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Patch Update #710 - Released 16th December 2022


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Patch Update #710 - Released 16th December 2022

  • A new augment for Scorpion has been added to Ultra Containers — «Armour-piercing shells» 

    • (Note) This augment applies the «Armour-piercing» on critical arcade shots and with each rocket.

  • Smoky

    • Fixed the bug when the «Assault rounds» augment was dealing critical damage, when it shouldn’t

    • «Incendiary rounds» augment

      • Legendary augment now, no longer available for crystals and is added to the «Legendary» category of containers

  • Railgun
    • Regular damage increased from 625-1250 to 670-1340 HP
    • Crticial damage increased from 755-1510 to 935-1870 HP
    • Turret’s damage now depends on the distance between you and a target.
      • 100% of damage is dealt if the distance is less or equal to 80-100 m.
      • If the distance is between 80-100 m. and 120-150 m., the damage is decreasing respectively.
      • If the distance is more than 120-150 m., 50% of the maximum damage is dealt.
      • (Note) We have argued for a long time about whether to introduce distance-based damage reduction for the classic version of Railgun. Our final decision is that without this feature, the turret turns out to be either extremely powerful at all distances or completely irrelevant at any distance, except for the large ones. This dependence of damage on the distance to a target makes the turret be much more flexible in balancing. In the «SPORT» format, the old version of this turret remains. 
    • Changed the coefficient of the decrease of the Railgun’s shot reload time when Viking’s overdrive is activated from 0.25 to 0.3
      • (Note) This reduces the rate of fire increase
    • «Round stabilization» augment
      • Removed the regular damage increase
      • Added a regular damage decrease of -5%
      • The Critical damage decrease is changed from -9% to -32%
      • Damage is not distance-dependent
    • «Electromagnetic accelerator «Scout» augment
      • The Regular damage decrease is changed from -28% to -7%
      • The Critical damage decrease is changed from -20% to -19%
      • The Shot warmup time decrease is changed from -25% to -30%
    • «Round destabilization» augment
      • The Critical damage increase is changed from +100% to +80%
    • «Large caliber rounds» augment
      • The Regular damage increase is changed from +20% to +12%
      • Added a Critical damage increase of +7%
      • The Reload time increase changed from +50% to +15%
    • «Death Herald» compulsator» augment
      • Legendary augment now, no longer available for crystals and is added to the «Legendary» category of containers
    • «Hyperspace rounds» augment
      • Damage is not distance-dependent
  • Magnum
    • Changed the coefficient of the decrease of the Magnum’s shot reload time when Viking’s overdrive is activated from 0.25 to 0.4
  • Battle interface is updated
    • The first one is where you have the main elements of the HUD at the corners of the screen. Health and reload bars are beneath your tank, and above them, we left a place for supplies and status effects. This version is used for modern shooter games.
    • The second variant is where you have the main elements packed in the center of the screen and is more similar to the old one. The bars are located on the tank and adapt to the game window’s width. Right below them, are the supplies and status effects.
    • You can choose the best one in Settings.
    • (Note) The new TAB scoreboard is still in development.
  • Added an option for supply auto-activation. You can choose which supply to activate next, just press the button, and it will be activated for you automatically as soon as the cooldown is over.

    • (Note) The main difference between Android and HTML versions of this feature is that we won’t activate your supplies without your request, and they will only be consumed when needed.

  • Removed some in-battle notifications, so they do not overlap important elements of the interface and other tanks
  • Fixed the bug with the size of a destroyed tank
    • (Note) Now it is not that small.
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