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update Patch Update #842 - Released 18th September 2026
Marcus replied to Marcus in Patch Update #842 - Released 18th September 2026 News and Announcements
Patch Update #842 - Released 18th September 2026 List of changes: Tesla Critical hit chance decreased from 18% to 17% Hammer «Needle Gun» augment Reload time increase changed from +200% to +220% Twins Reload time increased from 390-260 to 405-270 Tsunami Critical hit chance following a critical hit decreased from 18% to 0% Scorpion Rocket damage decreased from 300-400 to 225-300 «Missile launcher «Tornado» augment The number of rockets per salvo decreased from 20 to 16 Added a 50% bonus to rocket damage within the salvo «Missile launcher «Spear» augment The number of rockets per salvo increased from 6 to 8 «Missile launcher «Swarm» augment Salvo reload time modifier changed from −50% to −55% List of fixes: Fixed a bug with the Tsunami turret that caused its second shot to deal no damage at certain upgrade levels, regardless of modification. -
update Patch Update #841 - Released 4th September 2026
Marcus replied to Marcus in Patch Update #841 - Released 4th September 2026 Archive
Patch Update #841 - Released 4th September 2026 List of Changes: A small delay has been added when upgrading equipment to maintain synchronization between the client and the server. (Note) This change is intended to protect players from desynchronization between upgrade levels and crystal counts on the server and client when upgrading equipment very quickly. -
update Patch Update #840 - Released 14th August 2026
Marcus replied to Marcus in Patch Update #840 - Released 14th August 2026 News Archive
Patch Update #840 - Released 14th August 2026 List of Changes: On the battle exit screen, only the "Continue" button remains. After exiting the battle via the "Continue" button, matchmaking will no longer restart automatically. List of Fixes: Restored tank track movement in the lobby. -
update Patch Update #839 - Released 7th August 2026
Marcus replied to Marcus in Patch Update #839 - Released 7th August 2026 News Archive
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update Patch Update #837 - Released 24th July 2026
Marcus replied to Marcus in Patch Update #837 - Released 24th July 2026 News Archive
Patch Update #837 - Released 24th July 2026 List of changes: Activating the Repair Kit and Mine no longer triggers a smart cooldown for Boosted Damage and Boosted Armor. Experience points have been added as a reward to ad‑viewing special offers. The “Rate us” reward mechanic has been added for iOS users. -
update Patch Update #837 - Released 17th July 2026
Marcus replied to Marcus in Patch Update #837 - Released 17th July 2026 News Archive
Patch Update #837 - Released 17th July 2026 List of changes: A new special effect has been added for activating the "Nuclear Energy" supply from the inventory. (Note) The new effect should be clearly visible across the entire map, even behind most obstacles. The old effect was too easy to hide from opponents. Now everyone will know that the stakes the in battle have been raised. Added a mechanic for requesting a player to rate the game in order to receive a reward. (Note) We will ask for a rating only once per account. The reward amount does not depend on the rating given. If the player declines to rate (by pressing the "Cancel" button), no reward will be given, and the rating request will not be shown again. A minor experimental change in network tank synchronization. (Note) The client now sends the true physical state to the server instead of an interpolated one. This may slightly change how an abruptly stopped enemy tank is displayed, but it should not affect the feel of shooting from your own tank. Added a dark background behind the loading screen tip text. List of Fixes: Fixed the display of the "Purchase" button in the mobile client. -
update Tanki Classic mass test
Marcus replied to Marcus in Tanki Classic mass test News and Announcements
https://tankionline.com/en/?p=51578 -
update Patch Update #835 - Released 3rd July 2026
Marcus replied to Marcus in Patch Update #835 - Released 3rd July 2026 News Archive
Patch Update #835 - Released 3rd July 2026 List of changes: In the Shop’s Early Access items section, different modifications of the Tsunami turret were added. -
update Patch Update #834 - Released 26th June 2026
