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Dear friends, we hurry to inform you that we have made ​​changes to the work of the gun "Shaft." Along with the new release, it was better! The changes were the following:

 

Impact force to the projectile impact parameter mode is now stored not from scratch, but with this setting, when firing at random.

Increased force of impact when fired at random at the M0 and M1 grades.

Reduced efficiency in all grades except the m3.

The speed of rotation of the tower in the impact parameter mode, with a maximum charge has been raised.

Reduced sight wobble at maximum charge.

 

Discuss and comment.

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Dear friends, we hurry to inform you that we have made ​​changes to the work of the gun "Shaft." Along with the new release, it was better! The changes were the following:

 

Impact force to the projectile impact parameter mode is now stored not from scratch, but with this setting, when firing at random.

Increased force of impact when fired at random at the M0 and M1 grades.

Reduced efficiency in all grades except the m3.

The speed of rotation of the tower in the impact parameter mode, with a maximum charge has been raised.

Reduced sight wobble at maximum charge.

 

Discuss and comment.

Well... here goes...

- Impact in sniper mode is now higher. Gradual increase begins not from 0 but from same impact force as in arcade mode. As the result - railguns sux

- M0 and M1 now have higher impact force in arcade mode. Railguns sux HARD.

- Recoil is now lower at all Ms, except M3. Well... yeah...

- Turret speed at maximum charge is higer. Its not frozen any longer so shaft can control bigger area with max charge.

- Wobble is lower. Hell it is lower. Now you can actually feel yourself like a god damned sniper.

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