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Patch Update #795 - Released 11th April 2025


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Patch Update #795 - Released 11th April 2025

 

List of changes:

  • The following Legendary augments were added to Common and Epic Containers:

    • Tesla’s “Shock Therapy” augment

    • Railgun’s “Camper” augment

    • Wasp’s “Grenadier” augment

  • All the turret “Phoenix” augments now have the same parameters:

    • A +30% bonus to reputation points earned in a battle

    • An increase to critical hit chance of +30%

    • A decrease to reload time of -10%

      • (Note) If a turret doesn’t have “Reload time”, instead it gets an increase to regular damage of +10%

    • An increase to vertical auto-aim angles of +15%

      • (Note) If a turret doesn’t have “Vertical auto-aim angles”, it gets an increase to maximum range of +10%

  • The “Mortar” grenade is now available for 10,100 Crystals in the Garage

  • [Turret] Vulcan

    • Regular damage was increased from 40 - 80 to 50 - 100 HP

    • Critical damage was decreased from 150 - 300 to 100 - 200 HP

    • Barrel startup time was decreased from 0.75 to 0.1 s

    • Barrel slowdown time was increased from 0.75 to 2.5 s

    • Time for overheating was decreased from 8 - 9 to 6 - 6 s

    • Critical hit chance was increased from 14% to 16%

    • Turret rotation while shooting deceleration coefficient was decreased from 0.9 to 0.5

    • “Reinforced aiming transmission” augment

      • Added an increase to turret rotation while shooting deceleration coefficient by +50%

    • “Shooting speed regulator” augment

      • Barrel startup time decrease was changed from -90% to -50%; 

      • Barrel slowdown time decrease was changed from -90% → -85%; 

      • Added an increase to time to overheat by +50%

    • “Shredder” augment

      • Barrel startup time increase was changed from +100% to +900%;

      • Barrel slowdown time increase was changed from +100% → +50%; 

      • Added an increase to maximum and minimum range by +50%

  • [Turret] Striker

    • Horizontal auto-aim angle changed from ±1,8-±0,6 to ±2,4-±1,2 deg.

  • [Turret] Thunder

    • Horizontal auto-aim angle changed from ±2,4-±1,2 to ±1,8-±0,6 deg.

  • [Turret] Gauss

    • Horizontal auto-aim angle changed from ±2,4-±1,2 to ±1,8-±0,6 deg.

  • [Grenade] Bomb

    •  Reload time changed from 40-30 to 50-25 s

  • [Grenade] Mortar

    •  Reload time changed from 40-30 to 50-25 s

  • The “Mortar” grenade is now available in all modifications in the Early Access section of the Shop

  • The requirement of the «Earn reputation points in battles» daily mission was changed from 700 to 900 units

  • The requirement of the «Earn stars» daily mission was changed from 16 to 12 units

  • The requirement of the «Finish battles by being in the winning team» weekly mission was changed from 5 to 3 units

  • The requirement of the «Earn reputation points in battles» weekly mission was changed from 4000 to 5000 units

  • The requirement of the «Earn experience points in battles» weekly mission was changed from 5000 to 4000 units

  • The requirement of the «Finish battles by being in the winning team» weekly Encore mission was changed from 3 to 1 unit

  • The requirement of the «Earn reputation points by playing in battles you entered via the «Quick battle» button» weekly Encore mission was changed from 1000 to 2000 units

  • The number of team points for capturing a flag in the “Assault” mode was changed from 9 to 12 units

  • The number of reputation points for capturing a flag in the “Assault” mode was changed from 20 to 5 units

  • Number of players per map was updated for the following maps:

    • Factory PRO 16 → 12

    • Gravity PRO 20 → 14

    • Gubakha PRO 20 → 18

    • Iran PRO 20 → 16

    • Lost Temple MM 30 → 32

    • Molotov PRO 20 → 14

    • Noise PRO 16 → 14

    • Serpuhov MM 18 → 20

    • Skylark PRO 24 → 22

    • Skylark MM 20 → 22

  • Tutorial missions starting from the 4th rank now give experience points as rewards

List of fixes:

  • Fixed the bug with the aiming system working incorrectly when capturing a target for Striker, Gauss, Scorpion and Terminator:

    • When a 3rd person is driving between a player and target, it no longer interrupts target lock on

    • Long aiming at a target that tries to hide behind cover no longer causes self-destruction by the anti-cheat system

  • Fixed the following bugs in the console version of the game:

    • The size of texts in the battle event log was decreased

    • Added shadows behind texts to make it easier to read

    • Added a warning message about upcoming server restarts

    • And fixed about 30 other minor bugs

  • Missions no longer disappear immediately upon receiving a reward to prevent mission tiles from moving around the screen

  • Fixed the bug that caused an unavailable mission to get the style of an available one if you claim a reward of at least one mission in the specific category

  • Fixed a bug that could cause the game client to crash when accessing the Garage, then the list of Garage items (for example, turrets) and then Supplies

  • Inactivity timeout in tutorial battles is now 300 seconds

  • Haha 1

❤️

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