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Place a limit on garage supplies in battles


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One solution would be to create a drugging server and a non-drugging server. Druggers don't like this idea. Why?

When everybody used drugs you don't become special anymore. You lose your advantage. 

So here is an idea:

Make double battle funds or double xp earned on the drugging maps to give the druggers and incentive to join that map. Pretty simple...

But then again, those noobs that sit on mammoths and twins with 123 camping on points would still hate that idea because they have no idea how to actually play the game.

I sort of like this idea. This way, there's an incentive to play without drugs (supply drops should still be in the game though, since that's a crucial part of gameplay). However I think that double XP or double crystals would be too much, maybe just a smaller monetary bonus, like 30% higher battle funds (not applying to Premium Accounts because they already have a 100% boost). That way people won't be at too much of a disadvantage if they don't feel like playing without drugs.

 

Eliminate hacking first.

Although I have encountered hackers before, they're actually rather rare. While hacking is a problem, tanks playing pay-to-win and drug-to-win are much more common. And while fighting against a hacker can be tough, I'd rather face a hacker than a team full of Preemie sellouts.

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As I say for all supply limit ideas: Go home, not happening.

 

As for if you'd like a deeper explanation... Supplies got a massive cooldown some time last year, we don't need another. It's just a matter of time before only premium accounts could use supplies. (Again,) We simply don't want nor need another cooldown on supplies.

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No, hacking is much more common than drugging, especially after the MU upgrade.

And even amongst the drugging there are hackers who hack to use drugs simultaneously. 

PROVE ITTT!! Once again, you keep saying that there are drug-hackers, there are drug-hackers, without ANY sort of proof. I'd say about 2/3 of normal non-pro battles have druggers in them, and 1/2-1/3 of the players in that battle are druggers. So if hackers are "much more common than drugging", give me at least 5 screenshots (from you) of hackers.

 

 

As I say for all supply limit ideas: Go home, not happening.

 

As for if you'd like a deeper explanation... Supplies got a massive cooldown some time last year, we don't need another. It's just a matter of time before only premium accounts could use supplies. (Again,) We simply don't want nor need another cooldown on supplies.

First, how exactly has that "cooldown" helped the issue of drugging at all? Because SCD prevented the activation of all three supplies at once in non-pro battles, the only thing it has done is just make players pick up more boxes but still has not resolved the issue of drugging. From that, you can see that the purpose wasn't really at all to prevent drugging, but rather encourage players to pick up more supply drop boxes which does not, in any way, even scratch the drugging problem. Second, if drugs were completely removed from the game, there wouldn't be any drugs for only premium players to use if what you said actually does happen. Third: Yes, we do not want nor need another cooldown on supplies. We want and need them to be gone.

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What they need is to nerf the Repair Kit. Just make it so that a tank cannot shoot and/or move while repairing, or rather remove all active Supplies when using a Repair Kit (or just limit them to 1 or 2 for each 15 minutes). You are only allowed to use 1 Supply at a time, and that's easy to counter: if they use Double Damage, you use Double Armor to negate it. The other 2 must be picked up, which at least has a component of skill in getting there before others, sometimes exposing yourself, instead of just pressing a button. But when someone starts spaming Repair Kits, you know you just lost, especially when they're following a route to get full drugged.

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What they need is to nerf the Repair Kit. Just make it so that a tank cannot shoot and/or move while repairing, or rather remove all active Supplies when using a Repair Kit (or just limit them to 1 or 2 for each 15 minutes). You are only allowed to use 1 Supply at a time, and that's easy to counter: if they use Double Damage, you use Double Armor to negate it. The other 2 must be picked up, which at least has a component of skill in getting there before others, sometimes exposing yourself, instead of just pressing a button. But when someone starts spaming Repair Kits, you know you just lost, especially when they're following a route to get full drugged.

NO.

 

Repair kit was nerfed recently. Anymore would make it pointless.

 

Make all the arguments you like, nobody with Authority is going to really care. Hazel himself already said Supplies won't be removed, so why do you guys continue? Are your skulls that thick?

They can continue the pointless & foolish debate while we resume pressing 1,2,3,4 and 5. :)

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PROVE ITTT!! Once again, you keep saying that there are drug-hackers, there are drug-hackers, without ANY sort of proof. I'd say about 2/3 of normal non-pro battles have druggers in them, and 1/2-1/3 of the players in that battle are druggers. So if hackers are "much more common than drugging", give me at least 5 screenshots (from you) of hackers.

 

 

First, how exactly has that "cooldown" helped the issue of drugging at all? Because SCD prevented the activation of all three supplies at once in non-pro battles, the only thing it has done is just make players pick up more boxes but still has not resolved the issue of drugging. From that, you can see that the purpose wasn't really at all to prevent drugging, but rather encourage players to pick up more supply drop boxes which does not, in any way, even scratch the drugging problem. Second, if drugs were completely removed from the game, there wouldn't be any drugs for only premium players to use if what you said actually does happen. Third: Yes, we do not want nor need another cooldown on supplies. We want and need them to be gone.

