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Patch Update #711 - Released 23rd December 2022


Marcus
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Patch Update #711 - Released 23rd December 2022

  • New skins have been added to Ultra Containers — Hornet GT and Isida GT
    • (Note) Together with them, the previously added Viking GT and Thunder GT can also be obtained from Ultra Containers
  • The default skin of the Isida turret updated to the new HD version
    • (Note) The turret even has a charge indicator now! This skin is so cool, we hope you will like it!
  • Firebird
    • Range of min damage increased from 12-15 to 12-20 m.
    • Displaying sight mark distance changed to 17-25 m.
  • Freeze
    • Range of min damage increased from 12-15 to 12-20 m.
    • Displaying sight mark distance changed to 17-25 m.
  • Isida
    • «Broadband radiators» augment
      • Increased the price from 149,000 to 245,000 crystals
  • Tesla
    • Regular damage decreased from 450-900 to 300-600 HP
    • Critical damage decreased from 450-900 to 410-820 HP
    • Chain lightning reload duration decreased from 0.9 to 0.66 s
    • «Minus-field» augment
      • Increased the price from 149,000 to 245,000 crystals
  • Hammer
    • Critical damage decreased from 630-1260 to 555-1110 HP
  • Smoky
    • «Autocannon» augment
      • Removed the decrease of critical hit chance
      • Removed the decrease of projectile speed
      • Rarity changed to Legendary, no longer available for crystals and is added to the «Legendary» category of containers
  • Striker
    • «Remote rocket explosives» augment
      • Increased the price from 149,000 to 245,000 crystals
  • Scorpion
    • Arcade reload time increased from 4.5-3.0 to 4.8-3.2 s.
    • Artillery reload time increased from 27-18 to 28.5-19 s.
    • Range of min damage increased from 120-150 to 150-180 m.
  • Railgun
    • Shot reload time decreased from 4.4-2.4 to 4.2-2.4 s.
    • Shot warm-up time changed to 1.6-1.2 s.
    • Range of min damage increased from 120-150 to 150-180 m.
    • «Electromagnetic accelerator «Scout» augment
      • Regular damage decrease changed to -15%
      • Critical damage decrease changed to -15%
      • Shot warm-up time decrease changed to -15%
      • Reload time decrease changed to -15%

    • «Round destabilization» augment
      • Regular damage decrease changed to -50%
      • Critical damage increase changed to +20%
      • Fixed critical damage chance of 50%
      • Rarity changed to Legendary, no longer available for crystals and is added to the «Legendary» category of containers
    • «Large caliber rounds» augment
      • Regular damage increase changed to +33%
      • Critical damage increase changed to +33%
      • Added a shot warm-up time increase of 25%
      • Reload time increase changed to +25%
    • «Death Herald» compulsator» augment
      • Removed the shot warm-up time decrease
    • «Hyperspace rounds» augment
      • Damage is again distance-dependent
  • Gauss
    • Sniping mode aiming time increased from 1.5-0.6 to 1.5-0.8 s.
    • Sniping mode reload time increased from 6.9-5.0 to 7.2-5.0 s.
  • Crisis
    • Disabled supply auto-activation
    • (Note) We have seen your feedback asking for an option to disable supply auto-activation. While analyzing it, we noticed that most of such requests come from players who use the Crisis drone. We decided to disable this feature just for this drone instead of adding an option to disable or enable it.
  • The radar shows all tanks that are within a radius of 90 meters around the player's tank (instead of 60 m.)
    • (Note) Some may have noticed that the radar began showing targets further already last week. After this experiment, we decided to implement this change to the game officially. Now, the difference between the radiuses of radar circles is 30 m.
  • Fixed Tesla Legacy skin’s bug — the claws of the emitters were moving in the wrong direction, not like it works on the HD skin
  • Minor changes in in-game texts
  • Like 6
  • Agree 1

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