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Posts
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Everything posted by RebellionTank
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I see Slash, I tried making a narrow barrel:
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WEAPONS OF DEATH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
RebellionTank replied to blackfireslayer in Archive
MJ GUN Damage: None Effect: Plays Michael Jackson songs whenever you want Unlocked at: Recruit Cost: M0 freezes your tank and does nothing at all - 1,000 crystals, M1 Plays Thriller - 100 Crystals, M2 Plays 5 Songs, - 500 Crystals, M3 Plays all MJ songs - 1,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000 times the cost of 1,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000 M3 Shafts -
Baned fore spillin thangs rite
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That's the problem with non-symmetrical maps, you have to balance it or one side will be more favored. I'm gonna make some changes then I'll post them in here.
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I did that for balance, blue has a harder flag to get, red gets more supplies. You see?
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WEAPONS OF DEATH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
RebellionTank replied to blackfireslayer in Archive
A-BOMB TURRET Speed: 1 shot a minute Damage: Wipes out everything except yourself and allies Rotation Speed: Doesn't need rotation. Range: Unlimited Rank needed: Private Cost: 10 Crystals* *Requires 10 49,999 crystal payments beforehand. -
Interesting point. I now see there are two ways to get the BF, 1.Under the ramp. 2.Climb and fall over. But then the RF, 1.Go straight to the left (from the blue side's perspective), then run. 2.Go under the ramp. 3.Camp close to the primary wall then ambush. 4.DA 5.LIZT 6.GOES 7.ON 8.AND 9.ON
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Here you go:
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It would pathetic to have a tank with a small turret. I'm preparing some more from M0 to M3. I made it probably slightly larger than Smoky. It's comin...
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Banned for having a number in your username.
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Nowhere close, Viking ftw M3 Horny
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You've been banned for spelling "shield" wrong.
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Another Map, This one should be good. * Air Jump *
RebellionTank replied to AwesomeBlake33712 in Archive
Good map but if I was playing it I would suggest the pathways a bit wider, would seem easy to knock someone off, maybe even an ally. -
I have what looks like an M0 or M1 Version: Sorry for the green, just liked the color.
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You're making all these criticisms and it's his FIRST MAP.
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I see, thanks. Is there anything else worth fixing?
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Here's my third homemade Tanki Online Map made on SketchUp. Here's the overview: Blue Side: Red Side: Here's my map without any of those circles, just the map and the flags: This map is good for snipers because I have a few safe zones put in there for people to snipe from. Close combat guns are not ideal for this map as you will need some traveling before you can come close enough to another enemy. You might think that Blue can't get out of their area but if you see on the overview, they go under the ramp. Colors: Red/Red Flag: Red Spawns/ Red Flag Blue/Blue Flag: Blue Spawns/ Blue Flag Green: Supply/Drugs Drop Blue: Crystal Drop Yellow: Gold Box Drop Size: About the size of 3/4 of Kolhoz. (From the Red Flag to the Blue Flag, about) Suits: Snipers, such as Railguns and Shafts Team Size 5-6 per team Restrictions: Sergeant+ I'm trying to get better at mapmaking, so please use constructive criticism. Thanks. Just to clarify, do I put maps in Off-Topic or in General?
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Stop being jealous Mister_G. Your maps are good but this guy did a great job for a first map. Just want to now exactly how big is it?
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Here's a message to all you newbies out there who keep thinking they can't get crystals until they're big. They're mistaken, a while ago I took this snapshot to show newbies that anything's possible:
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Who's tannkippl? Is he some guy or some mod or something?
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Here's my third homemade Tanki Online Map made on SketchUp. Here's the overview: Blue Side: Red Side: Here's my map without any of those circles, just the map and the flags: This map is good for snipers because I have a few safe zones put in there for people to snipe from. Close combat guns are not ideal for this map as you will need some traveling before you can come close enough to another enemy. You might think that Blue can't get out of their area but if you see on the overview, they go under the ramp. Colors: Red/Red Flag: Red Spawns/ Red Flag Blue/Blue Flag: Blue Spawns/ Blue Flag Green: Supply/Drugs Drop Blue: Crystal Drop Yellow: Gold Box Drop Size: About the size of 3/4 of Kolhoz. (From the Red Flag to the Blue Flag, about) Suits: Snipers, such as Railguns and Shafts Team Size 5-6 per team Restrictions: Sergeant+ I'm trying to get better at mapmaking, so please use constructive criticism. Thanks.
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It means that the design is the same on both sides. It's like how a circle is symmetrical, if you split it in half, it will be the same on both sides.
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Here's my second Tanki homemade map, made on SketchUp: The semi-circle hill is good for close combat tanks as they shoot down on whatever is below them. Snipers such as rails don't have any hiding places, not ideal for them. Here's what the colors mean: Red/Red Flag - Red Spawn Zones/ Red Flag Blue/Blue Flag - Blue Spawn Zones/ Blue Flag Light Blue - Crystal Zones Yellow - Gold Box Zones Light Green - Supply Zones Team Size: 5 per team Size: Massacre, medium sized Suits: Camping Shafts and Rails, Close Combat Turrets (Freeze, Isida, Firebird, etc.)
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okay, can tanks shoot over those bar-like things scattered on the map?
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I'm new to the world of mapmaking so check out my thread and give me tips on future maps. http://forum.tankionline.com/posts/list/82236.page I'm calling it Zero for now.
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