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Patch Update #762 - Released 27th April 2024


Marcus
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Patch Update #762 - Released 27th April 2024

 

  • Remastered the tank explosion effect

  • Horizontal auto-aim performance optimised for ricocheting shells

    • (Note) Once a shell ricochets, horizontal auto-aim won’t work anymore, only the vertical one. This change will save CPU time on weak devices and is unlikely to be noticeable in battle

  • Firebird

    • «Pulsar» augment

      • Critical damage chance decrease changed from -20% to -25%

  • Freeze

    • Critical damage chance 4% → 3%

    • «Adrenaline» augment

      • Maximum damage increase changed from +29% to +26%

    • «Pulsar» augment

      • Critical damage chance decrease changed from -20% to -25%

  • Isida

    • «Phoenix» augment

      • Range increase changed from +100% to +50%

      • Vampirism effect power changed from 20% to 15%

      • Number of energy recharged when destroying an opponent changed from +500 to +300

  • Tesla

    • «Dilatory protocol» augment

      • Lightning ball reload duration increase changed from +200% to +150%

  • Twins

    • «Plasmatron» augment

      • Damage boost when Viking’s overdrive is activated halved to compensate for very high damage bonus

    • «Pulsar» augment

      • Critical damage chance decrease changed from -16% to -20%

  • Ricochet

    • «Pulsar» augment

      • Critical damage chance decrease changed from -16% to-20%

  • Striker

    • «Pulsar» augment

      • Critical damage chance decrease changed from -12% to -9%

  • Thunder

    • «Sledgehammer» rounds» augment

      • Regular damage increase changed from +45% to +35%; 

      • Range of minimum and maximum damage decrease changed from -80% to -60%

    • «Anvil» shells» augment

      • Regular damage increase changed from +45% to +35%; 

      • Range of minimum and maximum damage decrease changed from -80% to -60% 

      • Removed the critical damage chance increase; 

      • Removed the projectile speed decrease

  • Magnum

    • Reload duration decreased from 4.9 - 2.6 to 4.6 - 2.5 seconds

    • Charge duration decreased from 2.9 - 2.6 to 2.9 - 2.5 seconds

    • «Automated gunpowder loading mechanism» augment

      • Amplification time decrease changed from -20% to -15%

    • «Mortar» augment

      • Removed the radius of minimum, average, and maximum splash damage decrease

    • «Vacuum core» augment

      • Added an Amplification time increase by +20%

❤️

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