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Shaft turret will appear this June!


ShaD-ER
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I told you m3 hornet was a terrible idea. It sounds like 800 crystals can OHKO it. It sounds like this is an inconsittent gun though' date=' 60-200 is a huge variation, with the average at 130, which is still a lot, but it still packs a punch. The 60 damage shots along with 4 shots per minute sure will suck though.[/quote']

 

But, with the 4.5 -6 seconds warm up time, that M3 hornet will be gone....

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Well prepare for Chaos guys' date=' Shaft will dominate, m3 mammoths will be destroyed, and there is NO protection paints for it for a few weeks, well get ready for mass chaos.[/quote']

:lol:

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Prototype of long awaited Shaft turret was stolen yesterday from the RnD lab' secret storage. Relaxa Martyrs' Brigades claimed responsibility for this assault. Known with outrageous actions, this organization promised to launch its own Shaft production line and to deliver Shaft on market already this June.

Who r these? n when will they release shaft in June?

 

 

I just thinking will it be really released in june or not or jute created the HYPE.

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A wall is a solid force, it will surely reduce the damage of shaft to a minimum value, hence the wide range in damage. Shooting through a wall to kill something is probably not the best strategy.

 

It is clearly a gun that if you can master coming out of cover after the 4.5 second warm up that becomes advantageous to the user. Otherwise you are going to see a lot of noobs pressing coming out from behind cover, pressing spacebar, and standing out in the open getting crushed for 4.5 seconds.

 

this gun will take a little more skill to use than rail (which is as simple as it gets after TWINS and FIREBIRD), as the timing is going to be critical in making kills from behind cover.

 

on The other hand' date=' it sounds like 10,000 crystals for m2, and i was thinking of buying 5000 crystals, so its time to wait for a double card. Also, I don't understand the whole complaining about 15 second reload. You can basically sit in your base, behind someting near the flag, you see them approach, you start firing, the second they hit your flag you kill them through a wall!l

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Not necessarily, hence my comment on Turret turning speed. At 4.5 seconds you will have to mark your target in an open space with lots of visibility. If you are hanging out in maps with lots of cover, like Dusseldorf that 4.5 seconds is a detriment. But in maps like Monte Carlo and Silence, not issues at all hitting a hornet.

 

My bet is that it moves much slower than Rail and thunder, and if that is the case, this gun is not as awesome as everyone thinks other than its HP capability.

 

well brace yourself, get your m3 mammoth and buy drugs

i think this is gona own

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Basically, this is the Anti-Tank gun. And I think we'll be seeing more aiming before coming out of cover with this gun.

Missing the target can be the deciding factor though as 10 seconds is a long time once you are relying on it for your next shot.

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I would think that rail is still a safe investment..... Considering shafts slow turning speed and fire rate, Rail will be able to own a shaft. Still, I am eager to see what this weapon is capable of!

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Basically, this is the Anti-Tank gun. And I think we'll be seeing more aiming before coming out of cover with this gun.

Missing the target can be the deciding factor though as 10 seconds is a long time once you are relying on it for your next shot.

 

But it is not just 10 seconds, it is 10 seconds plus warm up. Its 15 seconds of dead time between shots, and that is only if you have M3. Not an attacking weapon at all. Its function is to take out drugging mammoths and Vikings.

 

Drugging hornets have no chance.

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I would think that rail is still a safe investment..... Considering shafts slow turning speed and fire rate' date=' Rail will be able to own a shaft. Still, I am eager to see what this weapon is capable of![/quote']

 

Have you seen the specs on the turning speed? If so please share because that is critical information that I have not seen yet.

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No, I have not seen the turning speed. However, it is safe to say that the turning speed will be very slow. The longer ranged weapons in the game all have slower turning speeds. With shafts extreme range and damage capabilities, it is destined to have a slow turning speed.

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Perfect for duels :twisted:

 

Me: *boom* kill!

Enemy: aww man *responds*

Me: *boom* kill!

Enemy: What? Hows that possible? *responds*

Me: *boom* kill!

Enemy: -_- *responds*

Me: *boom* kill!

Enemy: -_- *responds*

Me: *boom* kill!

Enemy: -_- *responds*

Me: *boom* kill!

Enemy: -_- *responds*

Me: *boom* kill!

Enemy: -_- *responds*

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Would love to see the recoil of this gun make it unmanageable for speedy hulls, essentially flipping them on their back. Now wouldn't that just be a fun time.

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Would be great if Alternativa guys posted a video of Shaft... :roll:

i taotally agree with that video (sorry if i sent you a message, im not so good at english si i pressed PM ) :mrgreen:

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