

    • (Note) We agree that there is too much unused space in the HTML5’s  version of garage. We had an idea of adding some effects (like glow or shadow) to the buttons, but we are afraid that the buttons would no longer be readable. We hope that the mirror floor in the garage is minimalistic enough to make the feeling of emptiness disappear.

  • Fixed the map theme filter in the PRO-battle creation screen. When changing the filtered theme, the current chosen map is changed to their equivalent in the new theme. If it doesn't exist there, the previous choice is kept.

  • Fixed the battle mode filter reset in PRO battles, so when you try to create a battle but then cancel the process, DM mode is no longer chosen automatically.

  • Fixed the problems with ambient music in the PRO battles screen

  • Volume level of music in the Sign up/Log in screen is reduced to the volume level used for other sounds

  • Fixed the bug that caused all sound settings to reset if you click on the disable sound button in the Sign up/Log in screen

    • (Note) Players who often change accounts came across this bug

  • The following Challenge paints are added to Regular and Ultra containers:

    • Barricade tape

    • Red Marks

    • Target

    • Tetris

    • Masquerade

  • Updated tankoin and crystal packs in the Shop. We haven’t changed the prices of any tankoin or crystal offers; we just changed the quantity per package

 

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