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Everything posted by RIDDLER_8
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The Iran map has "no visible changes". The tunnel in Iran must be updated with a better floor for tanks to pass through. The tunnel is difficult for tanks to pass through so this means that the tunnel in Iran needs updating. The image below shows me RIDDLER_8 passing through the tunnel in Iran, and even with a small hull, it is difficult to pass. Mammoths are the ones that struggle the most. The ground in Iran is glitchy because of its bad design. It would also be a good idea to add several supply drop zones and gold box drop zones as well.
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Shall my Tanki Online nickname RIDDLER_8 one day appear in The Tanki Thinking Challenge quizzes?
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I have managed to complete for the first time my "finish first" mission by using Shaft. Cool.
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The X3 Mission chain rewards must stay in Tanki Online permanently because non-buyers like me can benefit from the extra crystals from weekly mission chains. X3 mission chain rewards is a good amount for players of any rank, so this triple weekly reward must become the normal reward for Tanki Online. The X3 mission chains image below looks like this: The red text that you see here in the image must be removed and the X3 mission chain rewards must become a permanent feature of Tanki Online. The developers must think and realize that not all Tanki Online players can afford to buy crystals, so my suggestion is to permanently keep the X3 mission chain rewards once it for all. I am not a buyer of crystals. Now that I (RIDDLER_8) earn X3 mission chain rewards, I can now afford more expensive micro upgrades for turrets, hulls and protection modules, something that I could not do with previous reward size. From what I witness right here, the X3 mission chains does not do any harm to the economy of Tanki Online. Players are so delighted with the X3 mission chains, as well as the reworked 24 maps and the new Yorkshire map. Another feature which we had during Black Friday 2017, was the black gold boxes and containers. I would also like to have black gold boxes and containers to be added to Tanki Online as a permanent feature, for some extra cool surprises and goodies. I have heard in V-Log 154 that Assault Mode will become a permanent battle mode in the 24 reworked maps, including Yorkshire. That is such good news. I have asked for this twice already during the past two years during the Happy New Year Celebrations. I want all those wonderful rewards to make a comeback, but this time, to stay permanently in Tanki Online. Lets give tankers features that they like the most!!! Thank you.
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I do understand, thanks. I did not know that developers were working on the clan system right now.
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Yes, you are correct. I believe you. There are quite a few known bugs that have never been fixed, because developers didn't bother on fixing them. I guess the developers are lazy.
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I like the new version of Massacre. It is now suitable for sniping mode (zooming mode), when using Shaft. The image below shows that I have managed to destroy 28 enemies in sniping mode by using Shaft on the Massacre map. The image above also illustrates that I have managed to successfully finish first without any struggle. Shaft is now suitable on the Massacre map to complete the "finish first" missions. As you can see, on the Massacre map, I have managed to successfully hide properly from the sight of enemies, so I have only died 7 times, so my D/L (KD) ratio is 4.00. That is good if you want to increase your KD (Kill/Death) ratio. If you are not aware of the updated maps and the new Yorkshire map, then head over to this post here: http://en.tankiforum.com/index.php?showtopic=366147 The new maps are available in regular battle and they shall soon be available in pro battles as well.
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There shall not be any hackers. Having black gold boxes and containers added permanently will not cause hackers to hack the game. On the first day of Black Friday, the continuous gold box drops were a glitch. That glitch was fixed a few hours later and the claimed rewards during the glitch was removed from players garage. Developers learnt from this glitch, so in the future this problem will not trigger again. by having permanent containers and black gold boxes, will not cause hacker to hack the game because loopholes and backdoors to hackers are being closed all the time. If you find any kind of violations, please report them in the violations section of the forum.
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Thank goodness that the developers announced in V-Log 154 that the Assault Mode would become a permanent feature of Tanki Online on the recently reworked maps. This is something that I always wanted to have (Assault Mode), since the last two years, on the Happy New Year Celebrations. What the developers need to do is to create one map called "Assault" with only one flag and one control point. This map must have a big open space in the middle and a few wall where the control point and flag bases are located. This map "Assault" must also be made available to pro battles as well. I am also very delighted that developers announced in V-Log 154 that the containers and black gold boxes that we had on Black Friday 2017 will return. That's good news! I hope that black gold boxes and containers will be added to the game permanently. I just want black golds and containers to become a permanent feature of Tanki Online just like overdrives. Please: Permanent BLACK GOLD BOXES & CONTAINERS.
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I want the X3 mission chain rewards to stay in Tanki Online permanently. The two bases on Highland needs to have both a double damage and double armor at hand. By having only one double damage on one base and another double armor on the other base is not enough. Both bases needs both supplies at hand for players. I am using Shaft on Highland, so I would suggest that Highland was to be made wider so that Shaft players can get a better view in zooming mode (sniping mode). Overall highland is much better than I was previously. Please make the changes that I mentioned below: 1. Highland - Make map wider. 2. Highland - Add both double damage and double armor on both camping bases. Those are the two camping bases which I am talking about. The bases with the corner wall and the white building on the opposite side of the corner wall. Those are the bases which needs to have both a double armor and double damage supply drop zone.
