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shoots fired / ares on buildings


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why is that when you shoot - say a ricochet, only some shots bonce off buildings and signs ?

when other if you hit it right it will , but then other times just a little bit over and it dosen't

For Ares

why is it that you can land on buildings , but when you try to land on top of a tower it wont let you. this is in the special map .

 

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On 4/24/2024 at 3:03 PM, Bydo said:

why is that when you shoot - say a ricochet, only some shots bonce off buildings and signs ?

when other if you hit it right it will , but then other times just a little bit over and it dosen't

What you are describing, seems to be more of a bug in certain textures. This is quite common throughout many maps in the game, and you can't really fix it but use your knowledge for your advantage. If you provide a video, I can investigate it for you, but most likely this is a texture bug. I call them "hard" or "soft" surfaces, where soft surfaces won't allow the projectile to ricochet off and hard surfaces will. This could be an intentional or unintentional game design; I further remember this was also the case in Flash times as well.

On 4/24/2024 at 3:03 PM, Bydo said:

For Ares

why is it that you can land on buildings , but when you try to land on top of a tower it wont let you. this is in the special map .

All hulls have different dimensions in this game, and all objects in the game have a unique id unless they are duplicates. This is further affected by the physics of the map, and mode that it is in. For example, Space mode or Cosmos mode, will change the gravity and the way the tank interacts with objects as well as it's knockback and recoil on shooting and receiving shots. (This can also apply to the above question too).

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