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Everything posted by ajitvik
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guys smoky is same....if you upgrade your m3 slightly..it goes to 95 critical damage and 52 damage... on drugs it is still op... freeze is the new weapon ..its damage goes to 80 DPS....its a killer weapon on drugs.
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My ANALYSIS TODAY i GOT HOLD OF THE TEST SERVER AFTER A LONG WAIT AND DECIDED TO CHECK FEW OF THE TURRETS.:- 1) freeze- I BELIEVE freeze has become extremely overpowered and is the freezebird meaning the new firebird.i mued it toally and its damage was reaching 80 and mind you it opens at major general stage.it is a drugging weapon.i decided to go agaisnt a maxed fire.hornet vs hornet and fire lost..freeze won comfortably.maxed freeze wins over most weapons now in short range.freeze also won agaisnt a maxed isida. easily on drugs.even thouygh the self damage was maxed.if tanki keeps freeze as they are on test server.freeze is the turret to go for now! the cons of using freeze now is that it freezes less or minimal so your tank wont get stuck.you can move.infact couple of wasps had no effect of freeze and were able to rotate their railgun easily thus creating a problem.all this ofcourse changes with drugs as freeze can eat wasps and hornets without consuming 20 percent of their power on drugs. 2) ISIDA- the new good thing about isida is the fact that its range has increased considerably.i was able to catch a wasp wtih my hornet and kill it easily thanks to long reach of the isida now.to be honest did not find any more changes except the max damage now is at 66.the energy usage did not seem very different either. the range is a welcome change. 3) HAMMER-with the hammer.i think tanki has gone back to its old design which means the turret is mounted in such a way that it shoots straight most times.I think this is a welcome change as if you are a hamer user many of your shots in hill would go over the wasp and hornets.though the power of hammer is same.there is no change.!! hammer is still Op and infact freeze vs hammer.freeze had no chance still..the widening range of hammer needs to tested more.sometimes it seemed like at an angle i needed 3 shots on a hunter m3 with maxed hammer whereas at some points i needed 2.it is still not sure what widening angle means exactly. power wise hammer still rules! I will continue my analysis on smoky,shaft in another post!
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what a pathetic explanation.i already did that.there is a difference hands on!! experience..next time please understand the question before blabbering
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can someone tell me how the new hammer is? my hammer is m4 and i have spent a fortune making it m4... what are the major differences. is it more positive or negetive.. thanks
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do not even see this map at our rank.
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rico is the boss at m3!!! not turret comes close..maybe thunder.i eat smokyes
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i just bought twins m3...but i feel the rate of firing of plasma balls is slower than rico..how do i increase the speed of the green balls..
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good game,though pakistan could have played better,they just did not play upto the mark in pressure conditions.indians held their nerves better..
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not buying anything it seems.25 percent sale is pointless after 2 months...(yawns)..
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there is discount on speed ups or not.is that an error in writing on english forums or is this discrimination against EN community
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if it is anything less than 50 percent..then am not gonna buy..better to save for tankers day and buy tons of stuff.they always have 50 percent sale then!! according to me that sale shoul;d be in may or september so i guess will wait for that time and buy every turret in game easy!
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iut isnt strong anymore.they have made it worse..impact force is close to nil..it is 34 now lol...:(
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this proves the fact that most clans in en community dont stand a chance agaisnt the russians.i wonder why.what makes them different to us..
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true if they decreased it is damage.the turret can be scrapped.exact words which come to my mind.looks may have become better but they messed up the rotation and the impact force...with three shots at your disposal.the flipping was a huge advantage on maps like hill,waves,noise.i feel like plucking my hair out :(
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it aint impact force is gone.all you need to do is dodge and hammer is ****
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they removed the impact force from hammer and also changed the positioning of turret.the shots of hammer miss the hornets now..sadly hammer is gonna go down... fire did not need the beef up
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100 percent nerfed the impact force now....impact force on hammer is a history!
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Let's discuss changes in the parameters of Firebird, Ricochet and Twins
ajitvik replied to semyonkirov in News Archive
when you can kill people in half the time.it indirectly means that damage is doubled by the way we are in same clan ... -
worst turret in the history of the game..i just killed m3 vulcan without a prob...with my isida!!
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why is the hammers face slightly up now.it constantly misses hornets on elavated grounds.are you listening developers?
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no it was fun.its nice to flip tanks on enemy team...hammer is not good now..thumbs down now
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i think hammer has been nerfed in a way..the shot are going above the hornet now...it has been made worse well in a way..i tried to flip my own teammate for parkour..but the hammer shots kept going over him
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i tested vulcan and did not like it.am not buying m3 vulcan
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thunder is useless if a team has prodigi and emerald agaisnt you...i get to hammer then...if they do not have a thunder paint yes thunder rocks...with paints it is a different story all together. at my rank i am seeing more of emerald and prodigi now..rustle is a long gone story... still i think thunder is good..if mued.my reload is maxed.it is great! 7/10 as a turret.
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