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  1. Developers' Information

    1. News and Announcements

      News from the developers, events and V-LOGs - all the latest topics are in this section!

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    2. Questions to the developers

      Ask your questions to the developers, and we will answer them in our weekly V-LOG releases.

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    3. Helpers of The Project

      In this section, you can find information about the Helpers of the game: the lists of helpers, the job each team does, and requirements for joining their ranks.

      183
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  2. General

    1. Questions & Answers

      Ask questions related to the game, or help other players by answering their questions.

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    2. Game Discussion

      Here you can discuss general topics related to the game and share your impressions of it.

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    3. Ideas and Suggestions

      A section for ideas and suggestions for improving the game or for future updates. If you have any wishes and tips - submit them here!

      9 441
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    4. Game Violation Reports   (16,378 visits to this link)

      Here you can report violations of the rules of the game

  3. Off-topic and Creativity

    1. Off-Topic Discussion

      A section for discussion of abstract topics where you can share your favorite musical compositions, play forum games, publish a cool meme, congratulate a friend, and much more!

      168
      posts
    2. Parkour

      All about Tanki parkour: the community, swap your experiences, spectacular videos

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    3. Your Creativity

      In this section, you can acquaint yourself with the creativity of players and work of specialised communities

      1 625
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    4. Archive

      These are archived sections that have ceased to be updated, but have historical value

      18 125
      posts
  4. eSports

    1. Official eSports Website   (11,360 visits to this link)

    2. Official eSports Twitch Channel   (10,986 visits to this link)

    3. Official eSports Discord   (10,645 visits to this link)

  5. Special

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      post
  • Topics

  • Posts

    • There are two reasons for giving you so many supplies: 1) You never run out of them, even if you have a highly active playstyle. 2) It's a way to fill reward slots with less valuable rewards, so the player still gets *something*, but not too many of the more valuable items that may still generate revenue.
    • Now we get too much supplies from Missions, that's why l think WeekIy Missions shouId be eIiminated. We shouId have DaiIy Missions, 21 Days Missions, and ChaIIenges with weII distributed rewards.
    • Just generic P2W drama. They were the first big paid advantage in the game since it was impossible to save-up enough free ones to use them non-stop. The only free source of them was the daily login bonus, so the only way to have enough of them was to maintain 30 accounts and collect daylies on all of them, while playing only on one account per day. Meanwhile buyers would use them non-stop, and that's when the term "drugger" originated*. The P2W role of supplies was later taken by micro-upgrades, then by drones and batteries, and finally by augments.   * If I recall correctly, the very first consumable (and purchaseable) supply was the repair kit, which used to be a health kit, and the symbol for it was a syringe, so people who used them excessively were "drug addicts". But that was like 2009-2010 and I didn't play yet, so I'm just repeating what others said.
    • Maybe it's programmed to continue healing you in case you get more damage. l think the problem is that it's more compIicated for the system to drive hovering huIIs, that's why l suggested round hovering huIIs for bots that don´t need to turn the huII, just move in aII directions but without the need to rotate.
  • Community Management

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  • Helpers Online

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