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GeeVuh

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Everything posted by GeeVuh

  1. GeeVuh

    [F&F] Fight & Flight

    Always wondered, never had any idea of how... I was just like.... how the heck do you get 7 Viking/Dictator/Hornets flipped onto their sides on top of a tiny space? :mellow:
  2. If they think that it's boring, we can't change their opinion, no matter what the heck we add... the style of gameplay will always be the same.
  3. GeeVuh

    Tanki Picture of the Day - Have any?

    New pics. If only I had more tanks to take photos of... anyone want to help?
  4. GeeVuh

    CLOSED — Cedric's "Virtual Office"

    If you hadn't pried into their information, everyone would've been happy...
  5. Roughly half of these were part of a series called "Test Box." They probably won't be implemented. 2. No. Repair Kits are bad enough. 4. Most skilled players can have a rough estimate of how much HP their opponent has. 6. Unreasonable.
  6. That's different. But anyway, no flaming. I'm out of this argument...
  7. Well, everyone's got one, so I don't see how it's blockworthy. If I were a moderator, I certainly would not ban the player. But, I'd ask an Admin, cuz it's their opinion that counts.
  8. GeeVuh

    Tanki Picture of the Day - Have any?

    Huh? EDIT: Oh wait... Magistral? :blink:
  9. No way... you have M2 Smoky already?
  10. GeeVuh

    Modeless Spectator Pictures

    These are my favs... getting better since my last noob photo..
  11. Yeah. Epic parkour tricks there... HYE used TTT?
  12. GeeVuh

    A small puzzle.

    Alright, I've got it now.
  13. GeeVuh

    [F&F] Fight & Flight

    So that's how they flip the Twins... :blink:
  14. GeeVuh

    Tanki Picture of the Day - Have any?

    That's either a very small tank or a very large GB.
  15. Shush... his nickname isn't exactly sexually-explicit, and is in no way insulting anyone. Besides, if your account get's blocked for that, you get a new nick for free.
  16. GeeVuh

    Self upgrading MUs option

    Notice that OP was written a year ago, before TX actually came out...
  17. Someone needs to double the prize reward for Butthead's drawings... they're incredible... Nearly as good as my sister, and she's majoring in art.
  18. GeeVuh

    About New Update

    Please sir... you have to realize that us oldies realize that TO used to be worse. All of these so-called "bad" and "useless" updates have really improved the game since the early stages. Sure, I'll admit that the TO developer team has made some mistakes, including kits in the Shop, Premium, and virtually killing off the Hornet users. However, you'll realize that before Daily Missions, Daily Rewards were too simple to achieve. All you had to do was log in, then log off. Simple as that. Before Smart Cooldowns, druggers were everywhere. If you didn't have drugs, you might as well give up. For the removal of crystal boxes, I can understand how some of you may have hated the TO team for this. The TO, in my humble opinion, made a good decision, though. If you think carefully, you'll remember how there were many players at Recruit who had thousands of crystals sitting in their garage, just because they could collect crystals boxes. You'll realize that although TO has made some mistakes; I don't try to hide this, no one's perfect; the majority of the recent updates have improved the game drastically. With no offense intended, please think of the entire picture, not just the bad parts of it.
  19. GeeVuh

