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i dont agree im sorta glad they took it out you should know what to buy and what not to buy......just by looking at there stats and if you arent happy make a new account and start over :mrgreen:

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i dont agree im sorta glad they took it out you should know what to buy and what not to buy......just by looking at there stats and if you arent happy make a new account and start over :mrgreen:

 

I would tend to agree with that, but they change stuff on you after you buy things. Like making isida stronger then making it weaker, or how about the fact that someone might not choose the twins because it was weak, then after you spend your crystals on something else, they go and make twins stronger. :roll:

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i dont agree im sorta glad they took it out you should know what to buy and what not to buy......just by looking at there stats and if you arent happy make a new account and start over :mrgreen:

 

I would tend to agree with that, but they change stuff on you after you buy things. Like making isida stronger then making it weaker, or how about the fact that someone might not choose the twins because it was weak, then after you spend your crystals on something else, they go and make twins stronger. :roll:

thx

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Everyone starts, learns and progresses. To expect new players to make wise or preferred purchases as they start is ridiculous. If one could sell back, even at a losing rate, it would enable better progress and more customer satisfaction especially considering the changing tendency of the game's providers. I own four tanks. I'd prefer two, but I was experimenting prior to learning that upgrades were available for all tanks and weapons. So it goes. I'll live with what's offered for I enjoy the game.

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yes i think a sell tool would be great, even if its only 1/4 of the amount u bought it for, i bought twins then found they were useless for my style of playing, also wouldn't mind selling hunter, cause i use dictator

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Everyone starts' date=' learns and progresses. To expect new players to make wise or preferred purchases as they start is ridiculous. If one could sell back, even at a losing rate, it would enable better progress and more customer satisfaction especially considering the changing tendency of the game's providers. I own four tanks. I'd prefer two, but I was experimenting prior to learning that upgrades were available for all tanks and weapons. So it goes. I'll live with what's offered for I enjoy the game.[/quote']

 

I agree with this, plus the fact that they can change the strengths and weaknesses whenever they want, so its really unfair. I spent time buying up to a Wasp M3 with Smokey M3, for a reason. Now they have changed stuff and if it was this way before, I wouldn't have done that, I would simply have done like everyone else and saved up for better dictator etc. If I could sell, I'd sell stuff to go a different route as they make arbitrary changes!

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It used to be there in early versions of the game along with more differentiated upgrade system. Guns used to use power that came from the engine, which could have been upgraded. there were also two currencies in the game - roubles, awarded for exp. points, and crystals, awarded for victories in battles. There was also a damage model, when a tank would become dysfunctional if it was not repaired for a long time. However, the game balance at that point was far from ideal and it was very hard for new players to ever get out of debt from repairing their tanks. Therefore, when the game went out of a closed beta into an open beta, there gameplay was simplified. just to be clear, selling items is not coming back any time soon, so choose wisely.

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Why did i see a sell tool in the video but not in the real game?

Great point and I wish there was one!

 

Hey the reason you do not see it is because the video was made on the test server!

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