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Tanki Online V-LOG: Episode 493


Marcus
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On 11/3/2023 at 11:37 AM, MEXICAN-SKY said:

Why would I ask such a mundane and unimportant question?

Well, it is actually kind of an important question considering that grenades use the same key as the flag/ball.

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Aww, creating new augments stopped selling well and now you'll squeeze money out of grenades? Have you forgotten about adding to them or tell about more .... or no, I'd better not say it. Yes, not only unbalanced MM(Large differences in ranks in battles, differences in equipment upgrades), Pulsars or  many status effect augments, but also grenades. You really want to see new players in this game? Seems that NO. Regarding Question of the YEAR, why not to select players from polish and german communites? About 10 or 15 maximum? Seems they mean nothing to you, that's why you ignored them? Or maybe it's a hidden message that soon they'll be removed?

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On 11/5/2023 at 8:08 PM, PirateSpider said:

Well, it is actually kind of an important question considering that grenades use the same key as the flag/ball.

They've already answered that question, they don't want us to be able to use grenades till we are holding the flag/ball.

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On 11/6/2023 at 11:29 AM, Nuclear said:

They've already answered that question, they don't want us to be able to use grenades till we are holding the flag/ball.

I hope they change their minds about that.
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On 11/6/2023 at 2:29 AM, Nuclear said:

They've already answered that question, they don't want us to be able to use grenades till we are holding the flag/ball.

That'll be a big mistake. All that'll do is discourage players from picking up the flag or ball.

 

And trust me when I say this, we already have too many things that discourage us from playing the objective as is.

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On 11/6/2023 at 5:13 PM, PirateSpider said:

That'll be a big mistake. All that'll do is discourage players from picking up the flag or ball.

 

And trust me when I say this, we already have too many things that discourage us from playing the objective as is.

Not being able to do this is an added incentive to play not to get an achievement but only for kills.........and that's it. ?

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On 11/6/2023 at 5:13 PM, PirateSpider said:

That'll be a big mistake. All that'll do is discourage players from picking up the flag or ball.

 

And trust me when I say this, we already have too many things that discourage us from playing the objective as is.

I dont think it will be too noticeable. 

Remember you only get a grenade once per spawn if you lived >40s in the last spawn. So it is not like not being able to use your turret or something.

I can imagine a common scenario something like:

You attack the enemy base, throw the grenade, grab the flag. At this point you arent able to use your grenade regardless, until the next spawn.

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On 11/6/2023 at 8:57 AM, frederik123456 said:

Remember you only get a grenade once per spawn if you lived >40s in the last spawn. So it is not like not being able to use your turret or something.

I mean yeah, but as a flag carrier, you should focus on navigating your way back to your base. Even if you manage to get a kill or two, the corpse(s) will take awhile to disappear.

On 11/6/2023 at 8:57 AM, frederik123456 said:

You attack the enemy base, throw the grenade, grab the flag. At this point you arent able to use your grenade regardless, until the next spawn.

The grenade will come in most handy when you are in possession of the ball or flag.

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so what I find is that . it was way more enjoyable having a 45 second time delay on getting another grenade. what is now going to end up happening is more players will end up either getting destroyed ,just so they can get another grenade in battles.

see when it was the 45 second wait time , I ended up finding it enjoyable to battle. see what I ended up doing is first toss the grenade and then wait till OD kicks in. then use it and wait till another grenade reloads. making the battle balanced for both teams.

for what is coming I can't see players going into that battle format as much as they would like too.

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On 11/6/2023 at 8:55 PM, Bydo said:

so what I find is that . it was way more enjoyable having a 45 second time delay on getting another grenade. what is now going to end up happening is more players will end up either getting destroyed ,just so they can get another grenade in battles.

see when it was the 45 second wait time , I ended up finding it enjoyable to battle. see what I ended up doing is first toss the grenade and then wait till OD kicks in. then use it and wait till another grenade reloads. making the battle balanced for both teams.

for what is coming I can't see players going into that battle format as much as they would like too. no grenades.

fyp

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