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r_R3APER0

Tanker
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Everything posted by r_R3APER0

  1. r_R3APER0

    THUNDER OR ISEDA BLUEDRAGON

    i made a poll for you
  2. r_R3APER0

    Bluedragon-POLL what to get in tanki 2.0

    What is the best choice guys?? lets help bluedragon!!
  3. r_R3APER0

    My tanki list for 2.0

    gettin it in 2.0....i HAVE the crystals.....i have 2900 total....i'll get em all when they reset crystals. im gettin m0 viking and m1 thunder
  4. r_R3APER0

    THUNDER OR ISEDA BLUEDRAGON

    fail :P just say thunder or isida....THUNDER!!!
  5. r_R3APER0

    My tanki list for 2.0

    m0 viking and m1 thunder
  6. r_R3APER0

    THUNDER OR ISEDA BLUEDRAGON

    me neither XD i know its a good cost, but i still got viking XD i like viking.....but if you have the money XD
  7. r_R3APER0

    THUNDER OR ISEDA BLUEDRAGON

    well stick with hornet for now, and if you like it, stick with it in 2.0, if not, get dic
  8. r_R3APER0

    My tanki list for 2.0

    freeeze is the new firebird in 2.0
  9. r_R3APER0

    m2 hunter or m0 dictator?

    dic is best cost ratio. at m3, dictator has only 30 less health than viking m3, and only 2 less speed than hornet m3
  10. r_R3APER0

    THUNDER OR ISEDA BLUEDRAGON

    personally i LOVE thunder, splash damage can hit about anywhere except around corners.....hate those pesky snipers that hide in the castle walls and only come out to snipe? thunders for you!! but anyway bill is right....depends on your style
  11. r_R3APER0

    Best Reward

    nvm isida
  12. r_R3APER0

    Best Reward

    oh and is that a cheater? shavlovich....1400 points....4 kills....so like 300 points per kill? says somewhere that you get points from 1-20
  13. r_R3APER0

    Best Reward

    ummm no....hes 200....one of the best in the game.....so he gets like...5 points per kill at most? idk, but he gets LESS not MORE
  14. r_R3APER0

    Best Reward

    see? there are 2 sides to everything. if you have a low rank....seems bad, but you will get more points. if you have a high rank, seems good, but less points from everything
  15. r_R3APER0

    Dead tanki glitch

    huh. thats wierd. one time on a team CTF an isida was dead at my base....from time to time it would zap another player killing them....when i left teh battle and came back, he was normal again....so idk
  16. r_R3APER0

    Server Updates for Nothing

    25%.....is that 25% of original - cheats? or 25% (original+cheats)? cus if its plus cheats...he might have not lost any crystals at all lets say he had 10000 before cheats....15000 after cheats. if 25% of 15000 is only 3750....still gains 1250 from 10000 to 11250....
  17. r_R3APER0

