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Everything posted by Death705
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This system will bring about changes in the way people use micro-upgrades. I can be sure and say that this change will be for the better! Since the price remains the same for buying the next M and MUing, it makes sense to now MU your turret/hull. The extra parameters included for smoky, ricochet, etc. also makes it easier to understand the turret and the game. Good job Tanki!
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Wait, the paint for the sides - helper or player - will cost right? So if it's..say, 1000 crystals for the paint, then the reward will be supplies worth 2000 crystals for brigadier and above. So, you save just 1k crystals. =/
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and Look really awesome :D
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You wot m8
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I want to ask something. Is it possible to send a Guide to a Game mode or something of the sort? Or does it have to be something fictional? (Although Tanki is fictional :P) So, in simple words, can we send a guide as our application?
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Thanks for the feedback! I need to edit my guide, I was busy a bit, but now I have free time. I'll do it in the coming week.. Thanks again! :D
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Okay, so I get every single weapon's parameter change, I even read the spreadsheet. However, I did not understand one thing: How exactly has thunder's splash been affected? The damage has increased, and the reload has become longer, we get that, but what happened to the splash?
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UPDATED Rest of the weapons coming in a few days!
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Okay, by Sunday I will have updated this guide, using the things that some of you have told me. I'll try my best, and if this works out, then i'll continue writing! :)
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Thanks for the good reviews guys! I just wanted to know, which one should I do first (both are around the same amount of work) Guide to TDM (Upvote for this) Guide to CP (Downvote for this) And in this guide, and the upcoming two, I will be covering what to do in case of every single weapon encounter, except maybe vulcan, as I don't encounter many of these.
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Sol, don't spam it, please post something sensible.. Samuel, i trust you not to spam either. Also, i'll do the colour thing when I have some time.
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Welcome fellow Tankers, to my guide! Anyone who would like to change anything, PM me, or just post it on the forum and I'll take your suggestions into account. That's it with the introductions then! Let's Begin!! The Basics: ------------------------------------------------------------------------------------------------------------------------------------ Okay. so, the new parameters are out everyone! Time to continue the guide! Also, remember, there are lots of methods to deal with weapons. I just use some simple methods, mixed with some of mine. If you want to contribute, feel free to do so! Also, I need some help with Vulcan. Playing against the various weapons: ------------------------------------------------------------------------------------------------------------------------------------ Well, that's it for going against the weapons! Now we start with what to do when YOU'RE the one using the turret. Let's begin! :) How to use the different turrets in CTF: ------------------------------------------------------------------------------------------------------------------------------------
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Sorry man, I accidentally downvoted :(
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How did you guys get your prize? I didn't get anything ;-;
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How do you know?
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Congrats on 2000 posts :)
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I can't wait for the results!!! :D
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Haha good sale, but my pass gets over exactly on the 18th. Well, lol at me. :P
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At the moment, I would say it's 1) Fire + Hornet + Storm - For close range. 2) Railgun + Hornet + Digital - For long range.
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player go53go2002 has been banned for even mentioning Biology in the forum.
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Player NISHANTH36 has been banned forever. Reason - he thinks maths is boring. :(( (However, the ban does not apply, because he does not know maths.) :P
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I don't get it... :mellow: Who got thrown out? It's not clear :wacko: :wacko:
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