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Patch Update #817 - Released 28th November 2025


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Patch Update #817 - Released 28th November 2025

 

List of changes:

  • Added a new Cross Remastered map

  • Added Winter and Autumn themes for the Parma Remastered map

  • Firebird

    • “Camper” augment

      • Normal and critical damage was changed from +100% to +90%;

    • "Excelsior" augment

      • Critical damage was changed from +30% to +0%;

  • Freeze

    • "Camper" augment

      • Normal and critical damage was changed from +100% to +90%;

    • “Shock Freeze” augment

      • Damage decrease was changed from -5% to -10%

    • "Excelsior" augment

      • Critical damage increase was changed from +30% to +0%;

  • Isida

    • "Camper" augment

      • Normal and critical damage was changed from +100% to +90%;

    • “Shock Nanobot Injection” augment

      • Healing rate decrease was changed from -90% to -75%

      • Added a decrease of critical healing by -95%;

    • "Excelsior" augment

      • Critical damage increase was changed from  +30% to +0%

      • Critical repair increase was changed from +30% to +0%;

  • Tesla

    • "Camper" augment

      • Normal and critical damage increase was changed from +100% to +90%;

    • “Electroturret” augment

      • Added a decrease of Energy Recharge rate by -33%;

    • "Excelsior" augment

      • Critical damage increase was changed from  +30% to +0%;

  • Hammer

    • "Camper" augment

      • Normal and critical damage was changed from +100% to +90%;

    • “Adaptive Reload” augment

      • Shots per clip changed from 3 to 4;

    • “Blunderbuss” augment

      • Added a clip reload decrease by -20%;

    • “Large Caliber Pellets” augment

      • Clip reload time increase was changed from +70% to +50%;

    • “Boxer” augment

      • Clip reload time decrease changed from -62% to -56%;

    • "Excelsior" augment

      • Critical damage increase was changed from  +30% to +0%

      • No longer increases horizontal aiming angles

  • Twins

    • Damage was increased from 150-200 to 180-240;

    • Critical damage chance decreased from 6% to 5%;

    • "Camper" augment

      • Normal and critical damage increase was changed from +100% to +90%

      • The amount of HP to activate the augment effects changed from 75% to 85% of tank’s HP

    • "Excelsior" augment 

      • Critical damage increase was changed from  +30% to +0%;

  • Ricochet

    • Critical damage chance decreased from 8% to 6%

    • "Camper" augment

      • Normal and critical damage increase was changed from +100% to +90%

      • The amount of HP to activate the augment effects changed from 75% to 85% of tank’s HP

    • “Berserk” augment

      • Charge time increase changed from +20% to +7%;

    • “Boxer” augment

      • Added a decrease of reload time between two shots by -20%

      • Initial projectile speed changed from 10 to 30 m/s

    • "Excelsior" augment

      • Critical damage increase was changed from  +30% to +0%

      • No longer increases horizontal aiming angles

  • Vulcan

    • "Camper" augment

      • Normal and critical damage increase was changed from +100% to +90%

      • The amount of HP to activate the augment effects changed from 75% to 85% of tank’s HP

    • “Rubberized rounds” augment

      • Added an increase of critical damage by +50%;

    • “Explosive band” augment

      • Regular damage increase changed from +13% to +10%

      • Maximum ricochet angle changed from 5° to 45°

    • "Excelsior" augment

      • Critical damage increase was changed from  +30% to +0%;

  • Smoky

    • Critical damage chance decreased from 13% to 11%;

    • "Camper" augment

      • Normal and critical damage increase was changed from +100% to +90%

      • The amount of HP to activate the augment effects changed from 75% to 85% of tank’s HP

    • “Rubberized rounds” augment

      • Added an increase in critical damage by +50%;

    • "Excelsior" augment

      • Critical damage increase was changed from  +30% to +0%

      • No longer increases horizontal aiming angles

  • Striker

    • "Camper" augment

      • Normal and critical damage increase was changed from +100% to +90%

      • The amount of HP to activate the augment effects changed from 75% to 85% of tank’s HP

    • “Missile launcher «Tandem»” augment

      • Added a reload time decrease by -12%;

    • “Missile launcher «Uranium»” augment

      • Aiming time decrease changed from -35% to -25%

      • Projectile acceleration time increase changed from +350% to +700%

    • “Vacuum Missiles” augment

      • Pause between salvo rockets increase changed from +12% to +6%

      • Added a critical damage increase chance by +25%

      • Average and minimal splash damage increase changed from 230% to 235%

    • “Missile launcher «Brass Knuckles»” augment

      • Added a reload time decrease by -12%;