    Dead tanki glitch

    just lag ....happens to me all the time
  18. r_R3APER0

    Server Updates for Nothing

    new skybox for the IRAN map
  19. tried to improve it best i could. better than whats on the english plans anyway. Tanks Online 2.0 Tentative dates (may move): Closed testing - the end of October. Open testing - the end of November. Nickname from the first version will be reserved until the closure. All players will be offered a voluntary transition to "Tanks Online 2.0" and cash in assets in the crystals of the purchase price and transfer of supplies. Thus, it can be re-buy the right things, and the crystals obtained instead of useless, spend usefully. Crystals, glasses, titles, figures destroyed / wrecked and referral connection (if, of course, your referrals passed in 2.0) will also be transferred. The "Tanks Online 2.0 introduces rewarding player crystals reach each new rank, so when the player immediately be charged more for all the earlier grades. If for some reason the player is not passed in time, you can do it later in private (all data will be stored 1.0). Game Mechanics Crystals with increasing rank. Awards and improvements for the achievements (for example, destroying 500 tanks from the rails, etc.). Prices will take into account the additional income in the form of a reward for grades and achievements, and, in general, become available. Availability of guns and upgrades by rank will be changed - the gun will appear before, but modifications will be "stretched" by rank. Characteristics of the guns will be aligned (the difference with an increase in rank would be, but much smaller), different modifications of the same gun will be commensurate for the damage. The rating will not be considered a nested real, respectively, will solve the problem with shortfalls points donators. The rating will reflect that game performance. Earning extra points for destroying tanks, with effects applied. According to the results of tests are likely to roll- dependent cooldowns. New Shaft gun. Graphics and Sound Lighting system. Night card. Shading the tank depending on the lighting. Above performance engine, the game will go faster. "Non-square" geometry, levels of simulated random (to be made remakes of popular maps). More objects on the map. Changing the granularity of the distance. Animation caterpillars of tanks. New озвучка: different sounds of engines, Grady guns. Interface Integration into social networks (VKontakte, My World, Facebook): login and registration through sotsset; opportunity to play under the same name everywhere; invitation to friends and forming a contact sheet; Publication achievements; transition in the player profiles. The new design interface with 3D-effects. Flexible zooming interface under different resolutions, up to mobile devices. Each section of the menu (including information about a product or a profile) has a direct address (URL). Easy downloads: batch loading, indicating the size and interest; big load at the entrance to the menu and in battle, all the rest loaded on a course; own caching system. Indications of self-destruction is visible to all. Training Basic training (tutorial) newbie. Tips during loading. The first battle without registration. Other windows with explanations, and notices. Tooltips (hints) for all active elements. Chat General chat for all servers. Minimized mode (showing only the notification of personal messages). In the battle chatting all messages are shown channels of the battle, teams and personal messages from other channels. Separate chat channels: global, language, private, military, team, clan. Private mail. Messages posted in private in the absence of the player, will be delivered on his return. Contact list: group of contacts: friends, enemies, ignored, clan, administration; adding contacts from social networks; color nicknames in accordance with the group; players outside the game - a dark color. Sending one message to multiple recipients. Mode display messages from friends. Replacement of internal links the names of the site (by analogy with the battles in 1.0). Context menu by clicking on the message: copy, report abuse, noting how all the recipients. Context menu by clicking on the nick: view profile; noted as a recipient in the chat; write in private (note the switch); add to friends / enemies; ignore (with mopping messages); go to battle - if played. People moderated chat. Nicky banned players - crossed. In the profile, and instead of the string writing in the chat banned player the reason for the ban and how much time is left before its withdrawal. Profile Publicly accessible page with information about the user. Player Information: name, sex, date of birth, country, city, picture, contacts (ICQ, Skype, E-mail), links to profiles in sotssetyah. Karma (karma). Player statistics with graphs and comparisons with statistics viewer: overall: glasses, destroyed, shot down, efficiency, wealth, rating; Guns: favorite gun, the number of shots / time of each gun, the percentage of effective hits, the total damage / samouron, cured / cured HP; enclosures: favorite corps, drove meters; cover: favorite cover; How many times has held first place; involved (to completion) in the battles of the type, the cards; Gone with the enemy flag base, informing its base of enemy flags, flags returned, destroyed flagonostsev; number of referrals. All of the new indicators will be collected from the beginning, because in 1.0 they were not. The history of fighting (a reference to the battle, in which the player participated - in each round, your URL). Current place and victory in the ratings. These achievements (medals). Paid nick change. Personal account: replenishment of the account; Journal operations (deposits, earning the game, shopping at the garage). Garage Subgroups of goods: guns, body, cover, devices, supplies. Trying things and demos. Sale of property (weapons, hulls, coatings, devices) with partial (25%) reimbursement of its value. Discounts. Comparison of guns and shells. "Chips" (similar list) with the added benefits (fighting with arms limitation, increased experience, increased daily distribution, etc.) on the day / month. Change of guns and shells, buying in the garage during the battle. List of battles List of battles for all servers. Search battles by type, keyword in the title and search with advanced options. In the search results in the first place given the closest to the rank-limits fight, as well as those where he plays the most familiar. Save your search preferences in the next call. Stand by space in the battle. Displays information about the fund in the battle. Display the number of flags brought by the statistics of battle. Waiting for the enemy. The regime restricted weapons (guns, hull, supplies), as an extension of the battle without ammunition. Change of command during and after the battle. Community Search player by nick, name, sex, age and city. Clans: separate page clan; information about the clan and conditions for admission; list of clan members; Appointment of posts; Apply for membership; membership in a clan indicated in profile; icon next to the clan's nickname; separate forum; general fund of the clan. Ratings for the various indicators for the periods: for all time; for the current day / week / month / year; storing the history of previous days / weeks / months / years. Built in game forums (uniform profiles, nicks, permissions, moderation). The knowledge base on the game (educational articles, encyclopedia).
  20. r_R3APER0

    Server Updates for Nothing

    used to be all sand...even on the top, now it is half sand half blue sky with clouds
  21. r_R3APER0

    What paint is this?

    thats a dead tank. your lagging....happens to me too. thats not a paint XP thats what is shows when you explode and die....but somehow your computer still shows it after they respawn.
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