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Tomas_cz

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Everything posted by Tomas_cz

  1. Tomas_cz

    "Fatal error" - a problem appears

    Hello, For about a week now, I keep getting "Fatal error" randomly. As there are no answers from the developers in the older thread, I'm starting a new one. It would be great if someone at least bothers to say "this will be fixed in a week, a month, a year...". Thank you. I use IE 11. It was fine today (the same map, the same tank...), but suddenly in a map it happened about five times within two or three minutes now.
  2. Please can you provide a comparison table with exact values of five main parameters of all tanks/hulls before and after the update? Thank you.
  3. Tomas_cz

    request for new (renewed) feature(s)

    I'm sorry, where is the feedback site? Thank you.
  4. Tomas_cz

    request for new (renewed) feature(s)

    The original (earlier) player could also change paint when they see the new enemy.
  5. Tomas_cz

    request for new (renewed) feature(s)

    Hello, The new update with paints options etc. reminds me of one thing - would it be possible to make an update so: 1) The player in a battle can go to Garage for e.g. 1 minute, choose a different paint (option to buy drugs could be disabled when in a game) based on tanks present in the battle, and return into the battle without losing his slot in the game? (If he would leave the game, someone else could take his place in the meantime.) OR 2) Add a column to the list of players in a battle (on the main screen on the right side) with icons or abbreviations, indicating who has what tank? That way again the player could decide in advance if he has the right paint. I can live without Chat column which could be collapsible, but more information about Battle before the player enters would be great. One can have a good paint against Isida and Freeze, but if he gets into a game where Twins or Railguns are present or they will join the enemy team later, it can happen he will just waste time going elsewhere, not finishing the game. Thank you.
  6. Fine, but then: 1) Why the Tanki team didn't at least announce it the same way they referred to benefits of the change to newbies etc.? 2) The claim that everything related to crystals get multiplied by 10 is not true (as long as the battle fund is in crystals). Whatever the change is, so be it. But perhaps we deserve to be informed in a proper manner, ie. about all aspects of the change? Or doesn't the game need its players? Especially the more skilled ones, whose presence in the game means higher battle fund to be split among all players?
  7. I'm a bit confused by the update 123. 1) My original impression was that when the change will allow to split e.g. 40 crystals among 5 players (obviously not possible with 4 crystals), It will simply mean that instead of 2-1-1-0-0 crystals (out of 4 - rounding decimals 1.8-0.8-0.8-0.3-0.3) it will be something like 18-8-8-3-3 (out of 40) - so the newbies would indeed do get some crystals. So far so good, I don't mind. However something more than this apparently changed. Now the worst tanks playing in the same team are more closer to best tanks in game results - I mean they are closer than what would a simple 10x higher amount of crystals justify (as shown in the example with 1.8 / 18 above). Would the Tanki team mind to disclose the original and current recalculation formula? 2) As reported by others, there is now less funds distributed in battles. Where there was e.g. 300 crystals in a 30 min. battle, with Captains and better ranks, there is now some 1500 crystals, i.e. about 50% reduction. Is this to be fixed by a fix what was supposed to be included in update 124, or "behaves as expected"? If the latter, why this was not announced in plain words, as opposed to other changes included in update 123 that were explained? It was repeatedly said by Tanki team that everything related to crystals goes up 10 times. But the game crystal budget is clearly not the case. 3) In the announcement of the new economics, it was said: "It’ll be easier for new members to earn crystals in the battles, and less skilled players will also be awarded after the battles." - my question is, what is the benefit of the change for "old members" and "more skilled players"? Thank you for answers.
  8. Tomas_cz

    January 28! Release 121!

    Just a simple question: In how many hours from now does the evening ends in the timezone where the developers are? Thanks.
  9. Tomas_cz

    Release 114 - Rebalance!

    Why do you censor the posts? You have nothing better to work on that deleting poite non-flooding messages? Where is my message I sent just before 23:00 here today? For readers - see that my status reads "5 posts" (at the time being). But under my profile, you can see only 4 posts...
  10. Tomas_cz

    Release 114 - Rebalance!

    Stop rebalancing.
  11. Tomas_cz

    Release 114 - Rebalance!

    And by the way, why is freeze damage (slowdown) lasting longer now, and why is firebird causing damage even after they stop attacking?
  12. Tomas_cz

    Release 114 - Rebalance!

    Just a simple question - if some M2/M3 tanks are more expensive now, fine. But why the ranks needed to buy them changed so radically, and why are there so illogical gaps between ranks to achieve individual hulls? For example Mammoth M1 - Staff Sergeant (7th worst rank). And Mammoth M2 - Major. So there is a gap of 13 ranks. Or look at Titan. M3 is only some 10-20 % better than M2, but you have to have one of the best ranks and pay 250% more than for M2. Where is some symmetry please? There was a lot of talk here how all weapons at the same rank will have similar power now, so why I cannot buy a Mammoth M2 with the same rank I can buy Hornet M2? Not only the weapons are important in the battle, or? Also I think that if you proportionally changed the ranking levels, it would be fair to proportionally modify (increase) the amount of crystals refunded for old tanks. For example Mammoth M2 had 4.5 speed, now it has 4.2 speed - but in spite of the slowdown it can be bought only after some 6 more ranks compared to original game. This doesn't look exactly like better tank for more money/higher rank. Sadly it looks as if the main goal of this change is to take money off from people for using the Level Up feature.
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