Marcus replied to Marcus in Patch Update #834 - Released 26th June 2026 News Archive
Patch Update #834 - Released 26th June 2026 List of changes: The Stadium MM map has been removed from Matchmaking. Added the Hornet SP skin. Improved the Gauss RF skin. -
https://tankionline.com/en/?p=52171
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update Patch Update #832 - Released 4th June 2026
Marcus replied to Marcus in Patch Update #832 - Released 4th June 2026 News Archive
Patch Update #832 - Released 4th June 2026 List of Changes: A Support section has been added to the Settings menu, providing access to the new technical support website with authorization. (Note) We are developing a new technical support website where we can assist you without the need for email communication. Access to this site works via a QR code with an embedded authorization token. You will not need to log in separately; simply scanning the QR code with your phone will suffice. The site is still a work in progress. In the future, we plan to send you notifications directly in the game when you receive a response from technical support. A final achievement has been added to Steam for obtaining all existing achievements. -
update Patch Update #831 - Released 29th May 2026
Marcus replied to Marcus in Patch Update #831 - Released 29th May 2026 News Archive
Patch Update #831 - Released 29th May 2026 List of Changes: The first-purchase bonus for Tankoin packs has been reset. Each Tankoin pack now includes a bonus number of Tankoins that can be obtained on the first purchase of that pack. Upon repeat purchase of the same pack, the bonus will no longer apply. Each of the six Tankoin packs has its own separate bonus. The following have been added to Standard and Epic Containers: Tsunami turret "Needle Gun" augment for Hammer "Increased Voltage" augment for Tesla The following skins have been added to Legendary Containers: Striker DK The "Raven" protection module (providing protection against Tsunami) has been added to the Garage. The Medic Grenade has been added for sale for crystals in the Garage. List of Fixes: Fixed an issue where an Apple account would become automatically unlinked 24 hours after registration or login. -
update Release on Sony PlayStation®
Marcus replied to Marcus in Release on Sony PlayStation® News Archive
https://tankionline.com/en/?p=52120 -
update Patch Update #830 - Released 15th May 2026
Marcus replied to Marcus in Patch Update #830 - Released 15th May 2026 News Archive
Patch Update #830 - Released 15th May 2026 List of Changes: Tsunami Turret Added a special effect indicating bonus damage when all shells from a salvo hit a single tank. Bonus damage when all shells from a salvo hit a single tank increased from 75-100 to 300-400 HP List of Fixes: Fixed an issue where projectile speed after ricochet was calculated incorrectly Fixed an issue with projectile ricochet behavior that could cause damage to disappear if the distance between multiple ricochet points was very small. Fixed an anticheat issue related to projectile ricochet, where damage was disabled in cases of sequential ricochet from a horizontal surface followed by a vertical surface. Fixed an issue where dynamic lighting on 3D bushes was not working correctly. -
https://tankionline.com/en/?p=51997
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update Patch Update #829 - Released 30th April 2026
Marcus replied to Marcus in Patch Update #829 - Released 30th April 2026 News Archive
List of Changes: The following augments have been added to Common and Epic Containers: Scorpion’s "Vacuum Shell" augment Thunder’s "Yamato" augment The following skins have been added to Legendary Containers: Hopper DK Hammer GT Shaft GT For password-protected PRO Battles, the ability to set a password to restrict entry to the battle has been added. The password can be set by the battle creator via chat commands. The /setPassword chat command generates a password for the battle and copies it to the player's clipboard for sharing in chats. The /deletePassword chat command removes the password from the battle. The /getPassword chat command repeats the current password and copies it to the clipboard again. (Note) Passwords for password-protected PRO Battles are part of the future Authorial PRO Battles mechanic, which we once discussed in a vlog. Please test how the system works and leave your feedback so that we can decide on developing additional self-moderation features for Authorial PRO Battles. The selection screens for augments, skins, and shot effects now display all items in a more compact layout with vertical scrolling. (Note) The number of augments per turret has consistently exceeded 20 items, so we hope the new display format will be more convenient for you. List of Fixes: Fixed an error that caused incorrect mission progress status for rank-up missions. -
