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Everything posted by DagonIron
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How much are you paying? As the saying goes: free I accept wrong bus. If you want to go we will not miss. ============ Quanto você tá pagando? Como diz o ditado: de graça aceito até onibus errado. Se quer ir não iremos sentir sua falta
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I thought that was very fair. Thanks ======================= Achei isso muito justo. Obrigado!
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Tankionline, new classification changes in battle, I loved it. (Nova classificação de batalhas)
DagonIron replied to DagonIron in Tankionline, new classification changes in battle, I loved it. (Nova classificação de batalhas) Archive
I loved it for many reasons: - Left a player and enters another about the same level, without prejudice to the team. - Some players will think twice before cheating the system, because whenever I use the PrintScreen. - Some will say that the sense of social game ends, I think if you have friends playing with you, the social continues. - Get rid of those extra bills lower than they place on the opposing team in order to destabilize them. I think we just made it difficult for the whiners of the clans. They will have to reshape their teams. ================= Eu amei isso por muitas razões: - Sai um bom jogador e entra outro aproximadamente do mesmo nivel, não prejudica a equipe. - Alguns jogadores pensarão duas vezes antes de enganar o sistema, pois sempre usarei o PrintScreen. - Alguns dirão que o sentido do game social acaba, eu acho que se tem amigos jogando com voce, o social continua. - Acaba com aquelas contas extras inferiores que colocam no time adversário para desestabilizá-los. Acho que só dificultou para os choroes dos clãs. Eles terão que reformular suas equipes. -
tankionline not more fair game. (tankionline não esta sendo mais um jogo justo.)
DagonIron replied to DagonIron in Archive
NK100, Loss of connection for more than five minutes is absurd! After 5 minutes release the connection so that others can join your team. -
I agree with rainfire09, I just go into a map with player level of 1st diamond or higher, as well as eliminates 99% of cheaters. For the other 1% forever have the "video capture" prepared for them. ======== Eu concordo com rainfire09, eu só entro em um mapa com jogador de nivel de 1 diamante ou mais, assim já elimina 99% dos cheaters. Para os outros 1% sempre tenho o "video capture" preparado para eles.
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tankionline not more fair game. (tankionline não esta sendo mais um jogo justo.)
DagonIron replied to DagonIron in tankionline not more fair game. (tankionline não esta sendo mais um jogo justo.) Archive
tankionline not more fair game. To start the cheater has the flag, then you have players coming in and then immediately put their tanki paused and it already unbalanced the team for 4 minutes and if a player can pause bad intentioned several times (it does not exist in game none), then have participants who lose the connection and stops for hours to get a new player in his place. Thus one of the team is completely at a disadvantage. It is these failures that discourage me. The Pause The pause would make sense if the participant is already in the game some time, it makes sense a break early on in the game, the player is not as tired as soon as it comes, is not it? In addition it would make sense a break in the sequence of the other, it hurts the team, and it very annoying. loss Connection I think the loss of connection is permissible for 2 minutes, it gives the player the possibility to make an exchange for guns, paint, etc.. But often I see the "display TAB" caught the player for a long time, even for 30 minutes, preventing the entry of a new player. It irritates a lot. Cheat Flag, Invisible, etc. These no comments! Have enough material in the forum about it. Unfortunate ========================== tankionline não esta sendo mais um jogo justo. Para começar tem os hackers de flag, depois tem os jogadores que entram e logo em seguida colocam seu tanki em pause e isso ja desequilibra a equipe por 4 minutos e se for um jogador mau intencionado pode pausar por várias vezes (isso não existe em jogo nenhum), depois tem os participantes que perdem a conexão e por horas impede de entrar um novo jogador em seu lugar. Dessa maneira um dos time fica completamente em desvantagem. São essas falhas que me desanimam. A Pausa A pausa faria sentido se o participante já estiver no jogo algum tempo, não faz sentido uma pausa logo no inicio do jogo, pois o jogador não está cansado logo que entra, não é verdade? Além disso não faria sentido uma pausa na sequencia da outra, isso prejudica a equipe, além de irritar muito isso. Perda Conexão Eu penso que a perda da conexão é admissivel durante 2 minutos, pois dá a possibilidade do jogador efetuar uma troca de armas, paint, etc. Mas muitas vezes vejo pelo "display TAB" o jogador travado por um longo tempo, até mesmo por 30 minutos, impedindo a entrada de um novo jogador. Isso irrita muito. Hacker Flag,Invisivel,etc Esses sem comentários! Já tem muito material no forum sobre isso. Lamentável -
About: The fight against cheaters
DagonIron replied to DagonIron in About: The fight against cheaters Archive
Thank you tankionline and team for reporting this action against the cheats. We are waiting for the solution of this problem. -
If you think about the thefts flag is made every 1 second, this time it is impossible to be done was walk to the other point of the flag. So the problem is not hackers. The problem is the software that allows to capture the flag is allowed to be deposited in the same second in another point. Hackers working on top of faults, then we have a failure. Developers should put a system in which to capture the flag, the minimum time to traverse the field to the other side is X. But then after that developers overcome this problem the time of flags, the hackers will work on your ability to turn invisible tanki. So developers have to work on the possibility of avoiding it, but then ... Developers have to work with numerous possibilities, have to think like hackers.
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You forget that many places have that IP is random, ie each time you restart the modem is assigned a new IP for that terminal.
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He thinks is the best of the best. Think!
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Vovan was nob, is now well evolved. Only developers not evolves tankionline, not fix the problem that allows vovan do what he did.
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Flag Hacker - This month I will not buy crystals. Can count on it
DagonIron replied to DagonIron in Flag Hacker - This month I will not buy crystals. Can count on it Archive
Flag Hacker, this month I will not buy crystals. Can count on it -
flag hacher, 30 days and no action?????
DagonIron replied to DagonIron in flag hacher, 30 days and no action????? Archive
flag hacher, 30 days and no action????? it's unfortunate -
The result above seems correct. So I guess you must have thought I was about to ask this, so here we go: In the Blue team, why did the first receives 110 crystals, the second receives 6, the third gets 2 and the others receive nothing? I've done account by using percentage points and not solved.
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Gorgonzola , seems logical this calculation, I'll check this out and see if it works. How did you discover this? By logic or some record of the forum here? Congratulations for the answer.
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Please disregard the hacker he was already banned, let's talk about the issue of the crystals. Por favor, desconsiderem o hacker ele ja foi banido, falemos da questão dos cristais.
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It is obvious that the winner takes most of the crystals. question is why did 9 crystals to 118 for the red and blue? Why not 7 crystals to red and 120 crystals to blue, or why not 20 crystals for red and 107 for blue? The question is: What counts is made to that determine exactly 9 to red, and 118 to blue?
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In this image shows the result of the reward. The red team captured 6 flags and the blue team captured 20 flags. What has determined that the red team received 9 crystals (7.1%), and blue team received 118 crystals (92.9%), a total of 127 crystals from the fund battle?
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