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r_Zesx0

Tanker
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Everything posted by r_Zesx0

  1. Got any better suggestions? These might be my ideas, yes, but you sure they wouldn't make the game better? What would? I gave tons of reasons, how about you do the same for your point? Else there's no reason for you to visit this topic or forum in general! And how much do you earn exactly? Less crystals than you got xp points? Back in the day I used to get almost TWICE the amount of crystals of the xp I earned in the battle, and that was NOT during x2 funds (calculating that it's all x10 due to Economic's change update). Check my other topic "Reasons why Tanki got worse" where my last post is. There you'll get a counterpoint with a lot more explained reasons than you have here, fellow. Tell me WHY medium and high ranked players mostly didn't take part in there? Hmm? Exactly, now stfu unless you have a good counterpoint with reasons well explained. Ask anyone who's been on forums for over 3 years. This \/ Check my other topic "Reasons why Tanki got worse" where my last post is. There you'll get a counterpoint with a lot more explained reasons than you have here, fellow.
  2. Then tell me, oh mister all-knowing, what necessarily IS true? Tell me why else would devs put Rebalance in place? Tell me why else people who play the game at the same time during at maximum during the day today is about 0.3% of the players that have actually registered while before it was approximately 0.64%? Now, this is where I got my information from: Considering that this picture was taken like in year 2010 or so explains everything. The total number of registered accounts now is over 50m from what I had seen before. Based on stats, the max amount of people playing TO today is around 150 000 at the same time in the game. And note that this is the maximum. This means that the max amount of players within tanki TODAY are 0.3 of the total users registered. According to this image of the old tanki, the total amount of players registered is about 283 000 to the nearest 10k. Based on the amount of players online, there are 1800 players online (loaded in servers). Okay, then calculated percentage of the total amount of players registered 5 or so years ago from the amount of players on servers during that time is over 0.6 percent (Not that I am not even sure if 1800 online at that time was the max! It could've been the average or the minimum!)! That's more than TWICE the players online of the total amount registered. Any of you mentioning multiple accounts isn't going to make any difference. There are people who would have made multiple accounts then as well, however they didn't need to, and if they did that just meant they enjoyed the game play as a small ranker as well as someone with a big rank. And to all those who call us "whiners". I am not a whiner. I am telling YOU the TRUTH using real evidence to support it via maths. YOU'RE the whiners here, because all you can do is make stupid excuses to why my points are invalid by saying "Oh, but it's DEVS :D" and you know something; yes, it IS devs. It's the DEVS who are doing all this crap to the game. And for the last time I am NOT here to bring the old balance back. I am here to prove that what devs had not made this game grow but wither. I am here to prove to you how much unfairness this game has gone through ever sinse the big updates. If devs really cared about their game, they would've kept everything the same balance in terms of economics, mechanics and physics even with big updates, because the more players there are the more people to pay for the game, the more they could invest for more servers. But that is NOT what they did. They made the game's balance so that overall it would be THEM who benefit from the big updates. Just look at the amount of people striking for change before and now if you can, that is. If you can't, then I guess you'll never know and you'll always stay brainwashed in lies, because that is what I meant when I said people here are brainwashed: they don't see the truth and I am here to show it to you, but you just won't cut it. You're too convinced that devs are doing good to you overall to believe any facts that people show to you, because assuming that devs are mostly right is so much easier for you to understand. You don't care to put your mind into this, therefore you sit in lies and believe it's true. ...because of reasons we will never know of! tl;dr For those of you who do not care to read this, you might as well not care to come to this topic at all. And for those of you who just won't believe devs are doing bad to you and good only for them overall, you might as well not visit the forum at all. Because forum is for people to put their minds to it and show their point and not just shout out for no reason.
  3. I kind of see your point, however, there's a bit more depth to it... I'll PM to you asap to explain how things go around if you'd like to find out.
  4. That is like saying that everybody in the game is a wealthy spastic buyer.
  5. Oh, I didn't share my opinion here, how inconvenient of me :D As I see it hackers appeared before any big updates, before Rebalance. Why hackers appeared then, is something I'm slightly concerned about, but they brought a big change in tanki... but a bad one, of course. As I see it, there are good hackers and there are bad hackers. I'd assume those were bad hackers who infiltrated Tanki. Druggers, while I'm sometimes a one myself... Well, the supply system doesn't work as it should and neither does the "Pro" battles, so, if supplies were extremely cheap (like 5 crystals each) everyone would be using supplies at least now and then because they could afford to buy quite a few, however the system right now for normal battles have cool downs, which doesn't make druggers a big problem at all, overall. I really can't decide here. It's probably neither! Hackers aren't a big problem now anyway, all though some hardcore hackers could hack this game any time they wanted, but I doubt they would. Why would some very skilled hackers try to hack some online game? Would they? I mean, hackers like that would rather be hacking some stuff that actually affects irl stuff! This is coming from a view point of a Commander ranked player here, btw. This isn't my main account, so please none make this mistake, it's just lame.
  6. :o That. Is something even I MYSELF didn't know! Which means that Rebalance + MUs ≠ Balance
