Jump to content
EN
Play

Forum

An Idea, a very good one


 Share

Recommended Posts

Should we be aloud to have a special ablity( spelled that wrong ) for each tank? Like hornet has speed boost ever minute? Lets vote!

Maybe I should not put "No dummy Dvan123!"

Share this post


Link to post
Share on other sites

lol first all complain about excesiv drugging and now you suggest extra abilities.

For me it sounds like drugs are those abilities by now, tha should be enough i think.

Share this post


Link to post
Share on other sites

I vote yes, I am really annoyed seeing everyone use Viking, even though I love Viking myself. Though I don't the "Special abilities" should be like drugs, but something that activates when the Tank is being used for something it was designed for. For example: Titan/Mammoth: Survivability, Wasp/Hornet: Flag Capture, Hunter/Viking: Offence, Dictator: Being an excuse of a tank to get more WO1's to buy crystals for tanki (Yeah yeah I dunno). Something I thought of for the abilities are: Wasp/Hornet: Increases speed when you grab the flag, Titan/Mammoth: Makes you take less damage per hit when you have 15% of your health or lower left. Hunter/Viking: When you get hit by an enemy, you do extra damage from your weapon for the next 10 seconds. Lastly, the higher the M level, the better the effect, and tier 2 tanks have stronger effects than tier 1. For example Hornet m0: Increases speed by 0.5, m1: 1, m2: 2, m3: 3. And for Viking and mammoth, the abilities will be in percent, for example: Mammoth M3: Takes 50% less damage when under 15% hp left.

 

There is another one of my random ideas~~ would be cool.. but knowing Tanki... it's just another piece of writing that they will print out and use to wipe their dirty bums.

Share this post


Link to post
Share on other sites

1. For example Hornet m0: Increases speed by 0.5, m1: 1, m2: 2, m3: 3. And for Viking and mammoth, the abilities will be in percent, for example: Mammoth M3: Takes 50% less damage when under 15% hp left.

 

Holy krap that gives M3 hornet 13 MPS without N2O.... and on on Mammoth why not just give it more HP?

Share this post


Link to post
Share on other sites

Should we be aloud to have a special ablity( spelled that wrong ) for each tank? Like hornet has speed boost ever minute? Lets vote!

Yeah, and make this game like "star wars". Everything is fine now.

Share this post


Link to post
Share on other sites

I vote yes, I am really annoyed seeing everyone use Viking, even though I love Viking myself. Though I don't the "Special abilities" should be like drugs, but something that activates when the Tank is being used for something it was designed for. For example: Titan/Mammoth: Survivability, Wasp/Hornet: Flag Capture, Hunter/Viking: Offence, Dictator: Being an excuse of a tank to get more WO1's to buy crystals for tanki (Yeah yeah I dunno). Something I thought of for the abilities are: Wasp/Hornet: Increases speed when you grab the flag, Titan/Mammoth: Makes you take less damage per hit when you have 15% of your health or lower left. Hunter/Viking: When you get hit by an enemy, you do extra damage from your weapon for the next 10 seconds. Lastly, the higher the M level, the better the effect, and tier 2 tanks have stronger effects than tier 1. For example Hornet m0: Increases speed by 0.5, m1: 1, m2: 2, m3: 3. And for Viking and mammoth, the abilities will be in percent, for example: Mammoth M3: Takes 50% less damage when under 15% hp left.

 

There is another one of my random ideas~~ would be cool.. but knowing Tanki... it's just another piece of writing that they will print out and use to wipe their dirty bums.

 

Good idea!

Share this post


Link to post
Share on other sites

Hm... every one is calling me a dummy...

Any way I am seeing many opinions in this topic. Maybe a little TO much power is not good. So maybe this question of "yes or no" is a very hard on to solve. Maybe we disable the "drugs" and make the tanks have their special ablity?

Share this post


Link to post
Share on other sites

To me' date=' this seems to pull me in both directions. It's a good idea but Tanki does [u']not[/u] need another change so soon. Don't need to overwork the developers do we?

 

I voted no.

 

Very smart thought! I just want the special ablities to be kinda weak, not SUPER strong.

Share this post


Link to post
Share on other sites

To me' date=' this seems to pull me in both directions. It's a good idea but Tanki does [u']not[/u] need another change so soon. Don't need to overwork the developers do we?

 

I voted no.

 

Very smart thought! I just want the special ablities to be kinda weak, not SUPER strong.

The devs are working on 2.0 and fixing bugs! They don't got time!

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...