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Keep PULSAR out of PRO battles


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In PRO battles buyers should not have an advantage, but with this Pulsar augment, available only to buyers, it is the same than playing a drug battles without using drugs. They already have the 4 protections, all to 50, they have all turrets and hulls, all other augments. Do you need to give buyers the key of my house as well?

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Under review

Since the balance of augments is constantly shifting via patch note updates, I'd argue that allowing any kind of augments in PRO battles potentially gives certain equipment combinations an unfair advantage, even if the augment in question is "not P2W" (i.e. can be bough with crystals). For this exact reason, you have the option to disable augments, micro-upgrades, supplies, and other equipment-enhancing features, when you're creating a PRO battle.

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On 4/24/2023 at 3:27 AM, Maf said:

Under review

Since the balance of augments is constantly shifting via patch note updates, I'd argue that allowing any kind of augments in PRO battles potentially gives certain equipment combinations an unfair advantage, even if the augment in question is "not P2W" (i.e. can be bough with crystals). For this exact reason, you have the option to disable augments, micro-upgrades, supplies, and other equipment-enhancing features, when you're creating a PRO battle.

Pulsar can be bought with crystals? 

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On 4/25/2023 at 2:40 AM, Gabe2607 said:

Pulsar can be bought with crystals? 

No. My point is that even some crystal-bought augments may offer an unfair advantage, so having some rule like "only crystal-tier augments allowed in PRO battles" still won't guarantee fair games as far as augments go. You're much better off either keeping all augments on, or disabling them completely. The current battle creation setting allows you to do that.

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On 4/25/2023 at 1:06 AM, Maf said:

No. My point is that even some crystal-bought augments may offer an unfair advantage, so having some rule like "only crystal-tier augments allowed in PRO battles" still won't guarantee fair games as far as augments go. You're much better off either keeping all augments on, or disabling them completely. The current battle creation setting allows you to do that.

Well, we all know the unfair points in this game are many (4th protection, amount of crystals required to achieve protection 50 multiplied by the number of protection required). But that Pulsar augment, available to Buyers only, is shamefully overpowered. As soon as most Buyers will get it, PRO battles will start to disappear together with the few free players left in the game.

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On 4/26/2023 at 3:54 AM, Gabe2607 said:

is shamefully overpowered

Is it actually? Pulsar augments were definitely OP at first, but now they received multiple nerfs in terms of damage and the effects they apply (e.g. there's no more burning). I'd argue that it's no more OP than any other legendary-tier augment.

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Ever played a PRO battle against 3 Pulsar buyers? When they come for the flag, maybe helped by an isida, one can only watch, no OD, constantly stunned and killed. 

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