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Zehmiel

Tanker
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Everything posted by Zehmiel

  1. Zehmiel

    Ideas for Parkour!

    Wouldnt you agree that its a good idea though? I think i saw it somewhere before too. There is no reason since exp is not gained to put rank limits so no one would have an unfair advantage :D
  2. Zehmiel

    "Let's be Tanki Friends" Event

    check pms please nives
  3. Zehmiel

    Ideas for Parkour!

    We need a way to play with our friends and thats the best one!
  4. Zehmiel

    If enemy self-destructs, kill goes to tank that dealt most damage

    Self destructing as of not letting the enemy get the kill has always been a problem, i suggest you give the kill to the player that did that most damage to the tank that self destructed. Self destructing will be given as a self destruction only if the player has full life when dying, OR has removed all of his hitpoints himself. Also thank you tanki online for looking into my ideas, accepting them, altering them and taking my opinion into account. I really appreciate it.
  5. Zehmiel

    The War is close!

    Stars were originally my idea O_O NICE! I love the change
  6. Zehmiel

    "Let's be Tanki Friends" Event

    i did everything and no email with promo code
  7. Zehmiel

    Ideas for Turrets!

    Sirius, the real laser turret of tanki online, that does no physical damage but burns the target down from distance. It is equally strong in all ranges and its gameplay looks a lot like vulcan. You hold space, the heating begins and a ray comes out of your turret to burn the enemy tank down. If you want to proceed with this idea and need mathematical stats PM me to provide them :)
  8. Zehmiel

    Like/Upvote/Rate players

    Rate player WEEKLY (to support playing more time) with perfect 5 stars If you are a developer and you are interested i can volunteer to give many mathematical calculations for this system
  9. Zehmiel

    Let's Discuss Skins!

    Rename it to what it really is
  10. legend 1 - 5 bronze legend 5 - 10 silver legend 10 - 15 gold legend 15 - 20 platinum legend 20 - oo diamond
  11. I was playing tanki online like a normal person and then as a bolt it striked my unconscious, i pressed tab to see player weapons! Isnt that crazy? Well this is how this idea was born. Since it happened to me a couple of times and i thought of it well i believe its finally time to post about it, i believe its a must have addition before the advertiser push. Here is a quick illustration i made: I support this idea because it would help in the creation of tactics, since every turret can be countered by another. The game quality might not change much but this is truly a must have!
  12. We should be able to block players not only by our browser cookies, for they are not pernament, and block them via browser which also unlocks some more options. For example: Not seeing even messages sent to those players Not getting into matchmaking with them Not automatically unblock them The data consumption would be very low for this and its really important to further make the job of the moderators easier.
  13. bad explanation bad understanding of marketing bad strategy
  14. Really good idea. I suggested it before, but a second person thats not hated and under pressure could work out..
  15. score per hour. Take the amount of score a player made with a turret and divide it by hours played. Boom! here you have score per hour which is way more accurate than K/D
  16. We should be able to see the percentage of experience needed till the next rank. After 60% the players wont be able to resist playing, its a psychological trick proven in many games. :)
  17. Zehmiel

    Ideas for Turrets!

    ^agreed. So nah.
  18. Zehmiel

    Tanki Offline

    >tanki >offline >tankioffline >tankofline >tankoffline >tank off the line >Ivan Even though i suggested this before.. the name is kinda funny lmao
  19. Zehmiel

    Mines should have splash damage

    its more realistic with splash damage as well
  20. Lets take a mine supply that will not do any damage and only freeze the enemy into a fixed location for 4 seconds not able to move turret or hull. Sounds fine to me :D
  21. Zehmiel

    Ideas for Turrets!

    Katyusha weapon! The legendary russian vehicle in tanki online. It would be the turret with the slowest reload in the game and when shooting wouldnt be able to move but it would do the most damage. Able to move only up and down. It also should have a rechtangle on the ground showing where the 6 rockets will land! reload time: 15 seconds
  22. it would not. The problem would remain as is and its not a problem, its the way people play and you should respect that.
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