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Resist Calculator


Opex-Rah
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Hello everyone!

I am here to present you the Resist Calculator

1336470736-clip-28kb.png

This little program will help you to choose best paint on availiable funds. Numbers shows how much shots each weapon needs to destroy selected hull with selected paint. AVG goes for most likely outcome. Tab-order works fine. All weapons hulls and paints are inside, if any changes in game will occur I will do my best, to deliver new version ASAP. Various language translations and new interface are in progress, kinda :lol:

 

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO viruses :mrgreen:

 

ANOTHER UPDATE bugs fixed, lol

Download ResistCalculator v5 from rapidshare.com

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Ahhh I guess I need to make normal INFO next time.

MIN goes for number of shots with MIN damage.

MAX goes for numver of shots with MAX damage.

*Note to myself for v2

Though MIN and MAX are reare to come across, especially for weapons with low one time damage

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I'll have to say, I've never, ever experienced a 7 shot let alone an 8 shot kill with my thunder. Even on a pretty long distance unless its Stadium. Also, I'm pretty sure you did not take the damage reduction with range. So I'm guessing this will be the close range ~ mid range damage.

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Well damage in game got serious spread but exact min and max numbers can't be dropping all the time. So yeah 7 or 8 shot kill is practically impossible.

Thats why I suggest check avg damage rather then min and max. They are just to fill the spot so to speak. Avg got higher possability with tankionline randomizer.

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ok very nice

just a little confused: resist procentage is not included in min avg or max calculation?

it should be re-calculated after paint choice?

thank you for nice app.

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someone mind explaining?

i was lost at numbers

It goes like this...

1320084925-clip-42kb.jpg

Sets are for numbers below. Thouse with % are resist. 6 5 4 is number of shot thunder need to take out Viking m3 from first set and 4 3 2 for Hunter m3 from second set.

First number is how much shots need to be done to take out viking with minimum damage. Though thees numbers are not really possible in real game for weapons with low one-time damage. Most likely it will be number in AVG column.

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It would take an M3 Shaft 5 shots to take down a Viking M3 with Tundra? :hunf:

 

Where does this factor in the charge of the Shaft gun?

Minimum charge?

Maximum charge?

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It would take an M3 Shaft 5 shots to take down a Viking M3 with Tundra? :hunf:

 

Where does this factor in the charge of the Shaft gun?

Minimum charge?

Maximum charge?

 

5 Shots, I think with Minimum damage.

 

Moreover, The Shaft damage in this software is probably outdated because Shaft got quite a few balance changes afterwards.

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He is not talking about the charge -__- and koolwalky don't even know what this topic is.

he meant a m3 shaft shoot without a charge. i never used shaft so i don't know what to call it -.- road hit ? xD

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He is not talking about the charge -__- he meant a m3 shaft shoot without a charge. i never used shaft so i don't know what to call it -.- road hit ? xD

 

No words can describe this that would throw me into a banishment. :?

Of course I was talking about the charge!

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