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  1. Developers' Information

    1. News and Announcements

      News from the developers, events and V-LOGs - all the latest topics are in this section!

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    2. Questions to the developers

      Ask your questions to the developers, and we will answer them in our weekly V-LOG releases.

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    3. Helpers of The Project

      In this section, you can find information about the Helpers of the game: the lists of helpers, the job each team does, and requirements for joining their ranks.

      181
      posts
  2. General

    1. Questions & Answers

      Ask questions related to the game, or help other players by answering their questions.

      3 380
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    2. Game Discussion

      Here you can discuss general topics related to the game and share your impressions of it.

      29 512
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    3. Ideas and Suggestions

      A section for ideas and suggestions for improving the game or for future updates. If you have any wishes and tips - submit them here!

      9 437
      posts
    4. Game Violation Reports   (16,218 visits to this link)

      Here you can report violations of the rules of the game

  3. Off-topic and Creativity

    1. Off-Topic Discussion

      A section for discussion of abstract topics where you can share your favorite musical compositions, play forum games, publish a cool meme, congratulate a friend, and much more!

      168
      posts
    2. Parkour

      All about Tanki parkour: the community, swap your experiences, spectacular videos

      179
      posts
    3. Your Creativity

      In this section, you can acquaint yourself with the creativity of players and work of specialised communities

      1 625
      post
    4. Archive

      These are archived sections that have ceased to be updated, but have historical value

      18 125
      posts
  4. eSports

    1. Official eSports Website   (11,169 visits to this link)

    2. Official eSports Twitch Channel   (10,687 visits to this link)

    3. Official eSports Discord   (10,456 visits to this link)

  5. Special

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      post
  • Topics

  • Posts

    • Hovering hulls need to be nerfed! Why do they have so many advantages over the original hulls? Why can a player with a hovering hull just kick into tanks blocking their base and glide right over them without any issues? Why can they just grab the ball or flag, jump across the entire map to their base, and score effortlessly?Why are hulls like Dictator obsolete? It's extremely large, has absolutely no advantages, and you can't even hide it behind most walls in the game—because if a millimeter is sticking out, it immediately gets targeted by the turrets' auto-focus. Why is its OD so bad? Why do hovering hulls get all the benefits of Dictator's OD plus others, while Dictator has a limited radius of effect for its own OD? It’s time to reduce the advantages of hovering hulls and better balance the game! If you look closely, most unbalanced matches happen because the stronger team has players using hovering hulls, gaining an excessive advantage over the enemy team's standard hulls.
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