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Patch Update #744 - Released 10th November 2023


Marcus
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Patch Update #744 - Released 10th November 2023
 

  • Added a new Isida augment to Ultra Containers — «Stunning Nanobots»

    • (Note) Critical damage applies the «Stun» status effect to the enemy tank for a short time.

  • Added a new Magnum augment to Ultra Containers — «Jamming Core»

    • (Note) Each shot applies the «Jammer» status effect to all targets caught in the explosion radius. With critical hits, the duration of the effect increases.

  • Added a new «Your Progress» screen to the Lobby. Click on your rank’s icon to get more information about next ranks and to find out when desired equipment becomes available.

  • You now need to fully upgrade your current modification of equipment to unlock the next one

  • Changed prices of modifications for all equipment:

    • Mk2 — 3 Tankoins

    • Mk3 — 4 Tankoins

    • Mk4 — 5 Tankoins

    • Mk5 — 6 Tankoins

    • Mk6 — 7 Tankoins

    • Mk7 — 8 Tankoins

  • Twins

    • Weak explosion damage increased from 25% to 50%

    • Medium explosion damage decreased from 90% to 50%

    • Radius of critical splash damage increased from 5 to 6 m.

    • Radius of splash damage increased from 5 to 6 m.

    • Radius of medium explosion damage decreased from 3 to 2 m.

  • Vulcan

    • Projectile speed decreased from 200-300 to 200-250 m/sec

    • Turret rotation slowdown coefficient decreased from 1 to 0.9

  • Smoky

    • Projectile speed increased from 300-400 to 400-500 m/sec

  • Striker

    • «Missile Launcher “Faust”» augment

      • Added a +100% increase of Reload after salvo

  • Scorpion

    • Projectile speed decreased from 1000 to 800-1000  m/sec

  • Gauss

    • Projectile speed increased from 300 to 300-400 m/sec

  • Hopper

    • Power decreased from 800-1300 to 550-600

    • Braking increased from 1 to 1.5

    • Reverse acceleration increased from 9-14 to 18-22 м/s²

    • Overdrive’s Instant Damage decreased from 1500-3000 to 1000-2000 HP

  • Crusader

    • Power decreased from 900-1300 to 600-700

    • Braking increased from 1 to 1.5

    • Reverse acceleration increased from 11-15 to 16-20 м/s²

  • Paladin

    • Power decreased from 900-1300 to 600-700

    • Braking increased from 1 to 1.5

    • Reverse acceleration increased from 10-14 to 15-18 м/s²

  • Ares

    • Power decreased from 800-1300 to 650-800

    • Braking increased from 1 to 1.5

    • Reverse acceleration increased from 9-14 to 14-17 м/s²

  • All the Pulsar augments

    • Added a decrease of critical hit chance by -12%

  • All the status effect augments

    • Added a decrease of critical damage by -90%

  • All the «Lightweight Construction» augments

    • Removed the fixed value of Weight parameter

    • Added a decrease of Weight by -30%

    • Added an increase of acceleration by +15%

  • All the «Heavyweight Construction» augments

    • Changed the decrease of Acceleration from -33% to -15%;

    • Changed the increase of Weight from +50% to +30%

  • Changed tutorial missions and restarted them for all players

    • Now tutorial missions consist of 9 sets, each new one opens when you rank up

  • Added the Captcha system to Pro-battles

    • We do not reveal the conditions of asking a player to enter captcha

  • The minimum rank required for Pro-battles increased from Staff Sergeant (7) to  First Sergeant (9)

  • The minimum rank required to purchase the «Spider» module increased from Recruit (1) to Private (2)

  • «Game entry bonus» missions for new players now give only containers and stars

  • All paints of Uncommon category are no longer sold in the Garage

  • Changes made in MM versions of the following maps:

    • Aleksandrovsk

      • minor improvements to bonus drop and spawn locations

    • Barda

      • taking a flag into the hole automatically returns it to its own base

    • Berlin

      • Added a passage at the center of the map, between bases

      • Changed spawn zones for both teams in the CP mode

      • Removed excessive drop zones near flags in the ASL mode

    • Bobruisk 

      • minor improvements to bonus box and spawn locations

      • moved one small house that was near the lower base 

    • Chernobyl

      • reworked the kill zones

    • Kungur

      • minor improvements in the non-playable zone.

    • Lost Temple

      • a passage near one of the bases has been widened

    • Scope

      • major changes, including widening of passages throughout the whole map

    • Skylark

      • added support for Assault, Rugby, Siege and Juggernaut modes; reworked the non-playable zone

    • Solikamsk

      • reworked the killzones

  • Added French language to the game

  • Fixed a bug due to which grenades would appear on the tank shortly after being thrown, without the tank having to respawn

  • Fixed a bug due to which the equipment change within the battle would not be applied immediately 

  • Fixed a bug due to which equipment upgrades did not count sometimes because of quick button presses. Now there is a small delay between upgrade steps.

  • Fixed the bug due to which players would sometimes get an error when editing clan description. Now the clan description character count is limited to 3000 symbols.

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