update Patch Update #827 - Released 10th April 2026
Marcus replied to Marcus in Patch Update #827 - Released 10th April 2026 News Archive
Patch Update #827 - Released 10th April 2026 List of Changes: Tsunami turret is now available for purchase. WebGL 1.0 support has been discontinued for the browser version of the project. Registration and authorization via foreign services have been disabled for RU users. List of Fixes: Fixed the "Online" status for the local tank in a group. Fixed clan member sorting by rank when viewing a profile of a clan that is not your own. Fixed localization issues for CS and HI. -
update Patch Update #826 - Released 3rd April 2026
Marcus replied to Marcus in Patch Update #826 - Released 3rd April 2026 News Archive
Patch Update #826 - Released 3rd April 2026 List of Changes: The "Hide your profile" setting is now enabled by default for all players. (Note) You can change this setting in the Security section of the game settings. General Chat Private messages can now only be sent to and received from friends. (Note) The corresponding setting has been removed and this behavior cannot be changed. Publicly addressing another player in chat no longer returns a message about that player's status (e.g., whether they are in battle or offline). Friend System The friend list no longer shows which battle format a player is currently in. (Note) This mechanic was originally designed for battle list and is now obsolete. The friend system is now available starting from the rank of Master Corporal (Rank 5). Clans The clan member list now only displays the names and roles of players in the clan. (Note) Additional statistics, including the date of last activity, are only visible to clan members with the role of Veteran or higher. Outgoing clan invitations now only show the invited player's nickname, without their detailed statistics. The clan info screen no longer displays aggregated kill and assist statistics for clan members. Achievements have been added to the Steam version of the game. List of Fixes: Fixed an issue where explosion damage was missing when firing at certain specific surfaces in battle. Fixed an issue where the shell ricochet mechanic dealt no damage after the first ricochet when using certain turret augments. Fixed an issue where the Shaft dealt arcade damage instead of sniper damage if the player remained scoped for longer than 5 seconds. Fixed an issue where the Ricochet dealt no self-damage when firing directly into a wall at a perpendicular angle. Fixed auto-scrolling in the garage to the equipped weapon. Fixed an issue where the rarity filter stopped working in the paints section. -
update Patch Update #825 - Released 27th March 2026
Marcus replied to Marcus in Patch Update #825 - Released 27th March 2026 News Archive
List of Changes: Added the new Turkish, Czech and Hindi localizations Updated the Snowball explosion special effect Added a new explosion sound for Pumpkin and Snowball grenades Reworked the anti-cheat for Tesla, Smoky, Vulcan, Thunder, Gauss, Ricochet, Twins, Scorpion and Shaft turrets and for Crusader’s Cryo Cannon Added a tutorial for supply usage in battle for new players Added a setting to turn off hints about which keys perform which actions in the battle UI Reputation points for an assist in battle increased from 5 to 10 The maximum time between dealing damage to a tank and its destruction - used to count that damage as an assist: Tesla 3 → 2 sec Twins 5 → 3 sec Ricochet 5 → 3 sec Thunder 5 → 3 sec Scorpion 5 → 3 sec Magnum 10 → 5 sec Gauss 10 → 5 sec Shaft 10 → 5 sec Repair Kit Immediate heal when used decreased from 1000 to 500 hp; Reload time increased from 15 to 20 sec; Metronome decreased from 250 to 200 ms; Repaired hp per metronome tick increased from 100 to 150 hp; Tesla Increased Voltage Critical damage decrease changed from -22,5% to 0%; Added Lightning ball damage decrease by -22,5%; Medic grenade Repair radius increased from 8-12 m to 10-15 m Visual size of the repair special effect increased by +10%; Increased the text size on the game login screen for mobile devices -
