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Patch Update #775 - Released 27th September 2024


Marcus
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Patch Update #775 - Released 27th September 2024

 

List of changes:

  • Added a new Striker augment to Epic Containers - «Jamming missiles»

    • (Note) Damage applies the «Jammer» status effect to an opponent for a short time.

  • An initial camera position has been added. 

    • After entering the battle, the player’s camera is at this position . Next, the camera moves to the tank’s respawn point as it happens when your tank is destroyed. All next respawns work as usual.

  • Indicators for preferred action were added for low ranks.

  • In the pause menu, a button was added to show the standard control scheme hint.

  • In-game news are disabled for low ranks to avoid their appearance during the tutorial.

  • A flash in the HUD now indicates that the grenade is ready for use after respawning.

  • There are separate buttons for the grenade throw button (F) and the ball/flag drop (R/V).

    • (Note) This change is intended to prevent accidental double-clicks. Throwing a grenade while the flag is not dropped remains impossible.

  • Drone availability by rank was changed:

    • Brutus 4 → 8

    • Saboteur 11 → 16

    • Mechanic 12 → 17

    • Trickster 13 → 18

    • Defender 14 → 19

    • Booster 15 → 20

  • Railgun

    • If you detonate a grenade by your Railgun shot (make a combo shot), the damage this grenade deals is equal to the regular Railgun’s damage

    • (Note) This is a temporary solution while we work on adding separate settings for damage and other parameters of a combo shot

  • Gauss

    • Radius of max explosion damage changed from 5 to 5-7 m.

    • Radius of medium explosion damage changed from 7 to 7-10 m.

    • Radius of min. explosion damage changed from 20 to 15-20 m.

  • Hopper

    • Weight decreased from 1500-3000 to 1000-2000

  • Crusader

    • Weight decreased from 1650-3300 to 1150-2300

  • Paladin

    • Weight decreased from 1650-3300 to 1150-2300

  • Ares

    • Weight decreased from 2000-4000 to 1500-3000

  • The number of points to finish a MM battle:

    • Team Deathmatch TDM 160 → 150

    • Control the Points CP 100 → 90

    • Capture the Flag CTF 7 → 6

    • Assault ASL 160 → 150

    • Team Juggernaut TJR 15 → 12

  • Changed the number of team points for capturing a flag in the Assault (ASL) mode from 10 to 9

  • On low ranks, Common Containers only give Hulls, without Turrets.

  • On low ranks, Epic Containers only give Turrets, without Hulls.

  • Brutus drone was added to Containers.

  • Bots now appear in battles for high ranks (27+, including Legend), but only when it takes too long to find a battle without bots.

List of fixes:

  • Fixed a bug due to which the grenade disappeared under certain conditions after changing equipment in a battle.

  • Fixed an error due to which the first bot in the tutorial did not stand still and began to move even if the player was in sight.

  • Minor errors in the grenade model were fixed.

❤️

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