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I hope that the new versions of those maps shall be available soon for pro battles.
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Polygon only needs 1 control point, not 3.
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Another type of map which I would like the developers to make is a map with Assault Mode. This map should be available as a permanent feature in Tanki Online. I did mention before quite a few times that Assault Mode was my favourite game mode and I always wanted this mode to become a permanent feature of Tanki Online. The developers said last year, that they were planning on adding a map with Assault Mode and adding Assault Mode to existing maps as well. This battle mode must remain in the game just like the overdrives. By the way, the matchmaking system is making very good progress, I see, so my suggestion is to also have Assault Mode as a matchmaking system battle as well.
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There is only one thing which bother me on the Island map. That is the 3 houses that are in the middle of this map. I want the Island map to be free from obstacles so that it is unique and makes gameplay different from the usual gameplay where players keep hiding on such a small map. I find it really unusual and annoying for players to keep hiding on the Island map. Please remove all the houses on the Island map. Thank you.
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I really like the new Highland version because it larger and there is more space for tankers to drive around and hide. Good work. I do admit, that the Polygon map has also been reworked in such a wonderful way. I love it. However, there is just 1 tiny problem with the new Polygon map. That problem is that there are 3 control point. Polygon only needs to have 1 control point in the middle of the map because all players capture that point and the two other control points on the reworked Polygon are almost never used, so my suggestion is to remove the two control points of either side of the map and just keep the middle one as it it.
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I hope that this new update does not cause any bugs to the game. If you find any bugs, please report them in the bugs and glitches section of the forum. I am so happy that the maps were edited to make them more suitable for gameplay. The new map called Yorkshire looks too much like Kungur and similar maps. It does not resemble Yorkshire at all, and should be edited again to make it just like Yorkshire. Adding Yorkshire landmarks would be the appropriate thing to do to make it resemble this England city. There should also be a new map called London, with Big Ben, Buckingham Palace and other famous London landmarks. The city of London is the greatest city in the world and the most known and popular city on Earth, just like Twiggy herself admitted that London is the greatest city in the world. Yes, this is true, however!
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The 10x10 players format is a preparation for the upcoming matchmaking system. However, I am so happy that you have added more maps to Tanki Online. This will make the game more interesting. I hope that there is a medium map which is completely flat, without an obstacles. The Island map is nice an d flat, but I would like to have all the houses removed, just to make this map unique in gameplay. The problem with the Island map, because it is remote, players keep hiding behind houses with flags, so it makes it hard to play on this map and get kills. This often happens when players use light hulls such as Wasp or Hornet. Is the porch tunnel in Polygon still there. Players need this tunnel for taking cover. This tunnel, however should be extended in length by only 5 meter. I like the Yorkshire map. I just want the X3 mission chain rewards to become a permanent feature of Tanki Online because players now earn a decent weekly rewards according to their ranks.
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My ideas is not just to benefit myself alone, but to benefit all of you players. Together, lets improve and make Tanki Online much, much better.
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That's good that the number of clan spots will increase from 12 to 20 soon, but I don't want to wait too long for this to happen. The developers could just release an update to increase the number of places available in clans so that more players can be in the same clan.
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Yes, good idea. I suppose the developers can do such a 2 week daily quiz mission.
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A single healing module for Isida should be considered by now. I think that developers should raise their hands on this type of module because of its uniqueness. This module would have an opposite effect than current modules have.
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The Tanki Thinking challenge is good, but it is only available once per week on Mondays. The daily quiz would consist of only a daily event which would be much easier to pass.
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The clan system is good, but the current problem is that most clans become full too quickly because lots of players want to join clans. To solve this problem and make clans more challenging, adding 20 places like in a real battle would be much better off, because it would be another 8 more places to players to join clans. By the way, i don't really see anything unique to clans like their is in "premium accounts". Clans should have better rewards, for example, earn double battle funds when you are joined into clans, earn a bonus for every battle you finish. Clans should have special in-game rewards which would make them very special and different from current gameplay. Please add something interesting to clan to make them more interesting and challenging, so that players can play in different ways than normal. Thank you for your understanding.
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valid "Anti-drug" - temporarily disable use of a certain supply by all players in the battle
RIDDLER_8 replied to GuidoFawkes in Ideas and Suggestions
More overdrives will be added soon. You anti-drug suggestion is good, but this will be implemented in an overdrive which will disable all drugs from enemies for 30 seconds. -
valid More camera positions(First person mode, etc)
RIDDLER_8 replied to Featherz in Ideas and Suggestions
Good point though. A camera pointed on top of Magnum could really help players who struggles on using this turret on different levels of elevation. This camera view can also help Magnum players get a direct hit to enemies which are hiding behind walls or buildings.- 38 replies
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