-
Posts
7 137 -
Joined
-
Last visited
-
Days Won
4
Everything posted by shadewarttt
-
Really cool but I don't think people not familiar to the game would be able to make out the "ine" texts.
-
Gratz, now you're a Pole dancer. I wish to get 1gbps internet.
-
Thanks for info. It's funny how gravity affects the direction of flow when irl it's pressure. This is from a photo realism competition. Artist: Roberto Dailey.
-
Looks like a good deal.
-
Yeah, I'm not sure if Dom is still interested tho.
-
Nah man. It's incomplete and the back looks really ugly.
-
Smoke in blender tends to rise upwardly like in real life. There's probably some settings to get rid of this behaviour. Do you know it?
-
Really nice but why I don't understand the need to incorporate the low polyness of the actual models in your designs.
-
Nice effects. The rendering time is large because of volumetrics(fire, smoke, fog etc) in the scene.
-
Didn't think 'bout that.
-
...How?
-
Tbh the world under a single administration doesn't sound bad to me.
-
Made on Blender.
-
Da hel iz this?
-
Applied some materials...
-
How much does a Hd 2 hr screen record weigh(size)? Can you pause a recording?
-
En Cl seems kinda empty nowadays.
-
Such smartness, much intelligent, wow.
-
[Forum Game] Say what you think of the above poster in no more than 10 words
shadewarttt replied to I3rilliant in Archive
A person who played Megaman?
Jump to content




























