  7. You have a point about the whining bit that there is no point but emm... Some people are just too small minded to realize that the updates mostly take away what used to be fun. I am not complaining about the game having the rebalance itself. The problem is that the game got approximately x3 more expensive and people who used to have all the goodies before rebalance, like hulls from Dictator to Mammoth M3 and weapons from Railgun to Shaft M3, after rebalance those people could only get like two or so hulls and weapons. Game used to not be based so much to buying crystals and more to collecting and buying stuff even without sales seemed legit. Now it isn't. Now everything is even more restricted than it was before. No-supply battles went from playing without supplies to battles who contain most of the options, some of which were available for the normal battles before. This isn't right. Most people were fine with the game as it was before then. If rebalance didn't make the full garage x3 as expensive and the balance with micro-upgrades was introduced from the rebalance's start, then people like me wouldn't be complaining. The comparison between the old amount of crystals we got, the amount of options we got for free battles, the amount of weapon and hull differentiation in battles is significantly big and not in a good way. I think that rebalance was made only so that the developers would make more money. If it was for people to be taking different combo purposes, devs wouldn't be promoting railgun + hornet as much. It is quite a nice combo, but it isn't something even the game developers themselves should promote due to the idea of rebalance. Either devs don't know where they're going with the game, or they just want more cash from the updates they make. Imagine if instead of game being like it is now: * it would've turned out fairer. or * if the big updates would have never happened. If the big updates ever since Rebalance never happened, the game would've stayed the same, but people would still love to play it and pay for it fair amount if they wanted to. If the game's big updates had what I listed in the first post of this topic, the game would've been different, but people would like it just as much as they appreciated the old tanki. There is a reason for this all to be told. Some might not even know any of this, because they don't dig deep. You, being part of staff in whatever way makes you pro-devs even if they made the game twice as bad later on as it is now. There is a reason to complain. Because if a lot of us do, we could change the game the way WE want it. And all though people might say "The game is fine as it is" you all know that it isn't, and that you would always want to get more of the good stuff. Together people can change a lot. Take Anonymous hacker group for example. They have gone far from where they started, and all they started with was complaining. From what I can see it is the high ranked players mostly that see this, and lower rankers don't. Higher rankers have more experience. Devs themselves said that the amount of Generalissimos in the game is like 0.1 percent of the total players at one point. I am not saying that some lower ranked players don't realize this too. As you said, Hazel-Rah, the amount of people who play this game had signifficantly increased after the big updates such as Rebalance. This means that there are a lot of people who did not see the game before Rebalance, hence never noticed anything bad. But those who player the game from the beginning or long before the big updates knew. They saw the change. They saw the downfall of this game. And I am one of them. But the thing is... As new players joined... The majority became minority. This is why majority of people don't see why the game is corrupted in terms of the gameplay, mechanics, economics and physics. They didn't see any of the previous stuff. They only saw what was after the Rebalance. They don't know.
  8. Read in "How Tanki would be better" topic I made. There you'll see my response about the Majority's decisions.
  9. For one you're basically saying that devs are giving an update, saying "Think fast!" and people react to it positively and then they don't look deeper into it. Secondly, you're small rank, you wouldn't know the whole concept of the game. I'm betting you weren't here before rebalance. And as for "Pro" battles, there were more options for non-"Pro" battles. And I've clearly stated why they're not pro. I'm guessing you didn't comprehend what I said in the post or didn't even read the whole thing. The "Pro" battles used to be "No-supply" battles, but the No-supply battles were for those who wanted to play without supplies. Now they're there to make people pay for the pass to play with more options and not without supplies. The amount of those battles have decreased a lot. They used to be every other battle in first two servers. Now they're just one quarter, if not one fifth of the battles in the lists. The thing is that "complainers" look deeper into the updates and see how they work. I'm a very good mathematician. Most people aren't, which makes the Majority's decisions not something they would want if they fully understood what the developers give to them.
  10. It's because majority is brainwashed by the devs who constantly make their bad updates seem good and most people don't even care to do the math if it's too complicated and assume that what devs have given is good. I hope you read the whole thing, because trust me, if majority read my post, they would agree that what I wrote should be in the game and then things could change. I'm just listing how the game would be better if all those things were in the game.
  11. That's why there should be OPTIONS. But devs put the "Pro" battles as battles with options. They used to be called No-supplies, battles where you don't use supplies, but now it's "Pro" battles (Pay-to-play battles) which give you more options, most of which were available for players who didn't need the Pass, nor wanted to make a battle where you have to pay to play. To everyone who agrees with a lot of what I've said and hates devs for their updates: Lets just call those "Pro" battles for pay-to-play battles? Because honestly, that's what they really are. You are almost a high-rank player, that's why. People who play with M1s and especially those who play with M0s (lower ranks) would only get that amount in about a week!
  12. r_Zesx0

