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Maybe a solution for kill stealing?


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It's not a big thing anymore but some people are still angry about it...like something that happened to me today..guy on my team rammed me a couple of times because I stole alot of his kills not really on purpose...

 

I don't know if this idea has ever been mentioned, and if it has, close this topic..

 

For flags, if you have the flag and lost it and someone captures it for you, you still get some points. I know it probably doesn't work for kills because points will be given out wayy to easily, a single touch of an enemy tank is already points for you wheather you lose or die..

 

So I thought of a new section on the score board called "Damage Inflicted" so if you hit a railgun shot and it hits 60 each time, your damage infliction will increase 60 each time it touches a tank ( not if the tank is less then 60 hp) whcih means if someone trys to steal kill a tank with 3 hp left it only gets 3 damage inflicted(but still the extra kill on their scoreboard).... and if someone has less kills then someone but alot more damage inflicted they would be above them on the scoreboard... mods can decide how much the damage inflicted is worth and how much the kills are worth. I think this will help balence not only the isidas who usually steal the crystals from all their healing and it will show who actually helped the team and who just stole kills.. and yes if a tank had 100 hp a player does 60 dmg on it, he gets 60 damage inflicted and the other who kills it gets 40..

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You can still do it, it will still give you the exact amount of points..but not as much damage inflicted ^_^

 

^ That wouldn't be cool!!

lol the damage inflicted is obviously going to worth less then the kills...

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