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  1. Developers' Information

    1. News and Announcements

      News from the developers, events and V-LOGs - all the latest topics are in this section!

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    2. Questions to the developers

      Ask your questions to the developers, and we will answer them in our weekly V-LOG releases.

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    3. Helpers of The Project

      In this section, you can find information about the Helpers of the game: the lists of helpers, the job each team does, and requirements for joining their ranks.

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  2. General

    1. Questions & Answers

      Ask questions related to the game, or help other players by answering their questions.

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    2. Game Discussion

      Here you can discuss general topics related to the game and share your impressions of it.

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    3. Ideas and Suggestions

      A section for ideas and suggestions for improving the game or for future updates. If you have any wishes and tips - submit them here!

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    4. Game Violation Reports   (13,653 visits to this link)

      Here you can report violations of the rules of the game

  3. Off-topic and Creativity

    1. Off-Topic Discussion

      A section for discussion of abstract topics where you can share your favorite musical compositions, play forum games, publish a cool meme, congratulate a friend, and much more!

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    2. Parkour

      All about Tanki parkour: the community, swap your experiences, spectacular videos

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    3. Your Creativity

      In this section, you can acquaint yourself with the creativity of players and work of specialised communities

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    4. Archive

      These are archived sections that have ceased to be updated, but have historical value

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  4. eSports

    1. Official eSports Website   (10,212 visits to this link)

    2. Official eSports Twitch Channel   (9,897 visits to this link)

    3. Official eSports Discord   (9,949 visits to this link)

  5. Special

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  • Topics

  • Posts

    • Starting to enjoy the railgun. Never did it before it's fun. 😃
    • This sounds like such cope coming from Hazel 😂 the real reason is almost certainly the lack of players queuing up for MM
    • There's this theory that Opex talked about in a livestream a while ago (and I paraphrased his words in another thread) which claims that 100% balanced battles are actually bad for player retention. So while it may seem extremely counter-intuitive at first, studies show* that if every single game was an even match, then people would play less overall. And if you think about it, it makes sense. If I have non-stop interesting, close matches in a row, which require my full concentration the whole time, then it's going to take much less time for me to become a) mentally fatigued and b) satisfied with my play session, which will result in me closing the game sooner.  On the other hand, if only 1 in 3 battles is a close and balanced match, then my session will consist of short periods of concentration interspersed by skewed games where the win or loss is obvious from the start, so they become a casual exercise in shooting tanks and scoring points. This way it will take me longer before I'm tired and had enough "good" games to be satisfied with the session, so I'm more likely to play longer. That's a potential other reason for intentionally bad matchmaking, besides "make money". In fact, I don't even see how making money is a valid reason for bad MM, since if you're a buyer with maxed out equipment who's been given a trash team, then I don't see how playing a game like that would make you want to spend more.   *I could find the actual study, but this is just a forum post so I don't really care. You're gonna have to make do with source: trust me bro.
    • I wasn't referring to you with my comment--but you were witness to the silly exchange I had to endure about 'balance' in another thread with people who didn't think tanki was a business (oh to be that young and foolish again...).   But to your point, nobody expects perfect. But nobody expects blatant lop-sided battles either. With the addition of bots, there is no excuse for lop-sided battles anymore. None. But--as we have discussed in exhausting detail--balance doesn't make tanki any money. And that's why there is none. None of the developers at tanki are 'stupid'. Not a single one. They know exactly what they are doing. And what they are doing is exactly what they are told to do by their owners.   Rank progression and matchmaking game balance are unified under the umbrella of: Make money. You can make them separate entities if you wish, but it's really not necessary.   Example: As I have perpetually exposed, there is no valid reason for a 7k to be on one team and two 2ks on the other. None. Other than: 'make money'. Replacing 7049 and 6790 with two 6090's would probably make this particular match 'balanced enough'. But would it make tanki money...? Not sure.   As it stands, you know exactly who is going to win this game and who isn't. (I won't discuss augments, even though there are 5x as many on the stronger team than the weaker)   ***I would be interested to know the statistics of how many players leave battles vs stay until the end.  
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