Jump to content
EN
Play

Forum

Patch Update #773 - Released 6th September 2024


Marcus
 Share

Recommended Posts

  • Community Manager

Patch Update #773 - Released 6th September 2024

 

List of changes:

  • Added a new Magnum augment to Epic Containers - «Bombard»

    • (Note) Minimum and initial angles of the turret are 45 degrees. Minimum and maximum projectile speeds are reduced. Reload speed is significantly accelerated.

  • Added a new type of Grenades — Bomb

    • Available from the first rank

    • (Note) Currently you are only able to upgrade this grenade, you will be able to purchase it later.

  • Replaced the Paint widget with a new Grenade widget in the Garage

  • Added indication of Grenade status and Grenade reloading status

    • (Note) Please note that it is not possible to throw a Grenade while your tank is carrying a flag or a ball. When a flag or a ball is taken, the HUD indication changes accordingly.

  • The Grenade skin has been updated and now supports player paint.

  • Gear Score of players has been adjusted with the addition of grenades

    • (Note) Grenade now gives up to 1000 GS

  • Grenade can destroy mines in a certain radius from the point of explosion

    • (Note) The effect works even if the Grenade is detonated by a combo shot with Railgun.

  • Equipment change timer in battle now activates when any part of a tank (except paints and skins) is changed

  • Added previewing of turrets and hulls when clicking on them in the garage, just like it works for paints

  • A set of missions has been added to teach how to use supplies

  • An option to purchase a 30 units package of each supply has been added

  • Firebird

    • Regular damage decreased from 450-1200 to 400-1200 HP

  • Freeze

    • «Phoenix» augment

      • Cone angle decrease changed from -75% to -60%; 

      • Added a decrease of Energy consumption by -20%

  • Twins

    • «Plasma Turbo Accelerators» augment

      • Regular damage decrease changed from -50% to -60%

      • Shell Speed increase changed from +100% to +200%

  • Magnum

    • «Harpoon» augment

      • Amplification time decrease changed from -50% to -75%

      • Added an increase of Impact force by +50%

  • Wasp

    • Turning speed increased from 100-130 to 100-195 degrees/second

    • Turning acceleration increased from 130-150 to 130-225 degrees/second² 

    • Anti-inertial turning acceleration increased from 280-360 to 280-720 degrees/second²

  • Hornet

    • Turning speed increased from 120-150 to 120-225 degrees/second

    • Turning acceleration increased from 130-150 to 130-225 degrees/second²

    • Anti-inertial turning acceleration increased from 280-360 to 280-720 degrees/second²

  • «Lifeguard» augment

    • Health recovering decreased from 1000 to 500 HP

  • «Blaster» augment

    • Self-destruction damage for light hulls decreased from 1500-3000 to 1000-2000 HP

    • Self-destruction damage for heavy hulls increased from 1500-3000 to 2000-4000;

  • Juggernaut Health recovering when picking up supply boxes in battle increased from 1000 to 4000 HP

  • Minimum radius of base protection from mining decreased from 10 to 5 m

  • Gold boxes only drop in battles starting from the rank of Master Sergeant (8)

    • (Note) This restriction does not apply to players’ gold boxes

  • Added experimental support for SteamDeck (tm)

    • To play, you must force enable compatibility mode Steam Linux Runtime 3.0 (sniper) in the project settings on SteamOS

    • The official keyboard layout emulates keyboard and mouse control, support for analog control for gamepads will appear later

    • (Note) When the re-certification of the game for Steam Deck is completed, there will be no need to manually switch compatibility mode

  • Bots have been added the ability to use protection modules instead of health boost they had

List of fixes:

  • Fixed the bug that caused groups to get stuck in a long search in matchmaking.

  • Fixed the indication of supply use buttons in the HUD when they are reassigned by the player in the settings

  • Fixed an error due to which there was no visual and physical synchronization of the Ares sphere position

  • Fixed a bug in the tutorial that caused bots in the first tutorial battle not to be active after the destruction of the first bot.

  • Fixed the overestimation of bots' ranks in matchmaking

  • Fixed the bug with bots firing at allied tanks if the bot previously used Isida.

  • Fixed the Notification system in the Lobby.

  • Fixed tank camera behaviour when a tank is flipped

  • Fixed the behaviour of the grenade throw button for mobile controls.

  • Fixed a bug due to which, when changing equipment during a battle, new items could not be equipped on the tank.

  • Like 3
  • Saw it 1

❤️

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...