Others have already proven it.

I only mention what I have seen personally.

I don't know how to video the stuff so I don't bother BUT everything I've described others have already videod.

So, it's already been proven about HOW others hack in this game, especially after the MU upgrade...

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'Yes, a move like this undoubtedly will prove unpopular with those who cannot imagine playing a match without the security-blanket of enhancements and repairs.'

 

More people will like it.

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Make all the arguments you like, nobody with Authority is going to really care. Hazel himself already said Supplies won't be removed, so why do you guys continue? Are your skulls that thick?

No only your skull is that thick. We do not give up easily. So what if he says they won't be removed? That is what we're trying to do; convince him to change his mind. -_- That's why we continue. If you don't want to hear our arguments, then go away; don't read the posts in this topic -_- If you really want us to stop then good luck with telling a Mod to close it.

 

Others have already proven it.

I only mention what I have seen personally.

I don't know how to video the stuff so I don't bother BUT everything I've described others have already videod.

So, it's already been proven about HOW others hack in this game, especially after the MU upgrade...

"Already been proven" MY BUTT! Give me a post or topic where there are drug-hackers then. They are far less common than druggers -_- 

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Stop complaining if u  don't like to drug then good for you some of us like to drug and supplies are part of the game so go pro battle and use Your skills

You buyers can pay money for your fun, we want to be able to have some without needing to buy it.

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In response to someone else I posted the following, including the words by the guy who shares the video of only 1 type of hack though he has mentioned he's seen the other types of hacks I mentioned (the vid is close to the bottom of this post):

 

 

 

 

 

Tankers are damaged more by other tankers who sabotage their team (the other team putting players on your team who do not try to help your team win, sometimes as extreme as either pushing/shooting you into the enemy's line of sight and/or giving the other team their flag back and/or simply doing nothing...regardless, all forms of sabotage prevent noncheating tankers from taking those spots on your team) 

and/or

by those cheating tankers hacking your team, whether only you get hacked or more than one on your team gets hacked (by making you artificially lag but they don't, or making you drop their flag when you didn't even lag, or making their tanks flip upright even when their tanks don't shoot nor get shot at to be able to flip back upright, or hyperdriving their tanks, or hyperflying their tanks, or hyperteleporting their tanks, etc).

 

- These forms of cheating (which, by the way, have increased since last week's over 3 hours of MU updates) are often used to counter the other team when the team is either losing or is not winning by as large a margin as they want.

- Then when you counter their cheating by you then drugging (or you drugging after they initiate the drugging), they then increase the sabotaging and/or hacking AND also add in constant drugging.

- And when even that fails them against you, they then get you removed from the game so that when you get back in they are kicking your team's arse...

 

HACKERS and SABOTEURS are NOOBS

 

 

 

 

Posted 17 Nov 2015 - 10:55

 

You won't believe this but all of what I wrote last night came true in the only map I played. Video below.

 

AbsoluteZero, on 16 Nov 2015 - 10:03, said:snapback.png

 

Why bother reporting these players when nothing ever happens to them or mods blame it on regular lag all the time? It's clear to me that players use lag switch hacks and use them at crucial times in the game. This means we're left shooting shadows and chasing ghosts, inflicting no damage whatsoever and before you can say aide moi, they've captured the flag and are laughing at you. Funny how these lag switch users don't exhibit this laggy behaviour when they're not attacking or in danger. Lag cheats such as these display all kinds of weird and wonderful characteristics and when the physics of the game seem to be broken, for example, a player levitating upside down in some sort of anti-gravitational state, you know there is something amiss. (see video)

 

They also use self righting hacks to flip themselves back upright when they know they're going belly-up, very good trick if you can pull it off using a firebird! You really can't win. Cheats are rife and I think I'm able to spot them by now, so if by some reason these guys are not cheating then this game broken as well as unaffordable.

 

Enough gabbing, here is last nights video clip showing these players...

hpoop, alawi2011, MA-MOON, klashcool

 

https://www.youtube.com/watch?v=KaDErDiHCiw

 

 

So to recap, not only is it unaffordable to micro upgrade now, there is no guarantee cheats and laggers won't spoil any investments you make in this broken and dying game.

 

Best, AbsoluteZero

 

 

 

 

 

HACKERS and SABOTEURS are NOOBS

Uhuh and i've seen maybe about 5 hackers in my whole entire Tanki career. You've seen more? Take some screenshots.

Plus, you were talking about drug-hackers, not self-righting/lag switch hackers. That video you showed me is completely un-related to what you were talking about. If you want to talk about hackers, do it in a different topic. This one is for discussing the problem of drugs and possibly putting a limit on them in battles.

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Wow..This game is a mess. Drugging sucks. Yes I know all about the issue and it how it feels to be run over. No, this is not my only account so I know what I'm talking about....and I know that the good captain will block me soon. It's seems to be his reaction to disagreement throughout the forum. Buyers tend to be bullies. Drugging just makes it worse.

