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Shaft gun complaint


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Hello Tanki team,

 

I love the new shaft gun but I have some complaints about it.

 

Firstly, you cannot use it to shoot the ground to right yourself if you fall and land on your side - bad - this should be changed.

 

Secondly, why should you have to wait for weapon to 'power down' as you can't shoot until it powers up, - to ceartain point as well?! - isn't that penalty enough? If you are effectively going to mobilise the tank in this way you should make the tank virtually cloaked or totally cloaked or invisible for the period. Another solution would be as soon as you let go of the space bar you're free to move and see normally.

 

Thirdly there should be maps made that are much more sniper 'shaft gun' friendly.

 

Fourthly there should more opportunity for shaft gunners to hide in bushes, so for example if you have a shaft gun and it goes over a small bush maybe the bush grows bigger for it.

 

Lastly perhaps of instead of invisibility shaft gunners paint work reflects it's environment more? Snipers in the army do this by putting bushes on their head and camouflaging their weapons.

 

OK, really lastly, if you don't action any of the aboe then you should make the weapon much more damaging for all the down sides that it currently has, you can barely use it in any normal game currently.

 

Thanks for a great game generally though!

 

James

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All very unpractical ideas. I understand your complaints, but the solutions are not much better.

 

Everything you are suggesting makes the gun UBER - OP, how about you provide more realistic solutions in the GD thread that is stickied on the top of the General Forum.

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Hello Tanki team,

 

 

Firstly, you cannot use it to shoot the ground to right yourself if you fall and land on your side - bad - this should be changed.

 

 

As for this item, I don't think righting yourself should be an option if there is no recoil on the gun to balance its attributes. So what would you prefer, massive recoil or uprighting your unit??

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tanki team.

 

there are two loading collumms at shaft.

i would say the first one have to be much smaller because the second one needs enough time so you dont need more to make it fair.

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Hello Tanki team,

 

I love the new shaft gun but I have some complaints about it.

 

Firstly, you cannot use it to shoot the ground to right yourself if you fall and land on your side - bad - this should be changed.

 

Secondly, why should you have to wait for weapon to 'power down' as you can't shoot until it powers up, - to ceartain point as well?! - isn't that penalty enough? If you are effectively going to mobilise the tank in this way you should make the tank virtually cloaked or totally cloaked or invisible for the period. Another solution would be as soon as you let go of the space bar you're free to move and see normally.

 

Thirdly there should be maps made that are much more sniper 'shaft gun' friendly.

 

Fourthly there should more opportunity for shaft gunners to hide in bushes, so for example if you have a shaft gun and it goes over a small bush maybe the bush grows bigger for it.

 

Lastly perhaps of instead of invisibility shaft gunners paint work reflects it's environment more? Snipers in the army do this by putting bushes on their head and camouflaging their weapons.

 

OK, really lastly, if you don't action any of the aboe then you should make the weapon much more damaging for all the down sides that it currently has, you can barely use it in any normal game currently.

 

Thanks for a great game generally though!

 

James

 

i definalty agree

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