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Everything posted by Raytank7
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Guide [Issue 34] How to be a Good Teammate
Raytank7 replied to Thekillerpenguin in Newspaper Archive
There should be an easier way to report saboteurs than a video. -
Joereal deliberately pushed me off the edge because when he was upside down with the flag and self-destructed I returned it. delete
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Review [Issue 34] Recent Update: Has game balance improved?
Raytank7 replied to Pathfinder in Newspaper Archive
Kirby2008's analysis of Freeze is wrong. At M4 freeze does more DPS than Firebird. Also, decrease the length of the freeze effect. It shouldn't take half the game to thaw. Vulan is trash now. I'm so disappointed. The overheat, turret speed, and impact force okay. The damage ??? NO !!! C8o has it right. Isida has been weakened. I used to love to play it. Now I can't keep my beam on enemy tanks unless they just stand there. Reverse the rebalance to the way it was before. Firebird's 60 seconds of afterburn is ridiculous! 900 total damage? It needs to be reduced to maybe 10 seconds of afterburn and also at a reduced rate of damage. Ricochet needed no improvments. It was already a great turret. Shaft is still too weak in arcade mode. Thunder is better now. It's better to do more damage all at once. Rail was a pain in the you know what to deal with before the rebalance. It needed no improvements. -
How about reject it and leave? Why should people invest in a turret when it may be ruined in the future? Prices are too high as it is.
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Put things back the way they were and give Vulcan back it's damage, range, and turret speed.
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You must not have looked at Vulcan yet. It's trash now.
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One more thing, why did Firebird and Freeze need an increase in damage ??? Those turrets were already devastating as it was.
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I agree. It's become too powerful. One just destroyed my Mammoth and Thunder several times just because I couldn't hit it with all that stupid impact force.
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I'm so disappointed in the changes made to Vulcan. They decreased damage by a lot, increased burning damage, slowed the turret even more, and lowered impact force. Why ??? Why do they not even mention the sharp decrease in damage ??? I'm so disappointed. I have Vulcan M1 and had grand ideas of taking it to M4 with Zeus paint. No more. I'll say this. If the equipment that I've invested in ever gets killed like that I'm leaving the game forever.
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devkaca repeatedly tried to knock me over the edge. delete
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dazas was on the top of the tower where I am. The picture shows him bouncing in air back down. delete
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niko0o repeatedly tried to flip me, and pin me against a wall like the picture shows. I warned him not to and he continued. delete
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erikasx1 is a hacker delete
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category Ideas for Hulls and Overdrives!
Raytank7 replied to Ilia.ArchangeI in Ideas and Suggestions
I haven't read the thread, so maybe these ideas have been mentioned already, but for a turret how about a homing missile platform? For a hull how about a spider type that can climb walls? It would make a cool sniper. -
Leave both hammer and Vulcan alone. They are fine the way they are.
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Okay, I'll bit. Shaft has a long barrel, it's slow to turn, it has a long recharge, the damage is only a little better than smoky while in arcade mode, and it works best with heavy hulls, but it's the light hulls that usually close in. How is this combination “too useful” ???
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I understand the laser beam. The game would get too frustrating if you just suddenly explode all the time with no warning. I understand the long recharge. What I don't understand is why it's so bad in arcade mode. At a distance it rocks. When the enemy closes in the shaft is dead. Shaft will have to become much more effective in arcade mode for me to have much interest in it again. I suggest just keeping the damage the same. Also change the name. The term “shaft” has sexual connotations.
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I've noticed that when I use my Isida I make friends, and when I use my Vulcan I lose them. With Isida I can heal, destroy, profit, and usually finish 1st or 2nd. What's not to like?
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Well, after much consideration I've decided that Titan + Vulcan + Zeus paint is my preferred combination. I much prefer Titan over Mammoth. Better maneuverability, mobility, power, and looks. For all that I'll sacrifice some armor. I'm not sure why so many think Mammoth looks better or that Titan is ugly. I just saw an upgraded Titan with Electra paint and it looks great to me. Has anybody noticed that big tumor on Mammoths back?
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Twins is over priced. It's the most expenive turret in the game at m3 and it is not the best turret. The infinite firing is a great advantage, but the bullets are slow, it's difficult to hit tanks at medium range, it's range is limited, and it's damage per second ratio is only average. You don't get what you pay for.
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