    How Tanki would be better (If these things were in game)

    So, now that I've written the topic about "Why Tanki sucks", here's what I think would make Tanki much better. It's a long one, so, if you really want to see how Tanki could be much better for the players, read the whole thing: * More crystals in fund (People either have to wait for big sales or have to deal with just having one hull and one weapon fully upgraded without buying any crystals. Plus it takes too long to do so. Game gets boring. People come here to have a bit of fun, and it's spoiled due to the limits of what they can get without paying. I'd say that people should get enough crystals in total (from fund + crystal boxes + gold boxes + Crystals from daily gifts + crystals from rank ups) after about a year the top rank with 3 weapons fully upgraded, 2 hulls fully upgraded and 3 paints on average (8 instead of 2 items. Tanki already has like 30 expensive items, which would make people buy stuff some crystals) because not everyone has enough money to buy hundreds of thousands of crystals every month or so). * Add back crystal boxes. The experiment was successful, however there is a problem: people need to finish battles to get ANY crystals at all unless they catch golds, which are rare and hard to catch most of the time. Just because 100 crystal boxes were a problem, doesn't mean you couldn't make crystal boxes fall rarer and still have other kinds of crystal boxes. In my opinion, 5, 10, 20 and sometimes 50 crystal boxes should fall and they should all have a chance. If a crystal box is not taken, but it's time for another one to fall, then that would be added to the fund. Doesn't take a genius to work that out. If crystal boxes are a bit rarer then that would barely distract players from the gameplay. Besides, we still have the totally distracting gold boxes! * Make supplies less expensive. People get tons of them for free at mid and high ranks. Why buying just one is so damn expensive? They're not worth as much! And First aid supplies are not more useful than any other supply. Supplies still get wasted because Supply vs Supply situations and people being killed just at the moment when they decide to use a supply. First aid supplies are wasted THE MOST in these scenarios. Because of all this, supplies would need to be all worht only 5 crystals each. Enough for people to buy a few if they're in need of them and also benefit from buying them. Because if someone buys supplies, they'll just regret it, because what they get from buying supplies is just waste overall. * Improve balance and Ricochet's way of gameplay. As much as Firebird not being as deadly before, it is now made OP. While people still use Freezes, Firebirds are now majority in low, mid AND high ranks. I even decided to get Firebird M2, and honestly, Firebird M2 is useful enough to be as powerful as an M3 should be. Devs certainly don't see the difference between how powerful M3 Firebird is against an M3 hull and M0 Firebird against an M0 hull. The difference is that M0 Firebird fighting an M0 hull would need Double power to match what normally Firebird M3 would do to an M3 hull. Check the stats yourself, if you know what I'm talking about. Not to mention the tons of 70% sales for Firebird we've had this Autumn! Firebird's opposite, the Freeze weapon is now just weak. Its effect has been nerfed way too much and when its fuel runs out, the enemy unfreezes almost instantly, making Freeze vs Mammoth a no-go. Firebird also has its afterburn lasting way too long. In my opinion it should be x2 shorter, because with just milliseconds of firering, Firebird is capable of killing a lot of the low health hulls. I've already made a topic on ricochet and even informed the developers themselves about it. Either they're stupid or they don't care, because Ricochet in TO with Rebalance needs a better aim with the Ricochet feature and less damage for every shot, because it is meant to be a weapon which you use to hit enemy while the enemy can't reach you (unless that enemy has ricochet as well) instead of shooting with it in an open field like with Twins or Smoky. It isn't a weapon it's supposed to be! Poeple rarely use it's feature and use it much more on open fields! * Adjust that "Hammer" weapon. I'm quoting what someone has said before about this weapon "Why and why now?" What is the point of this weapon? It's just like Railgun + Smoky + Thunder features all put in a mixer and a new weapon was made. And why is it called "Hammer"? Did people actually choose that name? It doesn't smash anything! It sprays pellets! And the design of it is terrible as well. The weapon needs a lot of change, yet it is already in the game. Same goes for the machine gun, which of we have not heard from Alternativa Platform in a week or so actually! * No more "Experiments" without informing us long before. Especially the ones where you put something in for a few days, make it expensive and don't give crystals back after it's taken away from the game completely. People hate this kind of stuff. Better put it in Test server before, even though that won't determine the outcome in the real game at all. * Make the game worth of what it is, because I'm betting in total people have spent tons of cash on this game and all they got was less than what you could get in a game which you could buy and play forever without any more payments. While the game has a good idea, a lot of the stuff in the game has just failed. It used to be just simple game which everyone enjoyed and could afford. Now, its graphics are basically the same, but due to some useless features for a simple game it's laggy. People used to be able to get a lot of goods without paying for a single crystal. Now it's all about wealth. Rebalance gave us more weapons and hulls to use