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Patch Update #788 - Released 24th January 2025


Marcus
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Patch Update #788 - Released 24th January 2025

 

List of changes:

  • All augments for all turrets that can apply one status effect now get a 10% increase to critical damage chance, as all status augments for Smoky have

  • Tesla

    • Reload decreased from 1.2 to 1.0 s.

    • «Electroturret» augment

      • Lightning ball damage increase changed from +40% to +25%; 

      • Lightning ball warmup time increase changed from +100% to +200%

    • «Phoenix» augment 

      • Lightning ball damage increase changed from +40% to +25%;

      • Lightning ball warmup time increase changed from +100% to +200%

  • Hammer

    • Damage per shot increased from 380 - 760 to 450 - 900 HP

    • Shot reload time decreased from 1.35 - 0.8 to 1.275 - 0.7 s

    • Range of max damage decreased from 30 - 40 to 15 - 25 m.

    • Range of min. damage decreased from 40 - 50 to 20 - 30 m.

    • Maximum shot range decreased from 50 - 60 to 40 - 50 m.

    • Displaying sight mark distance decreased from 50 - 60 to 40 - 50 m.

    • Chance of critical damage increased from 13% to 17%

    • «Slugger» augment

      • Range of maximum damage increase changed from +100% to +50%; 

      • Range of minimum damage increase changed from +25% to 50%;

    • «Blunderbuss» augment

      • Removed range of min and max damage decrease

    • «Assault Magazine»  augment

      • Removed critical damage decrease

    • «Phoenix» augment

      • Added range of min and max damage increase by 50%

      • Added maximum shot range increase by +25%

      • Shot reload time decrease changed from -60% to -65%

  • Twins

    • Range of max damage increased from 30 - 50 to 40 - 60 m.

    • Range of min damage increased from 50 - 70 to 60 - 80 m.

    • Maximum shot range increased from 60 - 90 to 80 - 100 m.

    • Turning speed decreased from 80 - 150 to 70 - 120 deg./sec

    • Turning acceleration decreased from 80 - 150 to 70 - 120 (deg./sec²)

    • «Plasma Accelerators» augment

      • Added projectile acceleration increase by +20%

  • Ricochet

    • Range of max damage increased from 30 - 50 to 40 - 60 m.

    • Range of min damage increased from 50 - 70 to 60 - 80 m.

    • Maximum shot range increased from 60 - 90 to 80 - 100 m.

    • Final projectile speed increased from 10 to 30

    • Turning speed decreased from 80 - 150 to 70 - 120 deg/seс

    • Turning acceleration decreased from 80 - 150 to 70 - 120 deg/sec²

    • «Plasma Resonator» augment

      • Damage decreased by -20%

      • Range of min. damage changed from 70 to 80

  • Vulcan

    • Projectile speed after ricochet decreased from 200 - 250 to 100 - 100

    • «Incendiary Band» augment

      • Removed reload time increase 

      • Removed projectile speed decrease

    • «Rubberized Rounds»

      • Removed projectile speed decrease

      • Minimum ricochet angle decreased from 10° to 1°

    • «Explosive Band» augment

      • Added damage increase by +13%

    • «Shredder» augment 

      • Changed damage increase from +10% to +13%

    • «Phoenix» augment

      • Minimum ricochet angle decreased from 10° to 1°

      • Added time to overheat increase by +55%

  • Smoky

    • Projectile speed after ricochet decreased from 400 - 700 to 300 - 500

    • «High-precision Aiming System» augment

      • Reload time increase changed from +82% to +64%

    • «Autocannon» augment

      • Removed Critical chance decrease

    • «Pulsar»

      • Critical hit chance decrease changed from -30% to -35%

  • Scorpion

    • Missile launcher «Swarm» augment

      • Salvo reload time decrease by -25% is replaced with Salvo reload time increase by +25%

    • Missile launcher «Spear»

      • Salvo reload time decrease changed from -50% to -25%

  • Shaft

    • «Short-band Emitter» augment

      • Damage increase changed from +35% to +30%; 

      • Critical damage increase changed from +33% to +29%; 

      • Minimum sniper damage increase changed from +35% to +30%;

    • «Phoenix» augment

      • Damage increase changed from +35% to +30%

      • Critical damage increase changed from +33% to +29%;

  • Wasp

    • «Blaster» augment

      • Damage from the explosion changed from 1000 - 2000 to 750 - 1500 HP

  • Hopper

    • Top speed decreased from 10 - 12 to 9 - 11 m/s

    • Power increased from 550 - 600 to 600 - 800

    • «Blaster» augment

      • Damage from the explosion changed from 1000 - 2000 to 750 - 1500 HP

  • Hornet

    • «Blaster» augment

      • Damage from the explosion changed from 1000 - 2000 to 750 - 1500 HP

  • Viking

    • «Blaster» augment

      • Damage from the explosion changed from 1500 - 3000 to 1125 - 2250 HP

  • Crusader

    • Top speed decreased from 7.5 - 9 to 7 - 8

    • Power changed from 600 - 700 to 700 - 900

    • «Blaster» augment

      • Damage from the explosion changed from 1500 - 3000 to 1125 - 2250 HP

  • Hunter

    • «Blaster» augment

      • Damage from the explosion changed from 1500 - 3000 to 1125 - 2250 HP

  • Paladin

    • Top speed decreased from 7.5 - 9 to 7 - 8

    • Power changed from 600 - 700 to 700 - 900

    • «Blaster» augment

      • Damage from the explosion changed from 1500 - 3000 to 1125 - 2250 HP

  • Dictator

    • «Blaster» augment

      • Damage from the explosion changed from 1500 - 3000 to 1125 - 2250 HP

  • Titan

    • «Blaster» augment

      • Damage from the explosion changed from 2000 - 4000 to 1500 - 3000 HP

  • Ares

    • Top speed decreased from 500 - 600 to 450 - 550

    • Power increased from 650 - 800 to 800 - 1000

    • «Blaster» augment

      • Damage from the explosion changed from 2000 - 4000 to 1500 - 3000 HP

  • Mammoth

    • «Blaster» augment

      • Damage from the explosion changed from 2000 - 4000 to 1500 - 3000 HP

  • Number of points to finish a battle

    • The number of points for the TDM mode decreased from 160 to 120

    • The number of flags for the CTF mode decreased from  6 to 5

    • The number of points for the ASL mode decreased from 150 to 120

    • The number of captures in the RGB mode decreased from 9 to 7

    • The number of points in the TJR mode decreased from 12 to 9

    • The number of points in the CP mode decreased from 90 to 70

    • The number of points in the SGE mode decreased from 7 to 5

  • The following skins were added to the Legendary container:

    • Thunder XT HD

    • Hornet XT HD

    • Titan GT

    • Ricochet GT

  • Updated GS score calculations:

    • The number of points you get from turrets changed from 50 - 3000 to 33 - 4000

    • The number of points you get from hulls changed from 50 - 3000 to 33 - 3000

    • The number of points you get from grenades changed from 0 - 1000 to 33 - 500

    • The number of points you get from drones changed from 33 - 1199 to 33 - 999

    • The number of points you get from modules changed from  0 - 300 to 25 - 250

    • The number of points you get from legendary hull augments changed from 300 to 200

  • Like 2

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