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  1. Developers' Information

    1. News and Announcements

      News from the developers, events and V-LOGs - all the latest topics are in this section!

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    2. Questions to the developers

      Ask your questions to the developers, and we will answer them in our weekly V-LOG releases.

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    3. Helpers of The Project

      In this section, you can find information about the Helpers of the game: the lists of helpers, the job each team does, and requirements for joining their ranks.

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  2. General

    1. Questions & Answers

      Ask questions related to the game, or help other players by answering their questions.

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    2. Game Discussion

      Here you can discuss general topics related to the game and share your impressions of it.

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    3. Ideas and Suggestions

      A section for ideas and suggestions for improving the game or for future updates. If you have any wishes and tips - submit them here!

      9 413
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    4. Game Violation Reports   (12,342 visits to this link)

      Here you can report violations of the rules of the game

  3. Off-topic and Creativity

    1. Off-Topic Discussion

      A section for discussion of abstract topics where you can share your favorite musical compositions, play forum games, publish a cool meme, congratulate a friend, and much more!

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    2. Parkour

      All about Tanki parkour: the community, swap your experiences, spectacular videos

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    3. Your Creativity

      In this section, you can acquaint yourself with the creativity of players and work of specialised communities

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    4. Archive

      These are archived sections that have ceased to be updated, but have historical value

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  4. eSports

    1. Official eSports Website   (10,005 visits to this link)

    2. Official eSports Twitch Channel   (9,840 visits to this link)

    3. Official eSports Discord   (9,881 visits to this link)

  5. Special

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  • Topics

  • Posts

    • Even with your very energetic tone, I agree with your sentiment. The current TC weapon balance is much more "historic" than "classic". Nobody would want the equipment breakdown feature, despite it coming from 2008 (thankfully we don't have it right now), and most of us hold the same opinion on pre-balance turrets. The 2008/2009 era had the least people playing. Almost nobody remembers, or likes, this period as much as the years afterwards, leading up to 2016.
    • Calm down buddy. I have not tried the game yet because I'm not interested in playing an unfinished game. I'm sure Classic won't release in this state, they released Tanki with the old lobby, garage and skins which all of them feels junky implementation wise. That is why they called it a "mass test" to tell the players: we know that we gave you a junky game but we did it just to escape the refund plan before the next year. They for sure know what is wrong with the game. Opex once described classic as the "director's cut". I don't think the experienced Devs need to be notified about how junky the game feels.
    • ITS NOT! SMOKY M0 + WASP M0 with KD of 0 kills / 1,000 deaths VS.  SMOKY M3 + HUNTER M3 with KD of 1,000 kills / 0 deaths WTH is "playable" with that hell of a balance!!??!!??!!??!!??!!??!!??
    • No matter how bad Classic will be, the fact that it has no hovering hulls makes it playable.
    • ohhhh hellll no! we dont want the pre-rebalance state of turrets and hulls, like having an m3 at the first day u play this game!!!!!! the game at yrs 2013- 2016 was the peak of tanki online. i cant even stay alive for 1.5 seconds, while i have a full enemy team only 4 ranks above me, camping at my spawn with full m3. while im m0. WTH are u doing to our tanki classic hope!??!?!?!?!??!???!?!?!?!??!?
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