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Everything posted by Cruelty
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It will take me bit of time to get used to it, but it looks cool tho ?
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I was thinking about tanki online projects and one of them was tanki 2.0, why devs chose to cancel this project and work on tanki x instead? I know time gap between them is big, but as I saw trailers of 2.0 it was much better graphically and much more simmilar to original tanki online than tanki x.
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Most of the time is one tankoin, 10 supplies or 700 crystals.
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Dude opened 500 containers. Most of the time he got some useless supplies, he got 100 tankoins. I got fooled but luckily I didn't buy this crap but i was close to buying it. Don't get fooled boys because getting back more than you wasted is hard.
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lol he left TO in the last moment. GL in life Kasim.
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I went to check pricess of tankoins, europe=64 €, Poland has around 280zl which is also 64€, Russia has 1999 rubbles which is.. 27€? Why make it cheaper for russians again? lower european price of raise russian. i dont care.
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another vigilante 8 idea
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overdrives should be removed.. I played 3 matchmaking battles, when first challenge was relased i used to be top 3 most of the time. now MM is unplayable.
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valid Mines idea. Mine alterations, different types of mines, different mines.
Cruelty replied to RIDDLER_8 in Ideas and Suggestions
This is an idea that is actually good- 80 replies
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- supplies
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V1000, u have imagination
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Rugby and JGR are useless, people only play them because of missions.
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I started 2 years before they rebalanced everything. A lot has changed since then, I wish it had stayed the same since missions were relased.
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There should be another plasma-projectile weapons since only 2 of them are in the game at this moment, those 2 are ricochet and twins of course.
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How long do you play this game?
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Thank you for more specific details about reload, cone angle etc etc.. How did you come up with prices tho? :P
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I have an idea as I mentioned earlier. In RTC wolfenstein and wolfenstein 2009 this guy main protagonist, obtains tesla gun. It's a very interesting weapon because it can damage more than one enemy at once. In game it looks something like this Here's a gameplay with tesla gun. https://www.youtube.com/watch?v=jQUGMSP3BSM It damage and reload would be something between firebird and freeze. it's main arc would do main damage, but other 2 maybe 3 smaller arcs would have little lower damage than firebird's afterburn. It wouldn't do any after effects like afterburn or slowing movement.
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No,not map, im talking about Wolfenstein game.
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Well yes coming up with a brand new idea for weapon is hard. I tried myself and it took me more than 5 minutes of non-stop thinking. @RIDDLER_8, have you ever played RTC wolfenstein and wolfenstein 2009? Do you know about this tesla gun William J. Blazkowicz obtains in X-labs (RTCW) and hospital(2009)? Search that up you might actually come up with something good. But also search tanki idea forum if anyone alredy posted simmilar idea, because you might get warning points for spamming.
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What part of "this turret is the same as magnum except it's fixed at 90° and shoots meteorites" you don't understand? Why would you even relase another magnum except with fixed barrel with only difference being bigger damage? I won't say it again, if you ever come up with an idea, think about it first if it makes sense at all and if something like it isn't in the game yet.
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This is the same as magnum, except It's fixed at 90° and shoots meteorites.
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Where is Avril Lavigne?
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No, it still doesn't If they implement it i swear im gonna burn down this game Me too
- 169 replies
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Tanki Offline, but what if you could also create format battles(xpbp and stuff) and even picking dificulty That would be awesome.
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Well no but everytime anyone contradicts you with a very logical reason to not implement it, all of sudden you write a paragraph about how this idea is great and bla bla whatever. As HBTY mentioned eariler, When you come out with an idea for tanki, think abt it first and if it makes any sense at all. Rather than posting one idea per week, I suggest you post 1-2 ideas per year, that makes sense, are well designed and impacts a game in a positive way.
- 169 replies
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