in later game, well then make the game as good as it should be! Don't make a delay of years on improving graphics, if you're gonna make the game more expensive and complex, do it at the beginning! Or don't do it at all. Game has become more expensive, but content, mechanic and graphic wise it hasn't. It's a big shame on Alternativa Platform. * Change "Pro" battles (Pay-to-play) back to what they used to be for: no-supplies. People used to be able to get a lot of options for No-supply battles and Normal battles. The pass is too expensive for lower ranks to get and that isn't fair towards them. Also needing to buy the pass to enter the battle isn't right. If someone wants to enter one of the "Pro" battles (Pay-to-play) then they should have the option to enter it by paying with crystals once, if they just want to try out how it looks like. Plus 500 for entering one battle is way too much as well. 100 crystals for entering one battle would be reasonable. But now that you have completely erased this option, shame on you. Going back to my first point, people should be able to get all the same options as the so called "Pro" battles except when it comes to supplies. People don't become "Pros" for paying to play in battles with more options. People become pros when playing by using only their skill. * Adding an option to Upgrade limit should be a thing as well due to the idea of skill, as skill isn't the only thing that would determine the outcome of the game, but rather the upgrades would. Upgrades in my opinion also should have a smaller cost and a shorter difference between then, so that, for example Firebird M0 + Double Damage would be the equivalent to fully upgraded Firebird (Firebird M3.75, and that is NOT Firebird M4, for those still in assumption that there are M4s in the game). * Remove the option that disables Micro-upgraded stuff being used. It is absurd! Alternativa Platform have made a completely stupid idea of what Micro-upgrades are for. They are not there to make an "Advantage", but for Balance reasons. Otherwise, skills isn't what they are aiming for, but rather who can spend more on the game (wealth). Back to the micro-upgrade point, some stuff in non-Micro-upgrade battles would have the advantage. Twins M3 and Smoky M3 would have the advantage over Isida M3, Thunder M3, Freeze M3, Shaft M3 and even Railgun M3, because they are available as M3s from higher ranks, which means to balance it out, Thunder M3 and Isida M3 would need to micro-upgrade their stuff round about half way. This basically means that Thunder M3.4 is about the same power as Twins M3. Why do you think people went with Twins M3 or Smoky M3 with Mammoth M3 in battles most of the time after Rebalance came?! The option to disable Micro-upgrades is the stupidest option in the battle choices yet. Not to mention that it is a feature for "Pro" battles only. Evidence of balance reasons for mirco-upgrades is also seen as if you micro-upgrade everything fully, they will still be the same power. This would be because Twins M3 would have its micro-upgrades each giving smaller difference, while for Thunder M3 there would be bigger difference between micro-upgrades, making the end result of M3.75 for all the stuff in the game the same power. Or rather it should be, because a lot of the stuff in the game is either too nerfed or too OP, like Freeze and Firebird, which I talked about earlier. * Rework Self-Destruction feature! Otherwise Thunder and Ricochet (Specifically Thunder) and everyone Self-destructing because they were flipped over would lose their score without the fault of their own! People purposely don't destroy the flipped over players' tanks, because it gives an advantage to them in CTF and CP battles, may be in some cases for TDM battles as well. Thunder can't shoot at the enemy if the enemy has the Thunder trapped. Say the opponent is Twins, The Twin player will keep shooting and Thunder won't be able to move. The option is for Thunder to shoot, but that will harm Thunder player itself. If the Thunder harms the opponent or destroys the opponent and Self-destructs due to the damage of his own shot, then that would not be the fault of the Thunder player at all. It would be possible to program, so why is it not a feature? It makes Thunder players hesitant on shooting their enemy because it might destroy them and take away their score (Ricochet works differently, so this isn't an issue in this case). Going back to the flip-over issue, people get their tank flipped and none shoots them. They'll have to self-destruct to continue, losing score, else they would be considered Mults. This shouldn't happen! People shouldn't lose score when clicking the "Del" button, because they have a reason for doing so! The Self-destruction option with "Del" has turned into "Lose score" option. It's stupid! The only way I see that people should lose score for self-destruction is if a Ricochet or a Thunder destroys themselves and if it's a Thunder and upon self-destructing doesn't harm or destroy the enemy, then the penalty should happen. For people who go over the edges, well about half the cases this is because other people push them over with their tanks! If the map was barricaded around like in maps Sandbox or Ping-pong, then this wouldn't happen and only the parkourers could get over there. Think about the map's layout, before blaming people for jumping off the edges to not be destroyed! Just to clarify: This is NOT a suggestion. This is a demand.
  13. One person brainwashed. Any more? 1) Stop using slang please, because while reading what you're saying, I'm thinking "bluh, blah, blih, bleh..." 2) I am not campaigning to get old Tanki back. I'm telling reasons why Tanki sucks in general due to updates. Was that not obvious? Did you even read the whole title?
  14. r_Zesx0