    A Comprehensive Guide to Thunder

    Thunder, through Gefreiter to Legend, is known for it's versatility, and as such, is used by everyone, pro or amateur alike. It's popularity is often attributed it to it's unique feature of splash damage. However, the long range, excellent reload speed, and large damage make the turret one of the strongest in the game. On the other hand, using this turret effectively and to it's maximum potential is tough. Let's jump into the guide and learn how to make yourself one of the deadliest combatants on the battlefield! Thunder's statistics have been changed numerous times in the past. At the beginning of Tanki Online, there were only 4 turrets: Smoky, Firebird, Twins, and Railgun. When the turret was introduced, tankers realized the ridiculous firepower of the weapon, and it became one of the strongest turrets in the game alongside Railgun, which, at the time, was named Fear Machine. Once the developers saw the ultimate power that the turret had over the others, they nerfed the turret's statistics, but it remained a popular turret. During the Tanker's Day celebrations of 2015, Thunder XT was introduced along with the other XT turrets and hulls. The next major update to Thunder saw some hate when the turret's maximum damage was decreased. However, most of the Thunder users enjoyed playing the new Thunder, due to the fact that the reload time was smaller. High DPM (damage per minute) High impact force High recoil (good for parkour) Insta-hit (No travel time, unlike Twins or Ricochet) Consistent damage helps knowing how many shots it takes to kill an opponent Splash damage can injure your tank High recoil means that you can easily flip a light tank Lots of protection (several popular modules protect against Thunder) Light Hulls A versatile combination. Notes: Popular combination for parkour due to it's lightness and Thunder's large impact force. Wasp is generally accepted as the better hull for parkour, and in general. How it does in different game modes CTF: A strong flag capturer. You can damage the defenders by shooting at a wall next to them without showing yourself, and the speed of the hull ensures that you'll be able to make a quick getaway. TDM: Please... no. Just don't even try. It doesn't have enough health to finish off an opponent without assistance, and Thunder does not have sufficient range to snipe. DM: Read above. CP: Good for capturing points, then rushing off to another. It can't hold a point due to it's lack of health. Overall, not the best combination. Medium Hulls Interesting tank setup. Notes: Strong enough to stand and fight. The extra height of Dictator helps, but as of now, Viking is generally considered the best medium hull. How it does in different game modes CTF: A good defender. The decent speed allows you to stay in range long enough if a tank manages to bypass your defense. TDM: Good for mid-map control. DM: Strong. Exceptionally strong. CP: Enough health to hold a point, while the decent speed helps to recapture one. Heavy Hulls Well-balanced. Notes: Ridiculous power. How it does in different game modes CTF: No. Don't even try. TDM: Likely the strongest combination for this mode. DM: Not as strong as in TDM because you don't have support to keep players away from you, but it's alright. CP: Meh. It's alright. Firebird In general, try to stay away from them. Surprising them won't help too much, because their quick turret rotation and the fact that most Firebirds are mounted on light hulls mean that they'll catch you before you can run away. Usually, even if you kill them, you'll die of after-burn. If you have no choice, run away while continuing to shoot them. If possible, run off a ledge, then shoot them in mid-air. It's a definite possibility they'll flip. Freeze These are even worse than Firebirds. If they get close, you're dead. Use the same method for Firebirds. Either that, or just pop out momentarily so that they won't notice you. Isida Easy to kill. Short range means that you'll be able to pick them off easily. The self-heal, however might mess up the number of hits you need to kill them, so don't be too hasty with these users. Hammer This is just who's more skillful. Try to keep out of their range. Circle-strafing may help because of Hammer's slow rotation speed. However, that only works if you're willing to take some damage. Twins and Ricochet This will be a messy business as you shred them to pieces. Generally, Twins is easy to kill because of your superior range. Ricochet can be slightly more tough due to the ricochet feature, but you should be able to counter that with splash damage. Smoky Thunder's little brother. Technically older brother, but Thunder does more damage. Thunder outclasses Smoky with it's damage, usually being able to kill them quickly. Smoky's high RoF (rate of fire) and huge impact force means that you'll have to be careful about every shot. Be ready for the critical hits. Vulcan, Railgun and Shaft These snipers can really damage your tank. If possible, try to sneak up on them. If it's an open field, your teammates should be able to take them out, but otherwise, just stay under cover. Thunder If it's an all out battle, try surprising him from behind cover. Pop out once you're finished reloading. Mainly, though, it's whoever has the tank with more HP. This was GeeVuh, signing off!
  20. GeeVuh

    A small puzzle.

    Wait... WHAT
  21. GeeVuh

    Tanki Thinking Challenge

    Handed out on Monday.
  22. GeeVuh

    A small puzzle.

    Oh really... I have the answer... it's in the spoiler B)
  23. GeeVuh

    Tanki Thinking Challenge

    Yay, my alt NotANewb wins again! ^_^
  24. GeeVuh

    A small puzzle.

    It's illuminati :ph34r:
  25. Sorry, I've been busy for the past week, so I decided to add not 1 picture, but 4! Check them out now!
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