-
Posts
9 040 -
Joined
-
Last visited
-
Days Won
27
Posts posted by a7x_Pedro48
-
-
Yes, even if they do not delete TO flash, less and less players will play it, it will become a dead game.
-
So, TO Flash will stay open, according to this V-Log. But what about new updates? V-Log? All this will be for TO Unity. I doubt there will be a V-Log for TO Flash. Or maybe a V-Log with Flash part and Unity part.
Alors, TO flash will remain open as long as there are players. But what if there are only 20k players per day? TO Flash will be deleted?
And even if it's not deleted, there will be less and less players since a lot of players will go play Unity version. Even if we have to start from Recruit again, it's a game with better graphics. Once someone starts to play Unity, he will play less TO Flash.
-
3
-
-
Yes Unity has priority. That's why there are more and more glitches or bugs in TO Flash :/
-
45 minutes is gone?
The CP score cap need to be adapted depending on the map.
Polygon CP 15 minutes = 100. There is one point. 1 minute = approximately 6 points. So 15 minutes = 90 points. Polygon CP 15 minutes will never reach 100 points.
Rio CP 15 minutes = 100. There are 5 points. If one team get the 5 points, it's 30 points in one minute. The battle can end in 5 minutes.
The score cap for Polygon should be 70. So, if we use some logic, it should be 350 for 15 minutes Rio CP, because there are 5 points.
Rift CP 15 minutes should be 210. And so on.
70 for one point in 15 minutes battle.
140 for one point in 30 minutes battle.
280 for one point in 60 minutes battle.
Easy patern, no?
Because, why put a score cap limit in Polygon CP 15 minutes that is impossible to reach?? And why put a score cap in Rio CP 15 minutes that can be reach in 5 minutes??
I hope I made myself clear. I see the point for a score cap if one team is way above the other team. But don't make score cap that have no sense.
-
1
-
-
Yeah, we hear that every weeks. Seriously, I don't want to blame developpers, but are they working on fixing it? They need months to fix it?
And what about the test server???? Now, every update goes live. Before, it was tested. Score cap? No test. Straight in live.
-
1
-
-
Omg. Missions are BS lol. Look at this. 5 repair and 18 double damage = 300 Xp in TDM. And 5 repair and 18 double damage = 1000XP in battles. This is just noob and makes no sense lol.

-
2
-
-
My lowest crystals missions was 838 crystals (got that 2 times yesterday).
Today, 670 and 503 crystals :lol:

-
2
-
-
45 minutes is gone?
The CP score cap need to be adapted depending on the map.
Polygon CP 15 minutes = 100. There is one point. 1 minute = approximately 6 points. So 15 minutes = 90 points. Polygon CP 15 minutes will never reach 100 points.
Rio CP 15 minutes = 100. There are 5 points. If one team get the 5 points, it's 30 points in one minute. The battle can end in 5 minutes.
The score cap for Polygon should be 70. So, if we use some logic, it should be 350 for 15 minutes Rio CP, because there are 5 points.
Rift CP 15 minutes should be 210. And so on.
70 for one point in 15 minutes battle.
140 for one point in 30 minutes battle.
280 for one point in 60 minutes battle.
Easy patern, no?
Because, why put a score cap limit in Polygon CP 15 minutes that is impossible to reach?? And why put a score cap in Rio CP 15 minutes that can be reach in 5 minutes??
I hope I made myself clear. I see the point for a score cap if one team is way above the other team. But don't make score cap that have no sense.
-
3
-
-
Always same map. Forest, Kungur, Sandbox. Never Future, Lost Temple, Subway...

-
2
-
-
-
Daily mission's reward are based on the type of mission....If the mission is to get high score or kills,then reward will be high and if missions with low effort just like yours in that pic,then your reward will be less.
I got this 2 days ago :
300 XP in Forest map = 3350 crys.
500XP in CF mode = 2513 crys
This makes no sense ^^
-
2
-
-
4 mines and 4 nitro lol, this is ridiculous.
I got a mission for 2 repair kit and 10 armors

I'm 100% with you, something happened in the last days.
-
14
-
-
cap for control points should depend upon the number of points on a map
map with 1 cp should be less and should incresase with the number of points for example:
in 15 min match with 1 cp cap should be around 70
for 2 cps 150
and so on
This is so obvious, I dont understand how devs cant see it.
-
Disliked this v-log because of the score cap. Devs failed with the early ending system, so they came with the score cap.
At least they increased the score cap a little, but Dusseldorf 30 minutes CP is still bad for example.
About the new Tanki, I hope I can get better than 40 FPS. Anyway, it's cool that the maps look like the current maps. About the turrets and hulls tho, I'm not so sure I will like it.
-
3
-
-
someone has way to much time on there hands to come up with these stupid idea`s that just destroying tanki in every way possible
Maybe the point is to make every one quit the Flash version to play the Unity version ^^
-
8
-
-
What I think about this update :

That'll be all, good night.
-
31
-
-
-
Ok, I got my answer here http://en.tankiforum.com/index.php?showtopic=281876
I honestly think this is one of the dumbest update ever.
-
1
-
-
the cap will be individual for each map.
Or simply remove the cap and let a 15 minutes battle lasts... 15 minutes.
Also, Polygon CP 15 minutes = 90 points if one point is captured from the beginning to the end (but it never happens).
Serpuhov CP 15 minutes = 450 points, and still the limit is 50 points.
-
13
-
-
15 minutes: a total of 50 CP points for one of the teams
What about Serpuhov with 5 Points to control, or Dusseldorf? :lol:
I don't like this idea.
Score cap should only be for Pro Battles.
-
19
-
-
This is for all the battles lol, even non pro battle. All normal battles have default flags/kills/points.
I mean, 15 minutes Serpuhov CP, the CP limit was 50 points lol. There are 5 points in Serpuhov map. 1 minute = 6 points. We finished the battle in 3 minutes and it was a 15 minutes battle.
What is the point? Making us win less crystals???
A chance I mainly play pro battles now. I juast had to earn 300 XP in Serpuhov for mission, easy in 15 minutes. But the battle was over after 3 minutes -_-
Still, I sometimes like to play Polygon CP normal battle, and there's a 50 points limit for 15 minutes. If one team is very strong, the battle can be finished in 10-11 minutes...
So it seems all 15 minutes battles have a limit of 50 CP. Go play Dusseldorf 15 minutes omg. The battle will lasts 3 minutes. I know nobody plays Dusseldorf 15 minutes but it's an example. Let's say Rift 15 minutes. There are 3 CP, 50 will be fast.
Why this? Just. W.H.Y? Why ruin something perfect?
-
A little bit tired of playing XP during the last 6-7 days. Played two battles with Gold-Mans today.

-
1
-
-
Subway
-
I'm still trying to understand how we lost this one :lol: when I joined, a player like r1ght3rr had 500 score, same for FELIX. I started XP around two weeks ago, they just mults -_- 2 other Gens mults left before the end.

-
1
-
Jump to content







































































Score cap for standard battles (Updated on August 28)
in News Archive
Posted
There are many pro battles with no MU. And its very enjoyable. About the price of the pass, you can win 5k in one day, so its not a problem.