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Everything posted by Lord-of-the-Snipers
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The M3 's that YOU like?
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Daily Mission Chains, Improvements in Chats and More
Lord-of-the-Snipers replied to semyonkirov in News Archive
Let 's be real, the big majority of same IP use is either multing or power-levelling. A moderator investigating a suspiscious battle will have a look at the chat for example, or ask what is going on. In the case of father teaching son: practicing can be nicely done in Parkour without any limitations, and teaching can also be done without shooting at each other isn 't it. In the other example the players in my eyes simply take a risk. So if two Tankers from the same IP want to power-level they just have to make up some story at forehand like we just wanted to make 77 77? So it 's up to the moderator to find out the "truth"? Also I can imagine there 's a good chance TO will give out last-time warnings instead of immediate lifetime bans, depending on the situation ofcourse. Especially multing is a serious problem because it spoils what could have been nice battles. This IP measure is at least a start to get rid of this kind of foul play. -
If you like playing with M2 Smoky, just keep playing with it and skip all the early M3 's. You can do a bit of micro-upgrading, but DD 's are probably a better investment imo. Personally I prefer Hornet above Wasp when playing with Smoky. Having more stability is great and the centralized turret is another benefit when playing with Smoky. You trade in some speed, but Smoky is a very capable turret and doesn 't need the highest speed to perform well. The added armour is a nice bonus. If you have Hornet M3 you can start micro-upgrading it right away and play XP as well. Rail is great with Wasp though in XP/BP, I think often better than XP. If you would only use Wasp M3 for BP than you don 't need any micro-uprades which saves some crystals. Maybe that way you can even afford both when you become General. Strongest M3 turrets with light hulls in regular battles (biased): Smoky M3, Ricochet M3 and Firebird M3. Hammer M3 isn 't bad either. (the OP Vulcan M3 is definitely strong, but it 's not a light hull turret) Hope it helps.
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I 'm wondering what Dictator will be like in Tanki X. Slower and even more clumsy or does the hull benefit from more armour and a slower speed?
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Those actions you describe are all legit. If I 'm playing with Hornet/Smoky and get cornered by for example a close-range turret player and he/she is close to an edge, I will definitely try to push it over that edge otherwise I will certainly loose...just as the same enemy is completely in his right when he tries to block me from trying to create distance, because he is perfectly aware that he doesn 't stand a chance against a Smoky in that case. You can call it rude but I think it 's all in the game.
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And for guys it 's mostly Mammoth-Thunder... This is a kind of stereo-typing that TO does, that I don 't find much offensive. It 's something like weddings were the guys wear smokings and girls wear wedding dresses... also quite sterotyping if you think about it, but not many will be offended by this. It 's imo really another story than when girls gets depicted as just pretty barbies.
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Daily Mission Chains, Improvements in Chats and More
Lord-of-the-Snipers replied to semyonkirov in News Archive
That 's Hayaggravating. He 's smart and often has really good points: but his English is horrible (or is he faking that?) and it 's mostly a bit over the top in my view. -
I think the burning damage of a heavy hull Vulcan M3/M4 with a paint like Zeus is ridicuously low, but besides that I kinda like your idea.
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No, I didn 't. He really should have mentioned that. Thanks for informing me! :P edit: btw. there are some rumours he wants the copy for free, but I can 't confirm that right now
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The situation you describe with attached Isida 's is not uncommon unfortunately: It still puzzles me who 's the biggest nub in this situation, the Vulcan or the Isida... <_< Tanki really have to find a way to nerf Vulcan at M3/M4 level. It 's killing gameplay and battles. TO found a solution to Shaft, which nowadays needs a skillful player to be successful. It used to be a nub weapon before the laserscope and way to powerful back than. The ones I meet now deserve respect because these guys know how to fight! B) Vulcan is now like the old Shaft before the laserscope, and is even more terrorizing than Shaft ever was. You also don 't need to be a genius to handle it...far from it. I hope TO finds a similar solution like Shaft 's laserscope and by doing so make it harder to play with Vulcan. As you wrote it 's virtually impossible to fight them now if there are two of them, even one Vulcan constantly firing with an Isida back-up gives any team already way too much advantage in my opinion. Tankers run away from Vulcan M3/M4 infested battles and that 's not my imagination, I see it happen way too often, and it shouldn 't be like that if things were properly balanced.
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Post here your issues with lags and server instability
Lord-of-the-Snipers replied to theFiringHand in Archive
Lags not solved yet. This afternoon was all fine, but now it 's laggy again. -
How can someone predict with almost certainty that there are two Vulcans on an enemy team when a battle has just started? (only talking about high rank/Gizmo 's battles with M3/M4 equipment) Easy. Completely unbalanced number of players and you know what 's going on.
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Daily Mission Chains, Improvements in Chats and More
Lord-of-the-Snipers replied to semyonkirov in News Archive
I already did. ;) http://en.tankiforum.com/index.php?showtopic=309687&page=13&do=findComment&comment=5360688 -
No, it 's not spam. He just wants the song "It 's De-lovely" by Twiggy. You probably did not know that... :D
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Daily Mission Chains, Improvements in Chats and More
Lord-of-the-Snipers replied to semyonkirov in News Archive
Just look at it as a bonus. That 's all it is. The only thing I object is that it has to be seven days in total. If they keep it like it is than a lot of us won 't get the chain reward often either. Six days out of seven to complete the chain is much more reasonable, also because as you said the reward isn 't that much + -
Good choice. I only join the party when it 's one of those Gold boxes which droppoint is detected late by the other players. If not it 's fire at will, capture whatever is there to capture or whatever I was planning/doing before the battle got interrupted by the Goldbox signal. In some occassions it even meant the difference between winning and loosing, so I rather choose those battlefund crystals instead of the slim chance of getting the Goldbox crystals.
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Wow, I would have never guessed that, now I understand!
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Partially. Hornet is M4 because of what happened with the MU update, Smoky isn 't...though DP 's make more than up for that. :)
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Daily Mission Chains, Improvements in Chats and More
Lord-of-the-Snipers replied to semyonkirov in News Archive
That 's exactly what it is. After a 7-days chain the number will change to 2. And the higher the number the higher the reward till the maximum reward after four weeks is reached. Agreed. TO could take into account that some players really can 't play because for example their religion forbids them to take part on certain activities on a specific day of the week. For most religions this is just one day in the week, so it would be a nice gesture from TO to make the 7-days chain (at least) a 6-days chain instead. Also for all players it 's would be nice to have one reserve day also, because we all have obligations that make it hard to play TO really every single day. The purpose of the Daily Missions Chain is to get people more involved. That goal won 't be reached I think if you make it virtually impossible for Tankers to complete them. Playing Tanki six days a week should be enough... ;) -
Subway all the way.
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"where there 's Smoke, there 's fire"...and pretty rapid too :)
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Daily Mission Chains, Improvements in Chats and More
Lord-of-the-Snipers replied to semyonkirov in News Archive
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...nothing 's changed
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No, just no. Compare V-LOG 81 to 82 and you will hear the difference. The guy is starting to talk normal that 's what it is.
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The presentator made some changes to his voice. It 's certainly an improvement compared to the previous V-LOG. Talking speed is a bit faster. Less slowing down on the end of a line...and above all less vocal fry/creaky voice. Keep it up plz.
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