    • "Excelsior" augment

      • Critical damage increase was changed from  +30% to +0%

      • No longer increases horizontal aiming angles

  • Thunder

    • "Camper" augment

      • Normal and critical damage increase was changed from +100% to +90%

      • The amount of HP to activate the augment effects changed from 75% to 85% of tank’s HP

    • “Bolter” augment

      • Min shell speed changed from 1 to 10 m/s;

    • “«Nanotech» Shells” augment

      • Added a decrease of regular damage by -20%;

    • “«Anvil» shells” augment

      • Added a decrease of reload time by -10%;

    • "Excelsior" augment

      • Critical damage increase was changed from  +30% to +0%

      • No longer increases horizontal aiming angles

  • Scorpion

    • "Camper" augment

      • Normal and critical damage increase was changed from +100% to +90%

      • The amount of HP to activate the augment effects changed from 90% to 95% of tank’s HP

    • “Missile launcher «Tornado»” augment

      • Aiming time increase changed from +100% to +50%

      • Added a Salvo reload time decrease by -12%

    • “Missile launcher «Swarm»” augment

      • Added a decrease of Final rocket speed by -20%;

    • "Excelsior" augment

      • Critical damage increase was changed from  +30% to +0%

      • No longer increases horizontal aiming angles

  • Magnum

    • "Camper" augment

      • Normal and critical damage increase was changed from +100% to +90%

      • The amount of HP to activate the augment effects changed from 90% to 95% of tank’s HP

    • “Mortar” augment 

      • Mine lifetime increased from 60 to 120 s;

    • “Vacuum core” augment

      • Amplification time increase changed from +20% to +0%;

    • "Excelsior" augment

      • Critical damage increase was changed from  +30% to +0%;

  • Railgun

    • "Camper" augment

      • Normal and critical damage increase was changed from +100% to +90%

      • The amount of HP to activate the augment effects changed from 90% to 95% of tank’s HP

    • “Large caliber rounds” augment

      • Shot warmup time increase changed from +25% to +15%

      • Reload time changed from +25% to +16%

      • Critical damage changed from +25% to +20%

      • Added an increase in critical hit chance by +50%

    • “Round Destabilization” augment

      • Added an increase in Impact force by +60%;

    • “«Death Herald» compulsator” augment

      • Shot warmup time decrease changed from -15% to -25%

      • Reload time decrease changed from -15% to -40%;

    • “Hyperspace Rounds” augment

      • Shot warmup time decrease changed from -10% to -25%;

    • “Excalibur Rounds” augment

      • Critical damage increase was changed from  +150% to +129,9%

      • Shot warmup time increase changed from +10% to +25%;

    • "Excelsior" augment

      • Critical damage increase was changed from +30% to +0%

      • No longer increases horizontal aiming angles

  • Gauss

    • "Camper" augment

      • Normal and critical damage increase was changed from +100% to +90%

      • The amount of HP to activate the augment effects changed from 90% to 95% of tank’s HP

    • “Super Solenoids” augment

      • Salvo reload decrease changed from -22% to -36%;

    • “Hyperspeed Shells” augment

      • Weak damage percentage changed from 270% to 300%;

    • “Nemesis” augment

      • Added a Salvo reload decrease by -70%;

    • "Excelsior" augment

      • Critical damage increase was changed from  +30% to +0%

      • No longer increases horizontal aiming angles

  • Shaft

    • Critical damage chance changed from 18% to 14%;

    • "Camper" augment

      • Damage and critical Damage increase were changed from +100% to +90%

      • The amount of HP to activate the augment effects changed from 90% to 95% of tank’s HP

    • “Quasar” augment

      • Sniping shot reload time increase changed from +54,(54)% to +44,(44)%

      • Arcade shot reload time increase changed from +113% to +100%

      • Added a decrease in energy consumed by sniping shot by +50%; 

    • “Stellarator” augment

      • Sniping shot charge rate decrease changed from -20% to -0%

      • Energy consumed per sniping shot decrease by -50% changed to an increase by +50%

    • "Excelsior" augment

      • Critical damage increase was changed from  +30% to +0%

      • No longer increases horizontal aiming angles

List of fixes:

  • Fixed the behavior of mines on slopes and in piles of bricks on the Parma Remastered map.

  • Fixed issues in the out-of-bounds area of the Parma Remastered map.

  • Fixed shadows on the Parma Remastered map.

  • Thanks 1

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