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Patch Update #782 - Released 14th November 2024


Marcus
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Patch Update #782 - Released 14th November 2024

 

List of changes:

  • Added a setting that disables gamepad configuration by default

    • (Note) Disabling this setting does not turn off gamepad support completely, but allows you to set a custom control layout through third-party applications.

  • Tanks with a «fixed» turret (Magnum, B0-NK) with the select «Mouse + Keyboard» control mode can no longer switch to keyboard control mode without entering the game settings.

    • (Note) This is necessary in order to be able to lower and raise the barrel while holding down the shoot button. Previously, when trying to change the shot angle, the game switched to keyboard control mode and shot automatically.

  • The VFX supply activation effect for «Speed Boost» is now linked to different points for different hulls, and hover tanks have one trail on the ground instead of two

  • The VFX supply activation effect for «Boosted Armor» was slightly sped up to better match the animation speed of the «Boosted Damage» and «Speed Boost» VFX effects.

List of fixes:

  • Fixed the switch to keyboard control. Now it works only by pressing «C» (turret centering).

    • (Note) Previously, you could switch by pressing Z/X, and this created problems in some cases.

  • Fixed dead zones for control sticks in the mobile version

    • (Note) This behavior was intended only for gamepads.

  • Reduced the angle at which a hover hull stops turning to the direction of the turret 

    • (Note) This will allow for more precise hover rotation, which will be very useful for Crusader, for example

  • Fixed displaying the self-destruct launch progress bar when holding the button after self-destruction has already been launched.

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