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RIDDLER_8

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Everything posted by RIDDLER_8

  1. RIDDLER_8

    TO Mobile. We have launched… almost

    Thanks for the good news that Alex Lynch is staying, keeping his job at voicing the V-Logs.
  2. RIDDLER_8

    [Community HQ] now OPEN

    I can't wait until Halloween 2018, and the new overdrives, skins, GS (Gear Score) and other features that developers promised us for a long time ago.
  3. RIDDLER_8

    TO Mobile. We have launched… almost

    Thanks. I am glad to hear that Alex Lynch will make a comeback. I hope this time that he stays permanently voicing V-Logs.
  4. RIDDLER_8

    TO Mobile. We have launched… almost

    Thanks for letting me know. Will Alex Lynch be back to voice the V-Logs from October 26th 2018?
  5. RIDDLER_8

    Ideas for Turrets!

    No. That's not the point. I am not asking for a turret which combines Firebird and Magnum. What I suggest is a turret which has the similar functionality as Molotovs. The reason why this turret would have to go up and down for rotation is because it must avoid self damage when launch those fire balls bombs. The look and behavior of this turret is supposed to be unique and different from all the other turrets which currently exist in Tanki Online.
  6. RIDDLER_8

    "Elimination" game mode

    Please can you developers start planning this game mode as it will bring a new way for matchmaking battle and pro battles to work. What I mean is a new battle mode to bring a new type of gameplay. The Elimination process of this mode works by when players finish the battle in last place. This game mode is suitable for DM, juggernaut, and any other team battles. Please add this battle to Tanki Online.
  7. RIDDLER_8

    Ideas for Game Modes!

    Read my topic here about the "Elimination Game Mode" that I expect to be implemented into Tanki Online: http://en.tankiforum.com/index.php?showtopic=361077&hl=+elimination%20mode
  8. RIDDLER_8

    Ideas for Game Modes!

    We do need more game modes to make Tanki Online more various and different. Please consider my "Elimination Mode" (ELM), to be implemented in Tanki Online.
  9. RIDDLER_8

    ESL Tanki Cup

    Yes, it will be spooky but amazing too.
  10. RIDDLER_8

    [Community HQ] now OPEN

    Are there any news in upcoming V-Logs about Halloween 2018?
  11. RIDDLER_8

    TO Mobile. We have launched… almost

    I hope that there shall be a V-Log next week. Also, I hope that Alex Lynch will come back next week to voice the V-Logs. Alex Lynch is the best voice for V-Logs.
  12. RIDDLER_8

    Ideas for Turrets!

    We need turrets, but we urgently need more hulls.
  13. RIDDLER_8

    Ideas for Turrets!

    Why would this be terrible as a turret? Having such a turret would be amazing, and don't forget that a Molotov turret would be different than Firebird. As for the supply you mentioned, it would be amazing to have a supply that throws Molotovs but I am not sure if developers would consider them as a supply. What type of turret would you like to see in Tanki Online Maf?
  14. RIDDLER_8

    Ideas for Turrets!

    Molotov Turret I have an idea which players would find amusing. This turret would be called "Molotov" because it throws thrust bombs of fire like Molotov cocktails. By having a Molotov turret in Tanki Online, it would bring a new type of gameplay and fun. How the Molotov turret works: The Molotov turret works by rotating its turret up and down, like Magnum, so that when throwing the fire bomb, its does not cause self damage to the player. The vertical angle of the Molotov turret can be between 0 degrees to 90 degrees. When players firing the Molotov turret at enemies, it will throw a fire bomb which will cause splash damage and burn tanks within its range. When nearby tanks drive over the burning floor, they will catch fire even if they have not been affected by the burning. Burning: The burning effect here would not be the same as Firebird. Instead, when enemy tanks have been burnt, instead of being red hot, they will catch on fire. The burning effect for the Molotov turret would behave in the same way as the Molotov cocktails that players use in the Grand Theft Auto series. The Molotov turret will not throw bottles, but instead launch fire bombs that will splatter fire on the ground, damaging any enemies nearby within its radius and enemies that drive on the burning floor. The burning floor would consist of a burning splatter fire bomb which will last for 10 seconds. Range: A suitable range for this turret would be a close range to a medium range turret. Other Parameters: I am not sure how much damage or reloading time the Molotov turret would need but it would have to be balanced out by the developers. Developers words: A few V-Logs ago, developers said that there would be more turret coming to Tanki Online, but not in the near future. Maybe next year.
  15. Self healing for Isida was removed due to its negative impact which made Isida overpowered.
  16. RIDDLER_8

    ESL Tanki Cup

    Any news in upcoming V-Logs about Halloween?
  17. RIDDLER_8

    TO Mobile. We have launched… almost

    Shall there be news next week on the V-Log on what type of updates that's going to be released?
  18. RIDDLER_8

    Ideas for Game Modes!

    No. This topic is not a joke. It's a real and serious idea.
  19. RIDDLER_8

    Ideas for Game Modes!

    To pick up a box, the players could press the F key which is used to drop a flag in CTF battles. I am not quite sure if this key would be suitable, but the developers themselves can assign a particular key to pick up boxes and to throw them at players. However, if you don't like the assigned key, you can always change it in the settings menu. There is nothing wrong with my idea here because it does make sense to pick up supply boxes and gold boxes to throw them at other players in matchmaking and pro battles. When I was younger, I used to play PlayStation games where you pick up boxes or move them.
  20. RIDDLER_8

    Ideas for Game Modes!

    I think that this is necessary because throwing and passing supply and gold boxes to players will enable a new and interactive fun way of battling and being able to pass an individual supply and gold box to a particular player. This will also change the regular habit of using supplies and gold boxes by catching them from dropping parachutes. The overdrives will not change and not contribute to throwing and passing supplies and gold boxes to other players.
  21. RIDDLER_8

    Ideas for Game Modes!

    I agree with you Maf. Space mode should be added to matchmaking battles, which is something that should be allowed because it brings more fun to matchmaking battles. Now, the chances of getting matchmaking battles for summer and winter modes are both 50%/50% chances. If space modes gets added to matchmaking battles, it would be 33.33%/33.33%/33.34% chances for weather modes.
  22. RIDDLER_8

    Ideas for Game Modes!

    Yeah. I forgot that. You could also pick up supply boxes and carry them to your base. Carrying supply boxes and gold boxes to your base in space mode is also something that could be added to space mode.
  23. RIDDLER_8

    TO Mobile. We have launched… almost

    I hope that Tanki Online will be more popular now that its released on mobile.
  24. RIDDLER_8

    Ideas for Game Modes!

    Throw supply boxes to other players in Space Mode Space mode is so much fun. I have an idea where supplies can be thrown at players in space mode. Since there are no ball games where players throw balls at each other in space mode, how about throwing supplies. All supplies including nuclear energy and gold boxes should be made possible to throw at other players. The players which catches supplies are the ones to receive it. The supplies will be activated upon catching them. For gold boxes, the 1000 crystals will be added to the player's crystals savings for catching it. This must only be available in space mode. The purpose of throwing supplies at other players in space mode is to add more fun to space mode battles and bring a new type of skills to Tanki Online. Please add this feature for supplies and gold boxes in space mode.
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