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gio_the_killer

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Everything posted by gio_the_killer

  1. gio_the_killer

    Take your Gauss to the next level

    I'm guessing this alteration will be only good in assault/siege, rugby and maybe in some cases, CTF. I can already see it will be very annoying getting shot by those alts repeatedly, can't really judge because i don't have alt, nor the chance to obtain it, one of reasons i dislike this update. Would've made more sense if alteration was available in garage, but only for a limited time like the gauss bundle, and then removed.
  2. gio_the_killer

    UPDATED - Release March 20th

    the map just ended and when i left, the game screen just went full grey, had to restart because there was no end to it, waited for like 2 minutes
  3. gio_the_killer

    UPDATED - Release March 20th

    Not gonna try to find every player im facing off with a tab and then analyse everything, V and R is a lot faster and more clear when you are inspecting nearby enemies/teammates
  4. gio_the_killer

    UPDATED - Release March 20th

    need "R" and "V" system to view player's modules/GS, also, got error twice in a row on 2 maps, not different from flash, and then went back on flash. HTML5 still not ready.
  5. gio_the_killer

    Take your Gauss to the next level

    watch how number of players will start to decrease and a lot will quit MM to start playing in pro maps
  6. gio_the_killer

    New stupidly overpowered vulcan

    yeah, that's one of the dominant alterations at smaller ranks, at big ranks, it's not best but it can do very well, depends on map/mode/protections from hammer and fire
  7. gio_the_killer

    UPDATED - Release March 20th

    Tanki listening to their players? Am i in a dream or went insane?
  8. gio_the_killer

    Discount Weekend Special Missions

    10k score for 10 double damage early april fools joke i hope
  9. gio_the_killer

    Take your Gauss to the next level

    Another update to ruin my day and take away my motivation for this game
  10. gio_the_killer

    New stupidly overpowered vulcan

    yeah, i know viking magnum combo is really strong but honestly, viking overall is not a great idea for siege mode because of massive amount of titans there, their overdrives reload faster than viking's which renders viking useless in siege. If there aren't a lot of titans then it can dominate, but almost on every map, there's at least one or two titans on both teams, in extremely rare cases there's none.
  11. gio_the_killer

    New stupidly overpowered vulcan

    In the juggernaut mode, vulcan and hunter is a dominant combo, tested it on like 4 - 5 maps in total so far (with booster) when my OD was ready, i just sneaked up on juggernaut, stunned him, used DD and my vulcan with booster literally melted jugger in like 5 seconds, in other modes it was still pretty good and useful but meh in TDM
  12. gio_the_killer

    New stupidly overpowered vulcan

    I know already, with hornet + booster all turrets can be OP but vulcan is on top of the chain now
  13. gio_the_killer

    New stupidly overpowered vulcan

    Good thing you asked, i tried vulcan with all hulls and the most dominant one was hornet (with dictator and hunter it still killed everyone, even with 50% protection because of booster drone 20/20) I know that hornet OD is broken and needs tweaks but that doesn't mean vulcan is any weaker on other combinations, it depends on map/mode too.
  14. gio_the_killer

    New stupidly overpowered vulcan

    After this "reforged vulcan" update, the vulcan turret has become very strong at all ranks (especially at high ranks when MK7 vulcan becomes available). I've played and tested it on different modes/maps and the most dominant mode so far for vulcan is siege, literally destroys everything around the capturing point (even worse if turret user is using a drone, booster/defender/lifeguard paired up with titan/viking and in some cases, hornet. This is when it gets really annoying, I've noticed that sometimes couple of players pair up in MM groups with hornet/vulcan/booster combination (came across such groups mostly in Siege and Assault) In assault mode they go to enemy base, mostly in corners, and melt every player on opposing team when they activate overdrive (without overdrive they aren't really any weaker) the other team in this case has no chance of even leaving their base or protecting it. When i last faced such group, I used 50% module from vulcan + defender (almost fully MUed) and viking (3000 HP), It made a tiny almost unnoticable difference, I was still dying in less than 3 seconds. After i tried same tactic with vulcan + hornet + booster, I came 1st on 95% of maps and won almost every battle (i literally melted everyone and my teammates easily captured points). After seeing how OP vulcan got with the update, i was hoping they would nerf it after a couple of days but it has been weeks now and developers don't seem to notice the destroying power of vulcan, or maybe they just can't be bothered to balance it out. Also, number of vulcan users have highly increased (which isn't a bad thing knowing that it was the least used gun in the game) but the gun now has beyond god-like power and has become really annoying to fight against one on the map, modules and drones make no difference at all when you are fighting it. Thoughts? Others out there also annoyed by this?
  15. gio_the_killer

    March Challenge II

    ugly paints
  16. gio_the_killer

    Being able to trade skins

    At least make it crystals to pay with and not tankoins. 100.000 crystals for example would be a great deal, im tired of having a skin for a turret/hull that i barely use. Also: add an option similar to this to avoid the abuse of the feature: you can only trade skin, for example, once every month. if not month, then for a specific amount of time, you won't be able to trade again. Even when the time comes when you can trade again, you will not be able to trade the skin you acquired from previous trade. Sounds like a good thing to implement in the game but i dont see it happening.
  17. gio_the_killer

    Who won the world?

    yeah, not surprising
  18. gio_the_killer

    Who won the world?

    since it's 10k tankoins now, is chance also bigger to get it? or it stays the same as getting 100k?
  19. gio_the_killer

    Special Missions for Women’s Day

    rewards arent even worth it, 10k experience to get 1 container? really?
  20. gio_the_killer

    Who won the world?

    now only 10000 tankoins from coinbox, no words
  21. gio_the_killer

    What would make the HTML5 version awesome FOR YOU?

    Add more options in settings about showing gear score and number of upgrades, for example, if you have option 1 enabled, when you press "R" or "V" instead of gear score on top of player, you'll see their modification level/ drone and tank micro upgrades, if you have option 2 enabled, you'll see their gear score instead. aslo maybe an option to see/enable both, gear score and micro upgrades at the same time. The camera on flash version is better, also would like an option in settings to enable Flash camera when playing on HTML5 My fps is constantly dropping on HTML5 even when i am on lowest graphics, while on flash i always have 60 FPS with full graphics Chat messages disappear too quickly
  22. gio_the_killer

    UPDATED - Conflict “Yin Yang”

    So... which faction won?
  23. gio_the_killer

    March Challenge I

    definitely not alexthebest
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