update Patch Update #824 - Released 13th March 2026
Marcus replied to Marcus in Patch Update #824 - Released 13th March 2026 News Archive
Patch Update #824 - Released 13th March 2026 List of changes: Repair Kit supply Reload cooldown decreased from 30 s. to 15 s.; Mechanic drone Reduction of Repair Kit cooldown changed frm 10-20 s. to 1-5 s.; Hyperion drone Removed the reduction of Repair Kit cooldown; Isida Sustainable Nanobots Cone angle decrease changed from -60% to -50% Energy consumption when healing decrease changed from -50% to -60%; Tesla Reload decreased from 0.8 s. to 1 s.; Vulcan Critical damage decreased from 150-200 to 90-120 HP; List of Fixes: Medic Grenade Points are no longer awarded for repairing tanks that have full health; Fixed the offset of the healing special effect's center position, which was half a hull away from the grenade's position; Fixed an error where the healing sound effect could persist after healing ended; Fixed the Critical Resistance icon displayed above enemy tanks; Hopper hull control has been reverted to be relative to the hull, not the camera. (Note) Already in the game. The 26,000 Tankoins bundle is back on sale in the iOS version. -
update Patch Update #823 - Released 6th March 2026
Marcus replied to Marcus in Patch Update #823 - Released 6th March 2026 News Archive
Patch Update #823 - Released 6th March 2026 List of Changes: The Boombox map has been updated and added to Matchmaking (Note) The map supports 12 players and all modes except ASL and TJR/JGR. Added a negative currency support mechanic The mechanic is triggered when a payment is canceled outside the game. Supports negative balances for Tankoins, Rubies, Crystals, and all keys. Blocks the ability to play, complete missions, use some social features, and access discounts in the Shop and Garage. (Note) Now, in the event of a payment reversal, the account will not be blocked immediately. Instead, restrictions will be placed on certain features, including the ability to play. To exit this state, the debt incurred due to the payment reversal must be repaid. This mechanic can only be used once. If a negative balance occurs again, the account will be blocked as before. Changes in the Unity Version of the Game The Shop has been updated and now fully resembles the HTML5 version. A virtual cursor, controlled by the left gamepad stick, has been added to the game Lobby. (Note) This cursor does not replace arrow navigation in the lobby but complements it. Added display of client information line as in HTML5, including the current server number. The in-battle player table (TAB) now displays while the button is held down, but with a quick press, it remains on screen until the button is pressed again. Added the ability to select individual players in the TAB table to send complaints. Tesla Reload decreased from 1 to 0.8 s.; Regular Damage decreased from 450-900 to 300-400; Added an addition damage boost for each target in the chain by 300-400 HP; (Note) Tesla turret damage is now split into two parts. Standard damage is divided as usual by the number of targets in the chain. Additional damage is never divided by the number of targets in the chain. The final damage each target receives is the sum of Standard and Additional damage. In other words, when attacking two targets with chain lightning, the damage is now reduced by only a quarter, not by half. Vulcan Barrels stopping time decreased from 2.5 to 1 s.; ‘Reinforced Aiming Transmission” augment Barrels stopping time decrease changed from -60% to -50%; Smoky In the mobile version, the turret now has a button to enable/disable forced fire, similar to Twins. Scorpion Reload increased from 3.9-2.6 to 4.05-2.7 s.; “Vacuum shell” augment Ricochet has been disabled; Magnum Gravity for the projectile decreased from 2 to 1.5 deg.; Initial projectile speed decreased from 30 to 20 m/s; Final projectile speed decreased from 120 to 110 m/s; Shaft Reload between arcade shots increased from 2.25-1.5 to 2.7-1.8 s.; “Short-band emitter” augment Arcade reload increase changed from +34% to +15%; “Quasar” augment Arcade shot reload time increase changed from +100% to +70%; Added support for the ability to disable crossplay between different platforms in matchmaking (Note) This feature is not yet publicly available. Added a display of the current server number in the bottom right corner of the screen. List of Fixes: The Medic Grenade now restores tanks in its area of effect over several seconds, not just once at the moment of explosion. (Note) Expect the grenade in Early Access with the appearance of a new event in March. Unity Optimized shader size. Removed small layout for resolutions of 1920 pixels and above. Fixed the appearance of new skins recently added to the game. Fixed various minor bugs found. -
