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Everything posted by TheLonelyEpic
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Jeez, what do people have against blonds. Hair colour doesn't determine brain power, guys.
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LOL, Goldy's so smooth. But actually, I'm shocked. People playing Tanki are all so tall.
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There are some weird combos out there, but you can always make them worse with that beauty, In Love.
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I think there should be an option to turn this on/off, but great idea.
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Of course, I think achievements would be great, but I wouldn't be holding my breath.
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Col story, bro. You probably have an IQ of 200 as well, eh.
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Alright, Cedar all the way. Might get it or another Thunder protection paint to go with my Tundra.
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Personally, it's my favourite battle mode. I love not having to worry about someone stealing my kills, and it works great with my Railgun.
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What are the best maps for it? What is the best combination? Share your opinions on TDM battle mode. Team Deathmatch [TDM] It’s really easy to play TDM. Battle mechanics are very similar to Deathmatch mode, the only difference is that here players work in teams. The goal is to destroy more tanks then the opposing team. TDM games are limited by either number of flags or time. Every team member is responsible for the result as the battle’s final score depends on how well and carefully they play. Team gets 1 point for every destroyed tank while player gets 10 XP points. In case of self-destruction the opposing team doesn’t get any point which is also an important factor of this game mode. The first thing you need to keep in mind is keeping your D/L ratio above 1. If every player in a team destroys more tanks then he or she gets killed, the victory is guaranteed. But in real life you always have one or more players in the team with a D/L ratio much lower than 1. Also, unlike in Deathmatch mode, players’ spawn points are located at their bases. To start fighting you need to go to the center of a map or even to opposing team’s base. As a result, the rate of frags is a lot lower than in classical DM. Usually, the most effective players in TDM are campers using long-range guns such as Railgun and Shaft. Taken from the EN Wiki.
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Yeah, pretty much impossible to figure out. What I've noticed, however, is that in TDM if someone self-destructs, the next time they die you still get points from the damage you caused before they self-destructed.
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Fire M2, then go back to Freeze at M3. You'll be lethal.
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Do you have anything M3 right now? If not I'd get Hornet and Freeze.
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I think that most of the guns are pretty balanced right now. Of course, Firebird M1 is slightly weaker, and Smoky M1 after WO5. However, it's your decision what turret you want to upgrade. For example, Freeze M2 is really overpowered if you can upgrade it early. It's the same with the hulls. So, if you think a weapon is weak, simply switch weapons until the next modification, where the gun can become powerful again.
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:lol: Waiting for Rail? Buddy, we just had a 65% sale on it.
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Trolled! kmak or Robbie... Hmm
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Of course; gotta love them Disney movies. Have you ever driven a truck?
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If you could hear what the people [honestly] thought of you
TheLonelyEpic replied to Remaine in Archive
Honestly? :unsure: I think you're pretty bad at the game, at least when I've played you. You're on a cool team, though, and don't seem to annoy people. -
Ahh, hit here 1 has finally replied.
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birthstone, they were doing that before. But on topic, no, I, personally, would save for something M3.
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