-
Posts
699 -
Joined
-
Last visited
Everything posted by Zehmiel
-
Wouldnt you agree that its a good idea though? I think i saw it somewhere before too. There is no reason since exp is not gained to put rank limits so no one would have an unfair advantage :D
-
k -_-
-
check pms please nives
-
We need a way to play with our friends and thats the best one!
-
valid If enemy self-destructs, kill goes to tank that dealt most damage
Zehmiel replied to Zehmiel in If enemy self-destructs, kill goes to tank that dealt most damage Ideas and Suggestions
Self destructing as of not letting the enemy get the kill has always been a problem, i suggest you give the kill to the player that did that most damage to the tank that self destructed. Self destructing will be given as a self destruction only if the player has full life when dying, OR has removed all of his hitpoints himself. Also thank you tanki online for looking into my ideas, accepting them, altering them and taking my opinion into account. I really appreciate it. -
Stars were originally my idea O_O NICE! I love the change
-
i did everything and no email with promo code
-
Sirius, the real laser turret of tanki online, that does no physical damage but burns the target down from distance. It is equally strong in all ranges and its gameplay looks a lot like vulcan. You hold space, the heating begins and a ray comes out of your turret to burn the enemy tank down. If you want to proceed with this idea and need mathematical stats PM me to provide them :)
-
Rate player WEEKLY (to support playing more time) with perfect 5 stars If you are a developer and you are interested i can volunteer to give many mathematical calculations for this system
- 36 replies
-
Rename it to what it really is
-
legend 1 - 5 bronze legend 5 - 10 silver legend 10 - 15 gold legend 15 - 20 platinum legend 20 - oo diamond
-
Category Ideas for extra information to add in the Tab score table
Zehmiel replied to BlackWasp777 in Ideas and Suggestions
I was playing tanki online like a normal person and then as a bolt it striked my unconscious, i pressed tab to see player weapons! Isnt that crazy? Well this is how this idea was born. Since it happened to me a couple of times and i thought of it well i believe its finally time to post about it, i believe its a must have addition before the advertiser push. Here is a quick illustration i made: I support this idea because it would help in the creation of tactics, since every turret can be countered by another. The game quality might not change much but this is truly a must have! -
planned Chat ignore list entries should be server sided not client sided
Zehmiel replied to CuT_TheRe_HeaRTs_OuT in Ideas and Suggestions
We should be able to block players not only by our browser cookies, for they are not pernament, and block them via browser which also unlocks some more options. For example: Not seeing even messages sent to those players Not getting into matchmaking with them Not automatically unblock them The data consumption would be very low for this and its really important to further make the job of the moderators easier. -
valid Ability to select ball throwing strength in Rugby
Zehmiel replied to r_Pistachio7 in Ideas and Suggestions
love it -
bad explanation bad understanding of marketing bad strategy
-
Really good idea. I suggested it before, but a second person thats not hated and under pressure could work out..
-
score per hour. Take the amount of score a player made with a turret and divide it by hours played. Boom! here you have score per hour which is way more accurate than K/D
-
We should be able to see the percentage of experience needed till the next rank. After 60% the players wont be able to resist playing, its a psychological trick proven in many games. :)
-
^agreed. So nah.
-
>tanki >offline >tankioffline >tankofline >tankoffline >tank off the line >Ivan Even though i suggested this before.. the name is kinda funny lmao
-
its more realistic with splash damage as well
-
Lets take a mine supply that will not do any damage and only freeze the enemy into a fixed location for 4 seconds not able to move turret or hull. Sounds fine to me :D
- 2,786 replies
-
- 1
-
-
- supplies
- drop boxes
-
(and 1 more)
Tagged with:
-
Katyusha weapon! The legendary russian vehicle in tanki online. It would be the turret with the slowest reload in the game and when shooting wouldnt be able to move but it would do the most damage. Able to move only up and down. It also should have a rechtangle on the ground showing where the 6 rockets will land! reload time: 15 seconds
-
thank you :)
-
it would not. The problem would remain as is and its not a problem, its the way people play and you should respect that.
- 2,786 replies
-
- supplies
- drop boxes
-
(and 1 more)
Tagged with:
Jump to content




























































