-
Posts
4 368 -
Joined
-
Last visited
-
Days Won
4
emrakul last won the day on July 7 2023
emrakul had the most liked content!
Reputation
7,801 ExcellentRecent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
emrakul changed their profile photo
-
Halloween event this year has been great, very much enjoyed it. Of course grenades felt frustrating and I wish they were disabled, but at least overdrives were disabled in the event mode.
-
Thanks for the classic halloween DM mode. I wish one of the 2 weeks also had augments enabled, but it's fine.
-
XT drone is not a skin. It's a separate drone. If you win a challenge accepted by earning the most stars, you win the XT drone (either Crisis XT or Hyperion XT). The drone is then automatically added to your garage when they send out prizes for the challenge accepted. It's given un-upgraded, so you still need to fully upgrade it with crystals. The cost of upgrading is the same as regular crisis or hyperion drones. And to answer your specific question, if you don't own hyperion drone, and you win hyperion XT, you'll still only have hyperion XT drone. If you want the regular hyperion drone, you have to buy it in the garage for crystals.
-
thank you, practical
-
Does this mean a slight adjustment to every single parameter of all equipment, at every upgrade level? please no ;( Rip. Guess we at least know they are in active development and most likely close to being completed.
-
15 tk per cake ? If the drop rate is same as last year, it's so little. All miner, blaster and lifeguard in legendary category are good, we already had most of them there. It seems like the regular containers weren't changed at all, fine I guess, you can earn a lot of them. Epic containers quite buffed, much needed change since they felt quite bad for how much they cost or how few you get. It still feels like it takes ages to open just a few turret augments, which are necessary for legend rank gameplay and it's so difficult to get them. I guess it's somewhat being solved by events like team contracts and build and fight, but that still takes a while to enter.
-
Good luck keeping up with the supply consumption...
-
The second mode was somewhat okay, still annoying crits, but fine. The first mode and the current one are both very frustrating. The hopper instant damage is to an extent fun to get free kills, but at the same time it makes the mode more about clicking shift and less about railgun. I'm not really a fan of the overdrive dealing damage or stunning in these special modes.
-
OMG, DM mode without overdrives, that's so good, thank you. Please can you also bring back the super golds in this mode for a few days too? Everyone was complaining about hoppers the last week and this would be perfect mode.
-
? Compensated with a chat ban for every violation you've done while it wasn't possible to report? Sounds like a very generous token of apology.
-
It already works that way, just with different numbers. For completing the mission you are guaranteed 50 points Then as a bonus, if your team gets better place you get: 1st place - 150 pts 2nd place - 100 pts 3rd place - 50pts Yea... I understand you. Just pointing out that the system you suggested is already in place, you just wanted more stuff to be guaranteed. I'd also welcome that, but they like the chaos option. Anyway, the worst outcome (10x 50) is already not going to happen, each team has at least 400 points at the moment and we still have 5 days, adding 250 more in the worst case. It's not enough for turret augment for one team (and in edge case for 2 teams), but that's how the event was designed. People who complain that the event sucks, should pay more attention to it next time, since it was clear there is a risk of earning less than 1k points. May sound harsh from me, but the risk was presented quite clearly on this one. This event is ridiculously good for average event standards, in most cases you can get 1 exotic augment for 700tk and completing every mission. There's decent chance these augments are getting nerfed soon, but it is what it this, they should still be better than average. I'm in twinserin on my main account, so I'm not praising the event as a winner. It's probably not possible for me to get the augment I desired, since I'm not willing to spend another 1.2k tk for it. A consolation hull augment is still quite nice tho.
-
I like this, unless your team is extremely unlucky, you can almost certainly buy one turret augment for 700tk and completing every mission. It's a nice way to choose one of the cool augments for very cheap, much better than buying hundreds of epic containers, or other events which only give certain augment option, or you don't even know what you are getting out of it. I kinda wish the bundle was a pack with infinite purchases tho... ? Ohhh, and I just realized you can spend every single leftover points on containers of your choice. Ok, this is almost perfect.
-
Where did you come up with the 21 fewer containers? I'm quite sure you still get 3 containers in daily supermission. Just the tankoins were redistributed. May be a bit annoying, cause now you need to play daily to get all of them, but it's more friendly for most random players.
-
That's the biggest directed L in history of tanki ? Thanks for decreasing loading time of paints category. This sounds terrible, but it's so good. Now you can gain tankoins just by completing daily missions, while until now a casual player could never finish all weekly missions. The total amount of tankoins is unchanged, and I don't think the container count was changed either? I'm not counting encore missions, they don't exist to me. Weekly missions are a joke now tho. So new meta is clicking quick battle, finding a 80% finished battle, getting top3, taking 8 stars and repeat.
-
Because we (wiki editors) no longer get the information in advance.