update Patch Update #822 - Released 20th February 2026
Marcus replied to Marcus in Patch Update #822 - Released 20th February 2026 News Archive
Patch Update #822 - Released 20th February 2026 List of changes: Added fog to all standard (not Remastered) maps (Note) Fog on the Remastered maps was already working before this with its own distance and intensity settings. (Note) We remind you that fog can be disabled in the game settings -
update Patch Update #821 - Released 6th February 2026
Marcus replied to Marcus in Patch Update #821 - Released 6th February 2026 News Archive
Patch Update #821 - Released 6th February 2026 List of changes: The following augments were added to Common and Epic Containers: Magnum’s “Carronade” Railgun’s “Detonator” Repair Kit Immunity (from status effects) time when repairing 0,5 sec → 0,6 sec Overdrive charge per second Wasp 0,370% → 0,300% or 240 → 300 sec for full overdrive charge Hopper 0,333% → 0,278% or 300 → 360 sec for full overdrive charge Hornet 0,476% → 0,333% or 210 → 300 sec for full overdrive charge Crusader 0,300% → 0,278% or 330 → 360 sec for full overdrive charge Hunter 0,416% → 0,333% or 240 → 300 sec for full overdrive charge Paladin 0,278% → 0,256% or 360 → 390 sec for full overdrive charge Dictator 0,476% → 0,333% or 210 → 300 sec for full overdrive charge Titan 0,416% → 0,333% or 240 → 300 sec for full overdrive charge Ares 0,278% → 0,256% or 360 → 390 sec for full overdrive charge Mammoth 0,370% → 0,300% or 270 → 330 sec for full overdrive charge Juggernaut Activation delay of the overdrive decreased from 2 to 1,1 sec List of fixes: The icons of “Explosive Rounds” augment for Smoky and “Explosive Shells” augment for Scorpion are updated to not intersect with the “Vacuum Shells” augments icons -
update Patch Update #820 - Released 23rd January 2026
Marcus replied to Marcus in Patch Update #820 - Released 23rd January 2026 News Archive
Patch Update #820 - Released 23rd January 2026 List of changes: The following augments were added to Common and Epic Containers Ricochet’s “Boxer” Gauss’ “Boxer” Scorpion “Missile launcher «Spear»” augment Salvo reload time decrease was changed from -25% to -20% “Missile launcher «Swarm»” augment Added an increase of the Initial rocket angular speed by 10%; Added an increase of the Final rocket angular speed from 1 to 5 deg/s Shaft “Stellarator” augment Energy used per sniping shot increase changed from +50% to +60% Activation delay of the overdrive for all hulls increased from 1.3 to 2 sec Overdrive charge for reputation points for all hulls changed to 0.01%-0.1% per reputation point. Overdrive charge per second Hopper 0,416% → 0,333% or 240 → 300 sec for full overdrive charge Hornet 0,370% → 0,476% or 270 → 210 sec for full overdrive charge Viking 0,278% → 0,256% or 360 → 390 sec for full overdrive charge Paladin 0,300% → 0,278% or 330 → 360 sec for full overdrive charge Dictator 0,300% → 0,476% or 330 → 210 sec for full overdrive charge Titan 0,333% → 0,416% or 300 → 240 sec for full overdrive charge Ares 0,416% → 0,278% or 240 → 360 sec for full overdrive charge The “Classic” battle format in PRO battles is turned off -
update Patch Update #818 - Released 19th December 2025
Marcus replied to Marcus in Patch Update #818 - Released 19th December 2025 News Archive
Patch Update #818 - Released 19th December 2025 List of changes: Added a forced disconnect of players who go over the limit of reasonable command sending frequency in battle Fixed some texts in the game List of fixes: Fixed the indicators of readiness to shoot on Striker DK skin Fixed the work of dynamic detailing for HD skins Fixed the work of Tesla’s effect that lead to memory leaks Fixed the payment methods sorting in the Shop Refinements of Parma and Highland Remastered maps Old New Year maps are now supported by the Unity client
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