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Everything posted by a7x_Pedro48
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I have the feeling that animated paints will become one of the big income for Tanki in the future. You just have to see how many players bought the bundle with Flow... Anyways, since Deadpool has his own paint, why not doing some other antiheroes paint? I think that this will probably be difficult to make some paint about Superman or Batman, because of the copyright. (As for Spiderman, you can just use some webs and spiders, as long as there's not the Spiderman's logo ^^). But that's not my point here, back to Ghost Rider Paint. An paint with lot of animated flames, some chains on the side (since he uses chains), maybe a skull somewhere in the front of the tank. It could be released in a special bundle during this Halloween as part of the special Halloween paint. And no problem with the copyright here. You have, I think, every rights to use flames, chains and skull.
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Battles from yesterdat and 2 days ago. Noise CTF Pro. Joined after the 5-6 players behind me. But Magnum is just too powerful... And a Deck-9 CTF Pro that i joined late too. Usually I use Rico or Striker in that map, but I joined with Magnum. I thought "I will change when I'll die." But it neve rhappened^^ Farm CTF Pro. I joined late. But still got 1111 crystals, that's nice. And Future CTF. Not a big reward, but a nice 31 K/D :D
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valid [CP Mode] More experience for killing someone around a Point
a7x_Pedro48 replied to a7x_Pedro48 in Ideas and Suggestions
You have no idea how many players in CP just focus on killing players outside the point, and never actually go to the point...- 43 replies
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Yes I know they were meant to test the new props. But I think it would not take much time to rework them a little. Lot of old players loved these 2 maps. And you are right, they were good for Parkour and that would be nice to see "new" maps for Parkour. When devs brought back Deck-9 or Canyon, lot of players were happy. If devs want to please players, they know what to do ^^
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You can't wait for the MM System to come back in the game? For me, I think the devs should take their time and make it better. If it comes back in 2018 only, no problem, as long as the system works. As for your last part, I don't think it's a good addition. It will only encourage players doing more and more wasp-fire, or excluding some weapons like Magnum because "hunh hunh this weapon is unfair hunh hunh. If I remember well about a previous V-Log, I think they will keep both maps yes, like a Polygon and Polygon II. But I'm afraid that after a few months, they will remove all the old version and keep the new ones only. Btw, if they can keep 2 versions for all the maps they changed, why not add back some cool old maps like Gallery and Crash?
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And what is the point beetwen India and Tanki? Tanki is a Russian game and I just made a joke about the freedom in Russia. A quel point tu peux être ignorant ? Ta bêtise me dépasse. Toute la haine que tu éprouves pour moi, c'est beau à voir :wub:
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The parts with Magnum were so cringy. It was hard to watch...
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valid [CP Mode] More experience for killing someone around a Point
a7x_Pedro48 replied to a7x_Pedro48 in [CP Mode] More experience for killing someone around a Point Ideas and Suggestions
As you all know, in CTF, when you kill an enemy holding your flag, you get 20 Exp points. Or 30 Exp points are shared if you were 2 or more to kill him. Why not add the same thing in CP mode. Of course, not 20 Exp, it's far too big for this mode. But if you kill an enemy around the point (or capturing the point, it sounds more logical), you could get 12 or 13 Exp points. It would only work if the player you kill has that blue or red laser line connected to his tank. And please, don't tell me this idea would encourage mult. There are already tons of 1v1 wasp-fire in Island CTF where players kill each other while holding flags ^^- 43 replies
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I totally forgot about that. Yeah, we should find a name for this paint. Wrack, Shatter, Mayhem. Or simply Rusty :ph34r: :ph34r: :ph34r: or RIP Paint :lol:
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Omg my meme is in this v-log :wub: :wub: (the first one). By the way, take your time to fix the MM system. Nobody will blame you for that. As long as at the end, the system is way better, there is no problems.
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Russia and freedom, two foreign concepts. :ph34r: :ph34r: :ph34r: Sorry. :ph34r: Don't hit me. :ph34r: Just a joke. :ph34r: Maybe. :ph34r:
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On the russian forum, 177 pages. Only 29 people liked the post about the MM system. The top liked comment has 111 likes and it says "not needed at all" or something like that.
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http://tankionline.com/graphic.swf
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+ missions and golds always counted in earned crystals, until a few months ago when devs randomly decided to change this, so now missions, rank up reward and golds don't count in earned crystals anymore.
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Lags lags and more lags. All players not moving with turrets spinning lol. I'm done for today. Just remove this matchfailing system, forever. Just put it to trash, really.
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Like, like, like, like, like, like, like, like. And here, 10,000 likes.
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Can someone explain me the reasons behind the change in Year 2042 CP? 5 points were nice. With 3, it's easier for a strong team to dominate. It's plain lame.
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Guys, brace yourself, don't you see what is coming this weekend? Yaiyyyy, a crazy give away. 3500 kills in 48 hours to get 10 golds and the "Blue" paint.
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The matchmaking system seems to be so far one of the worst, maybe the worst update ever. Removing permanently matchmaking system would be the best update ever :lol:
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They should get rid of matchmaking system like this
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I have an idea about this update. I know it's a test for 2 days only. Let's assume that the computer on this gif is the matchmaking system :
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Recruit vs Legends :lol: :lol: Btw, is this Massacre?
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And you have to realize that they worked on this current MM system for months, maybe a year. They sat around a table, they shared their opinion about it at the beginning, a kind of brainstorming. And at the end, before testing it in EU servers, they sat again around a table, and they said "yah, the MM is ready to test, it's a success".
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So let's recap all the bad things I have experienced so far. - Waiting time is too long to join a battle. - We can't see the progress of missions when we are in a battle. - When we return to the lobby, we don't have the red star to tell us that missions are completed. - More lags - Battles only last 10 minutes, after that the battle ends. So if we join a map we like, we can't enjoy it very long. - Battles only last 10 minutes, it is ridiculoulsy short. - More lags. - More mults and sabotage. - One sided battles. I have won battles with big gap in score and lost battles with big gap in score. - More lags. And recap the good things now. - I'm sorry, I am trying hard to find a good thing to say about this, but I can't find one.
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