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You are trolling.

If you were not trolling then you would have seen my disclaimers which preanswered your now objections.

I have now blocked you because of your trolling.

Okay go ahead and block me since you refuse to see the truth in my statement and realize that you have failed in your argument.

How am I trolling lol I basically shut down your argument and then you call me a troll for doing that. If anything, you're the one trolling, not contributing anything to this discussion other than stating the same phrase over and over again "Eliminate hackers first eliminate hackers first x1000000". I have proven m points and explained them very clearly, whereas you have not, so how does that make me a troll?

@RustyNail help me with this guy pls.

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Actually, I was blocking the bullies so that I would no longer be an innocent victim.

But yes, I will block you too because you also are trolling/bullying...

Captain your logic is extremely flawed. angelchild and the rest of us on the same side literally said nothing that would be considered bullying/trolling/ You are not an "innocent victim". You are a participant in this discussion/debate. There is no such thing is being an "innocent victim" here because everything you say makes you a participant in this discussion and therefore making you not "innocent".

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generalpotato_PRO,

You are wasting your time even trying to get him to understand. Throughout the forum his attitude is that anyone disagreeing with him is trolling/bullying, whatever. That's why I automatically threw that out. While many here will debate this issue In a mature, respectful fashion, he will not.

I feel your answers were well worded and honest. A very good friend of mine, no longer here had the exact conversation without results. Some people are just not interested in exchanging ideas or,trying to find a better way.

Be well.

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I have been away for two days and I come back to see superficial and hollow remarks on our arguments in regard to drugging.

You that are so naive to be proud of buying supplies, would learn a think or two if you took your time reading the basic data on which our arguments are based.

Most of them are on page 71 of this topic.

http://en.tankiforum.com/index.php?showtopic=246957&p=4714520

 

But let me point out a couple of basic things...

 

1. This topic has nothing to do with Tanki Devs anymore. They have stated their decision and it is well known. So, we don't care if Hazel  Rah is interested in this or not. This topic addresses to players, not devs.

2. Pro battles are not a solution against drugging, for various reasons, all stated on page 71. Go read.

3. Druggers are suckers because by paying for their drugs they reduce the total value of crystals earned. So, drugging is making total funds less and that's one of the reasons that people can't purchase easily different items. Drugging is stealing from total funds' deposit.

4. If druggers don't need non druggers, they should go play pro battles full drugging. But they don't go. They keep playing with non druggers. It means, you need us. Well, soon you will be left all alone.

5 (and last) please, I beg you, don't give me a headache with all this endless blah blah.. If you want to say something, please, say something new, not something that has been said and answered ten times. Please, go read.

 

p.s. don't forget, druggers are "noobs" ;)

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Well, after making my original post, it was certainly interesting to see that this topic did attract its share of attention and feedback, both pro and con.

 

Unfortunately, as has also become quite clear with the passage of time, Tanki's devs have little or no interest in addressing any of the concerns I'd raised initially--or in addressing any of the others subsequently added to this discussion by other Tankers.  The problem of drugging will never be solved; no other "solution" to it beyond the over-priced Pro Pass option will be provided; and the game will continue to limp along as a revenue source for Tanki X--the only game with any long-term future--before it sees its much delayed public debut.  Drugs and kits will help pay all of the bills, for better or worse.

 

However, what will change for me--and what has changed for many people I have met and played against in Tanki--is the frequency of participation in Tanki.  There's, frankly, little reason to stay and play if you appreciate skills.  Personally, I will still play the game from time to time--after all, one just doesn't abandon one's friends--but I am pretty much done caring about Tanki.

 

There are better things to do with one's time and one's money.

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Well, after making my original post, it was certainly interesting to see that this topic did attract its share of attention and feedback, both pro and con.

 

Unfortunately, as has also become quite clear with the passage of time, Tanki's devs have little or no interest in addressing any of the concerns I'd raised initially--or in addressing any of the others subsequently added to this discussion by other Tankers.  The problem of drugging will never be solved; no other "solution" to it beyond the over-priced Pro Pass option will be provided; and the game will continue to limp along as a revenue source for Tanki X--the only game with any long-term future--before it sees its much delayed public debut.  Drugs and kits will help pay all of the bills, for better or worse.

 

However, what will change for me--and what has changed for many people I have met and played against in Tanki--is the frequency of participation in Tanki.  There's, frankly, little reason to stay and play if you appreciate skills.  Personally, I will still play the game from time to time--after all, one just doesn't abandon one's friends--but I am pretty much done caring about Tanki.

 

There are better things to do with one's time and one's money.

Well, maybe DD and DA price go up to 55 crystals after Unity's release. 

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Yes...what is now the main center of attention for Tanki's Russian developers is just maintaining a steady flow of money from any and all possible revenue sources.  Customer service, technical support, responsiveness to user opinions--all this now means zero compared with creating a platform that just keeps the cash flowing in.

 

"You want skills?  Go play chess!"   ;)

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