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mhh.2000

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Everything posted by mhh.2000

  1. 20 containers don't necessarily have legendaries inside them it's difficult to get rares from containers , let alone epics and legendaries .
  2. the current container system is great , but I would like to suggest something containers should be added as prizes inside containers , like the following Uncommon : 2 containers Rare : 5 containers Epic : 10 containers Legendary:20 containers the values can be changed however you like .
  3. mhh.2000

    What is a noob and what is a pro.

    sadly , you're right . but players still have a choice not to use the turret . bottom line is , most people think that magnums are annoying and noobish .
  4. mhh.2000

    What is a noob and what is a pro.

    maybe , and making the decision of using it this way makes you a noob because you are hiding behind a wall with no way of getting shot back . use something straight forward like maybe ALL other turrets ?
  5. mhh.2000

    What is a noob and what is a pro.

    my definition of the word "noob" differs from a battle to another , but generally speaking , the word noob can be used in these situations : - an isida who sees you carrying the flag with 1 hp left , but they go around you instead of healing you - someone who has overdrive ready with 5 teammates around him waiting , and he ignores them and leaves - a magnum user who camps in his base and shoots all the way across the map without leaving the base - mults - saboteurs - M0 tanks or hulls playing against M2s - people who do not bother to turn their turrets to shoot - people who keep the flag after they flip the list goes on and on , i can keep going till tomorrow .
  6. speed boost is easily the weakest supply upon all . the only use for it is to simply "boost your speed" . it is useful (a lot) but it still needs a buff . I'm not suggesting making the boost even stronger , I'm suggesting a little bit of power to be added to your hull .Because after all more speed means more power ,right ?
  7. mhh.2000

    Freeze Tanki Account

    good idea , easily abuseable . there should be some limits though. for example you choose the duration and you can't un-freeze your account when before it's over .
  8. agreed i want to get the old LGC modules . To be honest , I am jealous of the other tankers who have great protection against 4 turrets modules while I'm stuck with 3 . I'm satisfied with my tank but I would not mind some improvement . and since containers can be obtained from daily missions for free , that would be a great idea for both buyers and non-buyers .
  9. mhh.2000

    What to buy? Which is better?

    thunder/titan/ protection (thunder-firebird-ricochet) if you can get this combo in polygon you'll be almost invincible and polygon CP is a very popular map so you will not be having any problems finding a map . it also works in DM . but the problem is it's terrible in capturing flags because it's so slow . so you can replace the titan with Viking , but i really recommend titan .
  10. mhh.2000

    What to buy? Which is better?

    i'm not going to sort anything . but i'll tell you that thunder is worth buying . it's amazing for keeping your D/L high and get a huge amount of XP , plus you will not be needing any alternations . here is an example of my thunder-dictator m2 gameplay in normal non-pro battles https://imgur.com/a/8Fd1R
  11. mhh.2000

    What to buy? Which is better?

    i got 218k crystals should i micro upgrade my current M2s (thunder , dictator , protection against rail and thunder and freeze ) or buy minotaur kit and MU it later ? (i like medium maps like tribute , and i like attacking from a far enough range . i don't like getting to close to the enemy ) this is my third reply to this post with no one answering me
  12. mhh.2000

    What to buy? Which is better?

    minotaur, you already have mammoth , you can put that with the twins and it will be like ram
  13. nope , that's quite reasonable and not overpowered by any means . if that's the idea then I'd give my support as long as it's not set along 2 other protection modules
  14. that's correct , but thunder protection does not protect you from other turrets' splash . having this particular protection means that it will only be 1 slot along with other protection modules , now everyone agrees with me that this is OP .
  15. mhh.2000

    What to buy? Which is better?

    i got 218k crystals should i micro upgrade my current M2s (thunder , dictator , protection against rail and thunder and freeze ) or buy minotaur kit and MU it later ?
  16. thunder is balanced , but magnum is the OP one . in fact , thunder is not so op and it's much weaker than other turrets like twins and firebird , it just depends on the map and the skill of the player to make the turret powerful or weak
  17. I'm mainly talking about magnum and thunder . Twins' splash is barely anything . even though I hate magnum , I think its main power is its splash damage ( since it's too hard to hit the tank directly ) . I use thunder and trust me , the splash damage it does is FAAAR more important than the real damage , it helps you shoot tanks from behind walls and if you're skilled enough you can deal the full damage without hitting the tank . all I'm saying is , this would render some turrets useless , or at least less useful .
  18. maybe , but it'll be a huge nerf to so many turrets .
  19. mhh.2000

    Random events/changes in battle

    i love your idea . well done , mate .
  20. the difficulty in taking the flag is reaching out to it not escaping with it . running with it is easy especially if you have a repair kit ready and a double defense activated
  21. invisibility will be too op . especially in CTF and the new AS mode and possibly the rugby mode as well . you would activate it , drive inside the bunch of tanks that are protecting their flag , take it and run away without being seen i'd really like that . hopefully they implement it
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