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Posts
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Everything posted by deadmanrising
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I cant wait to see the look of those tankers faces when vulcan gets nerfed again :lol: Isidas are also annoying because they are everywhere, smoky and hammer are my favourite turrets so i can't hate them
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Not only is it inefficient, its also quite childish
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Is there a magical method to buy in russian location, because it goddamm doesn't work for me anymore like it used to
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It depends more on the processing power of the processor, pointless me having lots of ram if it cant run fast enough
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Put one or two of them in a map where they are lots of camping places and you have a major problem
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if there are 50% on crystal purchases then i will be satisified
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The max they pay hackers in the US would probably be up to 1-2 million dollars a year (im talking about the absolute highest salary here) There are only a few thousand who have the expertise to take on the role; not every programmer who works for the government get such privileges
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[Deprecated] Test Drives - Have you ever gotten a test drive?
deadmanrising replied to donaldo9000 in Archive
Also had one for shaft but i just ignored it -
Why do you still play Tanki and how do you spend your time?
deadmanrising replied to hhgb in Archive
Im quitting until next year if there is no good sales in june because i want to make an investment -
Why am i only seeing this now?
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Im more scared of nano than i am of premium paint It actually does ok
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Deserve to have these features? If there is anything premium users do is give the game thousands more each week for extra revenue
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Did i mention the inefficiency of this paint is unbelievable?
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[Deprecated] Test Drives - Have you ever gotten a test drive?
deadmanrising replied to donaldo9000 in Archive
I had one with twins a few months back -
I pretty much have got my dream tank, if it goes to plan at jiune i will get M4 titan and smoky Im expecting tanki x to be released later this year anyway
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Super professionals? Lol no they are actually not that difficult to make; although the cheat engine is quite popular and that is why many choose to use it. The trick behind the cheat engine is that they allow you to perform code/dll injections and allow you to manipulate temporary data of running programs. I was surprised myself how simple it was to allow it to work. Though i can agree on the last part, hardcore hackers would put their time and resources trying to crack much tougher things like encryption etc
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First of all you can't technically hack the game, hacking and exploiting are two differing things, like all games and websites they use encryption like ssl, tsl etc, unless you are professional enough and get lucky you aren't breaking past that encryption. For the sake of the topic im going to assume that you (and other players) are referring to them as exploiters; players who take advantage of the game mechanics which contain holes or bugs in them. Im certain these holes and bugs will be fixed to prevent these exploits from happening, but until then theres nothing we can do about it, banning one player won't deter another from trying to same strategies.
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Although true, some updates are better needed than others :ph34r:
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They are special battles, so they can't be created by any random person
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An update i've been waiting for since the beginning of time
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Well there better be more to it, theres no fun in playing something that just looks fancier than its predecessor. TX should be designed to be the next generation of tanki with new features not just the ones they could easily add to the flash version
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If the game is only being encouraged to play because of the new graphics (not that unity has amazing graphics) then....
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Sadly they are not going to implement the suggestions since it would be counter-profitable to the current revenue they get from the game. Most of these suggestions are reasonable but profit has always been more important than the enjoyment of the game (as it seems). The cost of in-game purchases for items in the game have increased tremendously between a short period of time. Every update seems to just add a higher cost to how much players pay and thus making the game more expensive.
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Virtual currency has nothing to do with the actions or punishments given to a player
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70%, 50%? Pfff
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