    The Good, The Bad, The Updates

    Naaaaaaah. That's all I really have to say here...
  15. r_Zesx0

    Elite tank for rent

    This would only work if people got their crystals back after this and if it wasn't as expensive at all. So experiment: FAIL
  16. r_Zesx0

    New Year Rank Up: Results

    So... You expect perfect videos of rank ups... When people only have one chance to do it?
  17. r_Zesx0

    Elite Hull and Turret; Buy or Bypass?

    And even if you DID get 100k crystals, that would be enough for you to get one of the things M0. To get the full gear, you'd need like a million crystals, quite literally. And M0 of this thing isn't worth it. M3 Railgun is better than M0 Railgun XT. It's full of bull crap.
  18. We are being realistic and you're being stupid, quite honestly. You don't realize what devs are doing, do you?
  19. So, then tell me, my friend, how come there is a "rank limit" option but no "upgrade limit" option? Hmm? Hmm?
  20. Ever heard of a thing called "alternative accounts"? Also you used to be able to get your first M3 at Staff sergeant rank. If everyone all of a sudden decided to play with only M1s and M0s, that'd be a problem for devs and good for us, as they would then need to listen to us. But as long as people keep buying crystals, they are fine. Really, they are looking for ways to get more people buy more crystals. Why do you think all these new updates were made for? To get more of $!
  21. Yes. Or aka thug, aka thieve ;)
  22. Same here! I used to have like most of the garage M3! And some good paints! Now after 2 or 3 more years I'm still not where I used to be! Before rebalance I had like 6 out of 9 weapons M3 and 4 out of 7 hulls M3. Just after rebalance, I could only spend my crystals on an M3 hull and a weapon and another hull M2, then a few M1s. It's insane!
  23. "He" is one of the devs. Of course he didn't design the paints himself. I bet that Godmode_ON is multiple devs playing on that same account every so often, or they just rename their account to it. They're devs! They can make everyone Godmode_ON!
  24. Skills really mean nothing, especially with the last few updates. It's wealth that really matters here...
  25. r_Zesx0

    Is Tanki going uphill or downhill?

    Yeah, come back after 30 years or so, because it doesn't look like you understand how things go. They will never do that, and do you know why? Because they love to get more money. They don't give a crap that non-buyers don't get anything good. Even buyers don't get anything good. I'm a buyer and I'm enraged about this game to Alternativa Platform more than you!
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