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Posts
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Everything posted by warmturret
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:blink: This screen speaks for itself
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^That would be a great idea! Too bad they haven't thought of that..
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Nice tricks. Thanks for sharing :)
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I like new map and it being the night version. I'm disappointed by the fact the "305" boxes fall mostly in the same spot. It is obvious that people will camp those spots when you place drop points like that. why not have at least 4 drop spots and further apart from each other? I was lucky enough to catch one box right after the update yesterday before everyone figured out where the drop spot is. Today I have seen freeze mamoths camping between the house and a tree, people shoving and shooting at their teammates, cursing in chat, and not letting other players get a fair chance at catching a box. Because Halloween falls on the 305th day of the year.
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is us not being able to view the picture a "fail" part? That should probably go to off-topic section of the forum and please stop talking to yourself :wacko:
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Has anyone of english comunity who understands spoken russian watched the 17th developer video blog? I have watched it and something was said about balance. Could that someone bring more light on what it pertains to? Thanks in advance ;)
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You're talking about the 17.5 blog and i'm asking about the one before that
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SHAFT - it's the only weapon that can dominate polygon without drugging and get most of the fund. Polygon is a short to medium range map, and yet long range weapon like shaft dominates it at higher level. I think adding shaft protection to more paints would help. Why should all other weapons have 5 paints providing significant protection against them, and shaft only two? ISIDA - for stealing funds.
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Wasn't Railgun the most expensive tier1 weapon in the game? Did that prevent people from buying it? Plus at 140 it would still be the most powerful weapon. Hmmm....maybe the reload could be reduced to compensate for power nerf, especially since it's a more stationary weapon than rail. That would make it bearable for others. You would get shot once and at least have a chance to hide before you get hit again. Plus Hornets would be able to use Jade paint to protect themseves from being one shot. Also since you spoke of cost, wasn't rico more expensive then freeze? That didn't prevent it from being nerfed, yet the cost remained. Freeze is just as attractive, rico costs 4k more overall. Go figure...
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I wasn't the one who did it. Now go and have your brain checked by a professional. You're in need of it obviously.
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You're right. I didn't realize it was bumped. But your language is unacceptable. I hope you're dealt with appropriately.
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Obviously not enough... And to save others from directing me to Feedback. I already did post it there too. ;)
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When will shaft be nerfed? It ruins the game for other players. Its not fun to be one shot just as you turn a corner. Why cannot shaft be as powerful as rail was at tier 1. It was a little shy of the hunters armor (100). Why devs cannot make shaft go up to 140, which is a little shy of Vikings armor? If shatfers want to one shot kill people let them waste drugs just like railers have to at tier 1! Drug usage would retain possibility for profit for the game developers, and we would all be happy. Might I also add, that freezes "freeze effect" should be slowed down also. The power of freeze is just fine. It is slightly stronger then rico (in game, on paper they're the same), as it should be. It is the beast at close quarter, but the freeze effect is way too quick. It just stops you in your tracks almost instantaneously at M3. BTW: Freeze is my next weapon to upgrade, so don't think i'm biased against it.
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The weapons having continuous fire are twins, smoky and thunder. Rico can give out around 15 shots before it slows down and shoots two times slower due to charging. I havent verified that, but Twins M3 probably have higher damage per minute than Rico M3. Now Rico has higher damage per second, until it loses charge. Just pick a weapon you like.
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How to win a game for non-buyers if you don't have time.
warmturret replied to r_Firingsniper0 in Archive
so you basicaly wasted 500 crystals worth of stuff to win 78 crystals. Not good. Its better to save drugs to use them as help in fights that could go either way. -
Great update, but I would also like to see some bonus crystals going to the guy with most kills in CTF. A person who captures most flags is an obvious winner and gets most of the crystals from the fund, but the person with most kills, who played a support role and made many of those captures possible doesn't get rewarded well. Keep up the good work. :)
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Yeah it is wierd that it mostly happens at the end of the matches when the purse is high. I had this one guy stop playing close to the end of the match and then i started lagging very bad, and finally got the foul play message. Luckily for me he didnt kick me quick enough and i still got my crystals :mrgreen: I figured he DDOS-ed me or the server. Hint, hint. That cracked me up...
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I've played sandbox cp with another guy with isida and i've worked my ass off getting ~100 kills. The other guy got ~50 kills but thanks to healing in the end he got 80 crystals and i got 50 ;/. It reminds me of a CEO in a corporate ladder who doesn't do much and gets all the money while the blue collar worker generates most of the revenue and gets crappy pay. I think it's a useful and fun gun and all, helps the team, but the points it's getting for healing should be lowered. Just my 2c
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