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Everything posted by mhh.2000
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when I'm talking about how GREAT striker is , I'm talking about this ... I have more but I think these are enough to prove my point :)
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yes , and we are telling you it's strong enough that WE (its users) refuse to get it buffed
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both keep in mind that if you buy it , it's impossible to hit targets at long range and hard to hit moving targets at medium range , just saying .
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It appears like it , but it also takes forever to lock on a target once you do though , he's doomed
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in fact , I RARELY see any striker protections , even when I play with legends , it surprises me how people just seem to forget striker ever existed , this is why I'm always on top of the DM leaderboard , usually also with a huge difference between me and the guy taking the second spot I can provide evidence but it's on another computer ..
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exactly , another buff will just draw more attention towards it and people will eventually start using protections against it … the way it is now is perfect , don't change it
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well you should , I use striker as my main turret and I can't tell you how strong it is , no one feels threatened by it thus no one uses protection against it and basically everyone attacks you without hesitation which makes them easy targets (if you can ambush....) , if you can use that advantage , you can always come up on top of the leaderboard , especially in DMs , no kidding !! please do not pay striker any more attention , leave it as it is , it's perfect .
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I use assault drone occasionally , it's not maxed you but I'm pretty sure that if you max it you will be able to have infinite supply time , you just need to continuously get kills
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and if you have a fully upgraded assault drone , you can literally just keep playing with full supplies on until you die , if you do ....
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you got the concept of cheating wrong , drugs aren't cheating , having best gear isn't cheating , it's good crystal management (and possibly buying). you're stereotyping , it's not the case with all Russians ,same goes for international players , there are international players who drug waay more than any Russian does .
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I understand how autocannons can be annoying I used to use smoky (it's 1 step away from being M4) but since the buff and the new alts update I have been facing so many smoky protections which made me switch to striker instead. it's already hard enough to aim with striker , but smokies keep knocking my aim off , normal smokies have longer reload which gives me time to correct my aim , autocannon smokies however have constant impact force which adds a whole new level of difficulty to aiming with striker . usually as soon as I see them , I wear smoky protection and start using the splash damage of striker to hurt them , and try to avoid having face to face combat with them …. they are pretty rare though , and I barely see them in my everyday life , so I guess it's not really that big a deal if you really want to compare them to twins , I can say with confidence that twins and ricochets have much , much higher impact force , maybe it's my imagination but when I'm running around and I face a twins user , he keeps me from turning my hull and it's almost impossible to hit them !!! I'm not even gonna talk about ricochet. I wish they would add impact force protection , that would be cool :)
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but a repair kit is practically useless if you use it while still under fire I never use repair kits when fighting firebirds or freezes , it really is pointless since it'll just disappear in a moment
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it's not exactly free to change missions IKR !!! It's so annoying
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you were saying ?
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that's not always the case , just today I got 1 DM mission and 1 CTF mission , I changed the CTF one and got a CP mission instead ...
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I don't know why you're against this idea , it benefits all players .... changing a mission usually gets you another mission of the same mode , and changing it again with crystals practically kills the purpose of doing missions.
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nope , yesterday I got score points in DM , finish battles in CTF , and score a goal , all at once .
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unified modes in daily missions so the current daily mission system with increased difficulty and reward makes completing missions waaay harder than before , especially if you get 3 hard missions , each one in a different game mode , not to mention doing them in 2 accounts . so my suggestion is to unify all 3 missions to a single game mode so we wouldn't have to play for hours in order to try to finish them .
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absolutely not too late to start MUing 1 combo to M3 , but only 1 , I bought an M2 kit and MUed it to M3 and had it for 3 ranks before I actually unlocked M3s , so technically I had all 3 ranks to just save money , and you know what ? it worked , I reached M3 ranks with 1.2 million crystals , imagine how much you can buy with those !!
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I bought paladin as soon as I reached M3 ranks , and it was powerful like crazy , but now they have buffed smoky and everyone is using protection against it , so I really suggest that you buy a striker kit (either with hunter(recommended) or with Viking (also recommended but not as much)) so yeah , if you like smoky go for paladin , and if you know how to use striker go for a striker kit , both of these turrets are great. if you don't mind huge amounts of protection modules , you can go for it , otherwise don't .
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not OP , you just know how to use it correctly :) glad to see more strikers in battles , that turret was abandoned like crazy
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I recently ranked up to marshal , I am going to get my M3 thunder to 5-10/20 and start using it again (along with dictator) , this combo made me feel like a true monster , smoky and striker are pretty powerful but they just don't have that feel ...
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where should I start ? hmmmmm -XTs are no longer a whole different item in your garage , they are skins that are only obtainable with containers (thumbs up for that) -weekly chains were removed and instead now we have weekly missions (WHY TANKI) -the normal battle list was removed , instead , we have a MM system that throws you in a random map -_- -they introduced drones into the game , along with their special supply called "battery" and it costs way more than its outcome -a new event occured (twice) this year , it's called WAR , it's complicated but basically so many free containers and everyone loved it -protection modules are now different , you have 3 slots that you can fill with any combo of modules you want , and instead of the weird triple modules we used to have , now you can combine any protection modules you want, also thumbs up for that -so many new alterations were introduced into the game . -battle length was shortened to 8 minutes , and the devs are working their way down to 5 mins -TO mobile was released in certain countries -many balance changes were made to all turrets , some of them were good , and the rest were plain bad -pro battles are completely ruined . tanki has changed a lot in the past year , positively or negatively ? I'd say both .
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it's about time you know
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